Chapter 0014 The setting that finally appeared
******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************
Ellik has always felt that the development of civilization in this world is extremely perverted and distorted. The food industry, culture industry, entertainment industry, transportation industry and other places have developed similarly to the earth, no, and some places are even better than the earth.
But this was established entirely through magic, so compared to the method of relying on weapons to increase combat effectiveness on Earth, what we are pursuing is more personal combat effectiveness.
Ellik said that he was under great pressure. You should know that in the illusion, that is, in the theoretical N years of this world, the entertainment aspect of this world is like this. Has the side jobs of this world - food culture and other things - not developed over the years?
But that is impossible, so now it can be basically judged that this world and the illusion world have similarities, but they are not completely consistent.
This "inconsistency" is not just in the era. Even in the same era, not to mention anything else, just the side jobs such as food, culture and entertainment mentioned above. This world is much stronger than the illusion.
But in a sense, the main part of this world is also the most important selling point of the illusion - exploration and unknown fields - but it is almost the same as the illusion.
In this regard, Allic complained heavily about the design company of Fantasy. Could it be that you are the same as Glass, as long as the most important part matches it?
Diablo, one of the masterpieces produced by Glass Company.
If there is a world like Diablo, would you believe that you are the only professional in the world to save the world? Will you believe that all monsters will be obediently waiting for you to come and kill according to the established route?
"Hey, games are all pits, and you can't afford to go through time." Ellik sighed helplessly, "In other words, the only part that can be referred to in the illusion is actually involved in combat?"
By the way, Allic is now sitting on the dawn of an air craft.
The previous six months were to find the location of Niangnu Spring while traveling. Although I knew which village was near, I didn’t know where that village was.
However, now I have to rush back and report to Elusa's father. After all, this journey started with Elusa chasing her fiancé who escaped her marriage. Although Elusa later wrote a letter to her family, saying that she and her fiancé were looking for the nanny spring, etc.
But in any case, this trip was completely out of the way, some miserable muscular man, Viscount. After only comforting his daughter who was sad because of her fiancé's escape from marriage, she found that her daughter had run away from home after sleeping.
So it is necessary to go back and report this time, and...
Ellik touched his chin and murmured, "To be honest, I'm quite looking forward to my father-in-law not agreeing to Ellisa on a trip with us, so that there will be a chance...hehehehehe."
As if thinking about something interesting, Allic made a smile full of anticipation and a malice and evil taste. After the laughter, he stretched lazily, then turned around and walked back into the cabin.
"Well, the progress is still a bit slow. Alas, this kind of thing is not urgent." Feeling the extremely weak magic flowing in his body, Ellik frowned in distress.
It is absolutely impossible to rely solely on human physical fitness, to cut off iron and stone, to jump from a height of more than ten meters without changing your color, or even to make a thousand miles of radius into a barren land with one knife.
Therefore, humans rely on magic power. The only energy in this world is magic power. There is no messy energy such as Dou Qi Magic and Demon Power, only magic power.
Magic is fuel, so the engine is the human body, and the product that finally runs is talent.
This talent is a little different from ordinary talent - it refers to the basic skills that adventurers obtain when they awaken.
When a person awakens, the basic skills obtained are not limited to the warrior and mage aspects.
There will be a slight gap based on everyone's physical fitness, growth environment, etc.
For example, a strong boy who grew up in the desert came to awaken, and most of the awakening talents were earth or fire attributes, as well as the mastery of weapons such as swords and swords.
Attribute affinity is the talent of a mantra, which can be understood as a profession for magic attacks such as mages, priests, etc.
As for weapon mastery, it is a warrior's talent.
Of course, when you first gained these talents, they were all at level 0 talents, which means that there was and nothing, it was purely good-looking. If you want the talent to work, then you have to practice to activate the talent. After activation, you can gain a certain degree of proficiency by using this talent.
Talent is not limited to warrior or spell system. For example, Elusa, her main combat method is warrior melee combat, but her dress-up is obviously space magic.
To summarize, professionals in this world are not limited to warriors who can only fight melee and not magic. Magicians only know magic and nothing else. Instead, they conduct infinite and colorful combat talent combinations based on their own talents and preferences.
By the way, this kind of talent is not a skill. Talent can be understood as a passive skill, while skills are released actively.
And talent is actually just the affinity between weapon mastery and certain attributes.
The only thing recorded on the panel is talent. In fact, to be precise, in the cognition of the fantasy, this talent is the "skill", and the skills in our cognition are only "attack skills" in the cognition of the fantasy players.
There are 21 talents in total, at the beginning, at the zero level, until the full level twenty level. This level depends on the use of this kind of talent many times to increase, simply put it, proficiency.
The increase in proficiency will increase the combat effectiveness of such talent applications.
This setting has always made Ellik complain. You either just design it according to ordinary online games. Why do you do this super real skill setting (skill players are completely freely designed), but you also arrange this talent and proficiency.
That's right, suppose that except for the setting of talent and proficiency, the others are completely identical.
The one with a high skill proficiency level is better than the one with a lower skill.
There is no way to do this - because the proficiency is set to allow the first-level proficiency to exert one hundred percent of the combat power.
For example, if you know the first-level long sword proficiency, then after you hold the long sword, you can exert the combat power of the long sword by 100%. Every time the talent is upgraded, the combat power will be increased by 5%. This means that the maximum-level talent can exert combat power of 200% of the equipment.
Elemental affinity is the magic consumed when using the corresponding attributes of magic at each level. For example, a magic originally consumed 100 MP, and you still consumed 100 points of first-level element affinity, while you only consumed 50 points of level twenty element affinity, which is 50% of the blue consumption reduction.
Of course, in addition to being proficient in weapons, there will naturally be proficient in armor.
Cloth armor, leather armor, light armor, heavy armor, plate armor.
Cloth armor is used by the mage, and the whole body is made of cloth clothes.
Leather armor is something that thieves like to use. Its defense is a little higher than that of cloth armor, but its strength is limited.
Light armor is the light armor used by Ellik, which has a less impact on speed.
Heavy armor is used by Elusa, with a full body armor, strong defense and poor mobility.
The plate armor is only worn by professional meat shields with full defense. It has super strong defense, but the movement speed makes people feel indifferent.
If you use the same armor to fight multiple times, you will also gain certain experience points in your mastery.
What Ellik complained about is that there are too many types. Hey, is it really okay to master the meat knife and the kitchen knife? By the way, is it a fight profession for chefs? How can a chef be cut? It’s so amazing!
The setting of this world is so incomparable. The attribute panel can only see your level evaluation in the Adventurer Guild, and the skill panel can only see your proficiency about talent.
Other places rely entirely on your own exploration. For example, if you drink a certain potion to increase your strength, a state of increasing your own attributes will appear in ordinary online games - the power will increase by fifty points. But here, you can only roughly explore the amount of increase.
However, correspondingly, such a setting also creates an almost imaginative battle style and a battle combination that goes against the will of heaven.
I think Is there any way to fight like Elusa, which puts a lot of armor into her own different space and then changes it during battles? Is there such a large position in your backpack to install more than a dozen sets of equipment?
As for weapons proficiency, it is just to make people concentrate on cultivating weapons that suit them. It is said that when the fantasy server was launched, someone saw so many weapons proficiency, and then spent two years practicing all the proficiency to level one and then angrily deleted the account - the others were already level five or six.
Similarly, weapon proficiency can make people consume rationally, so that in some games, when players see a good weapon that they can use but are proficient in now, they spend a lot of money to buy it and wash it, and the whole body equipment is updated and the heavy bleeding will happen.
Just use the weapons you are proficient in!!
Ellik said there was no pressure on this.
Chapter completed!