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Chapter 171 Mighty Alice

The white light ball spread out at an extremely fast speed, causing a huge impact in the range. The white light instantly spread throughout the audience. This shock wave caused a lot of damage to the abhorrs around them, making them shaking and unsteady.

As Alice's teammates, Wu Yi and others are different. These white lights give people a very warm feeling. After Wu Yi, who was standing next to Alice, was shining by the white light beam, his attributes throughout his body were greatly enhanced.

Wu Yi checked his attributes and found that there was an additional beneficial state called Light Shining. Four basic attributes such as Strength and Agility increased by about 10%, while attack and defense increased by 20%, which is really a significant improvement.

When the impact of light reached its peak and the light was the most dazzling, a black dot appeared in the center of the light. This black dot instantly swallowed the surrounding light, and then devoured the flesh and blood of the Crazy Titan and the surrounding air.

This black dot quickly grew into a small black hole, swallowing all the matter around it, causing the Crazy Titan to roar in anger, but was sucked in place by the black light and could not get rid of its constraints.

Because a large amount of air was swallowed and absorbed in almost instantly, a vacuum area was formed in that area. The surrounding air was replenishing wildly, bringing a strong wind. The huge force actually pulled the huge hatred butcher and had to move closer to the center.

Wu Yi and others only saw that the black light lasted for the time that all the hatreds of the crazy butcher were affected by the vacuum, and they were involuntarily sucked into the area, crowded together like a stack of arhats.

Name: Alice

Level: Level 14

Occupation: Gunner (Strength growth +1, Agility growth +2, Physical growth +1, Spiritual growth +2, Firearms mastery level +5, Firearms skill level +1.)

Strengthening: Gene strengthening agent vi-type strengthening (power growth +, 1, agility growth +1, physical growth +1, spiritual growth +1.)

Combat ability: genius

Occupation: None

Power: 68

Agility: 82

Physical constitution: 64

Spirit: 84

Health: 1240

Energy value: 420

Attack power: 72-94

Defense: 98

Title: Evolution: A person whose genes have begun to evolve in full, with all attributes +5, and all skill levels +1.

Double Gunner: A person who is proficient in using double guns and has great achievements, dual-held gun skill level +1, and attack power +10 points when holding double guns.

Ghost Hunter: +20% damage to creatures carrying ghost viruses, and the attack ignores the opponent's 20-point defense.

Skill: Double Gun Mastery (Talent Skill): Level 4 (1+3). When using double Guns, strength +8 points, agility +8 points, movement speed +8%, shooting speed +16%, attack power +8 points, ignoring the enemy's defense by 12 points.

Firearms mastery (basic skills): level 16 (14+2). When using firearms, power +22%, hit rate +22%, range +150 meters, and firearm skills level +1.

Headshot (first-level skill): Level 3 (2+1). The skills to use firearms can be understood by yourself, and +70 extra damage when hitting the enemy's head.

Dual-held gun (second-level skill): Level 4 (1+3). When dual-held guns, the attack power + 20 points and the shooting speed + 10%.

Double gun fire concentration (second-level skill): Level 4 (1+3). Use double guns to conduct fire concentration attacks on the enemy. Each bullet will cause 10 additional damage, and each bullet will reduce the enemy's defense by 2 points, which can be stacked. The upper limit will reduce the defense power by 40 points, consume 30 points of energy, and the fire concentration attack will last for 15 seconds. The buffering time is 5 minutes.

Aiming and shooting (second-level skill): Level 3 (1+2). After one second of aiming, a powerful blow is shot, causing 150 extra damage, consuming 20 energy, and buffering time of 30 seconds.

Double gun headshot (third level skill): Level 4 (1+3). Holding a double gun, two accurate bullets at the same time, with a hit rate of +100%, hitting the enemy's head. While triggering the double headshot effect, the damage of the double headshot is the real damage of the headshot extra damage *4, with 200 extra damage, and forced stun the enemy for 1 second. It consumes 40 energy and buffers for 10 minutes.

Mental impact (third level skill): Level 2 (1+1). With powerful mental power, it creates a huge mental impact within 10 yards, causing absolute damage to all enemies in the range (200+50% mental value), and causing the enemy to enter a chaotic state, without distinguishing between enemies and ourselves. The duration of the chaotic state is related to the mental difference between the two, and the chaotic state lasts up to 10 seconds. Mental impact can be used on a single target, causing absolute damage to (300+80% mental value), and causing the enemy to enter a stun state. The duration of the stun state is related to the mental difference between the two, and the stun state lasts up to 3 seconds. 50 energy is consumed and the buffering time is 30 minutes.

Equipment: Black and White Double Stars and White Stars (one of the sets): Silver third grade. Attack power is 75-90. After hitting the enemy, it will be accompanied by 30 unattributed magic damage. When hitting the enemy at the same time as Black Star, it will be accompanied by an additional 20 absolute damage.

Special ability: +20% damage to creatures carrying ghost viruses.

Complete sets, activation set effect: firing rate +30%, magazine loading number +5 rounds, damage +30% when hitting the enemy with Black Star, and two seconds of defense reduction effect can be added, reducing the enemy's defense by 5 points, and the defense reduction effect can be superimposed.

Complete sets, activate exclusive skills: Incandescent bomb: shoot a white bullet with powerful energy, causing 200 damage after hitting the enemy, and blinding the surrounding enemies for 3 seconds. When used with the Black Eat bomb, the effect and damage +50% will be caused. After two seconds, the second damage is absolute damage of (50+ agility value) * 1.5, consume 30 energy and buffering time for 3 minutes.

Light Bullet: The two black and white stars each shoot a special bullet that matches its attributes. The white stars shoot a light Bullet. The two bullets will be combined together, ignoring all the enemy's defenses. After hitting the enemy, the enemy will enter a stalemate state for two seconds, causing 50 points of absolute damage per second. The light Bullet explodes (100+ agility value + mental value)*2 absolute damage. The light Bullet and the dark Bullet stimulate an explosion effect, causing 300 points of damage to the target together. The light Bullet will burst out with a light impact, causing 150 points of damage to the enemy within 30 yards, and friendly units within the impact range will be subjected to the effect of light illumination, with basic attributes +10%, attack and defense +15%, lasting for 15 seconds. The light Bullet consumes 60 points of energy and buffering time for 6 hours.

Magnet: 15 rounds.

Durability 60/60.

Equipment requirements: strength above 13 points, firearm proficiency level above 5.

Note: The firearms specially designed by Noron Company are generally only equipped by internal employees, and can be upgraded by killing zombies. This pair of Black and White Stars has experienced a lot of battles, countless biochemical ghosts died under its muzzle, and has evolved many times. It has also been strengthened and transformed by countless weapon researchers of Noron Company, and has added particles of unknown meteorites, which have almost been strengthened to the limit. The light of the bright double stars shines through the despair of the doomsday world. It is the star of hope for surviving humans.

Black and White Double Star Black Star (one of the sets): Silver third grade. The attack power is 75-90. After hitting the enemy, it will be accompanied by 30 unattributed magic damage. When hitting the enemy at the same time as White Star, it will be accompanied by an additional 20 absolute damage.

Special ability: +20% damage to creatures carrying ghost viruses.

Complete sets, activation set effect: firing rate +30%, magazine loading number +5 rounds, damage +30% when hitting the enemy with Baixing, and two seconds of defense reduction effect, reducing the enemy's defense power by 5 points, and superimposed defense effect.

Complete sets, activate exclusive skills: Black Eat Bullet: Shoot a black bullet with powerful energy, causing 200 damage after hitting the enemy, and reduces the enemy's defense by 20 points for 3 seconds. The effect and damage when used with incandescent bullets +50%, causing a second stage of damage after two seconds. The second stage of damage is absolute damage (50+ strength value) * 1.5, consumes 30 energy, and buffering time for 3 minutes.

Dark bomb: The black and white stars each shoot a special bullet that matches its attributes. The black bomb is a Dark bomb. The two bullets will be combined together, ignoring all the enemy's defenses. After hitting the enemy, the enemy will enter a stalemate state for two seconds, causing 50 points of absolute damage per second. The Dark bomb will cause (100+ strength value + mental value)*2 absolute damage. The Light bomb and the Dark bomb will stimulate an explosion effect, causing 300 points of damage to the target together. The Dark bomb will explode afterwards, causing 150-300 points of damage to the enemy within 30 yards, and will swallow the air within the damage range, causing vacuum effect, causing enemy units within 15 yards to be forced to gather together. All the gathered enemies will be suffocated, and the movement speed will be reduced by 50% for 3 seconds. Dark bomb consumes 60 points of energy and buffers for 6 hours.

Durability 60/60.

Equipment requirements: strength above 13 points, firearm proficiency level above 5.

Note: The firearms specially designed by Noron Company are generally only equipped by internal employees, and can be upgraded by killing zombies. This pair of Black and White Stars has experienced a lot of battles, countless biochemical ghosts died under its muzzle, and has evolved many times. It has also been strengthened and transformed by countless weapon researchers of Noron Company, and has added particles of unknown meteorites, which have almost been strengthened to the limit. The light of the bright double stars shines through the despair of the doomsday world. It is the star of hope for surviving humans.

Dual-held Demon Repelling Holy Flame: First-grade Silver. Attack power is 100-150.

Shotgun: Attack interval once 1 second, each attack can cause damage to all enemies within the first 5 yards.

Demon Retreat Power: Passive, hit the enemy within 5 yards and deals 50% additional damage, with 100 absolute damage, and forced repel.

Holy Flame: Passive, each bullet comes with Holy Flame damage, causing 30 fire damage and 30 holy damage to the enemy, and doubles the damage to creatures infected with ghost viruses and dark creatures.

Demon Repelling Holy Flame: Shoot a ball of bullets with holy flames, causing 200 points of fire damage and 200 points of absolute damage to the enemy, and force the enemy to fly for 5 yards, and make the enemy paralyzed after landing, reducing the movement speed by 30% for 5 seconds. Consumption of 40 points of energy and buffering time for 30 minutes.

Special ability: +20% damage to creatures carrying ghost viruses.

Magnet: 8 rounds.

Equipment requirements: strength is above 20 points, firearm proficiency is above 8 levels.

Durability 98/98.

Dual-wives bonus: Attack power + 30 points, attack interval is reduced to 0.75 seconds, Demon Repelling Power and Holy Flame Damage + 10%, Demon Repelling Holy Flame Damage + 20%.

Note: The Demon Repelling Holy Flame is a shotgun with special effects to repel, which is very effective against surging biochemical ghosts. Especially the petite biochemical ghosts will be shot away by one of them, causing a huge suppression effect on them.

Ghost Hunter: Silver 1st grade. Attack power is 70-80.

Hunting: For every time a ghost hunter is used to hunt 100 biochemical ghosts, the attack power of this weapon is +1, and the attack power has been increased by 10 points.

Ghost Hunter: Passive effect, deals 50 additional damage to creatures infected with Ghost Virus, and reduces its basic attributes and attack defense by 10% after hitting the enemy.

After active activation, a special layer of power will be attached to the blade, with an attack power of +30%. Each attack will be accompanied by 30 additional damage, causing double damage to the biochemical ghost.

Kill: Raise the blade high and slash hard at the enemy's vital points, causing double critical damage 100% and comes with 100 absolute damage. This skill has a damage of +50% to the biochemical ghost. It consumes 25 energy and buffers for 10 minutes.

Special ability: +20% damage to creatures carrying ghost viruses.

Equipment requirements: Power above 24 points, possessing the title of Ghost Hunter.

Durability 116/116.

Note: Ghost Hunter is a machete made of special materials such as ghost magnets. It has a great restraining effect on biochemical ghosts. The more blood of biochemical ghosts is stained on the blade, the sharper it will be.

The ghost hunter is the exaggerated machete behind Alice's back. The strange curve and sharp blade are really like cutting vegetables.

Almost all the hatred and hatred butchers were crowded together. Wu Yi and others' eyes lit up. They knew that this was a good output environment created by Alice for everyone. They immediately activated various skills, which caused a devastating blow to these haters.

Zhang Qiang threw a barrage impact at the right time. After the thunder fired a special bullet, countless hot shrapnel covered the area, causing damage while reducing their movement speed.

After the effect of the dark devouring effect of the black and white double stars passed, the haters who squeezed into a ball were finally able to move, but they found that the air around them was still very thin for a while, and they all fell into a suffocation state. Each breath was difficult, and their bodies became extremely slow. Coupled with the slowing effect of the barrage impact, their movement speed was greatly weakened.

Li Weijia and Yang Qinghui exploded at the same time. Both of them activated the blasting flame bomb effect of the Hellfire Red Lotus, and several blasting flame bombs blasted into the hatred group. Because they were squeezed into a ball and could not be separated in a short time, the blasting flame bomb caused great results.

After each explosion flame bomb hits the main target, the scattered Mars can cover a large area of ​​hatred, causing their bodies to catch fire and fall into a severe burning state. With the cross-fire of the two, almost all hatreds are damaged by the explosion flame bomb.

Some of the unlucky hatreds are still in multiple severe burning states, and their health is decreasing at an extremely fast speed.

The doctor also seized this rare opportunity. The thunder in his hand shook, and a blue thunder ball was shot out. After hitting a hated butcher, the effect of the thunder rage exploded, and a ball of plasma caused damage to all enemies in the range.

What's even more terrifying is the static electric field left behind. The haters in the field can no longer be described as dense. People with intensive phobia may be dizzy if they see this scene.

So many enemies greatly strengthened the effect of the electrostatic field, constantly triggering biological currents. As the electric light flashed, the area was reflected in blue. While the bioelectricity caused a small amount of damage, it made the haters receive electric damage and their muscles were in a state of paralysis, making it even harder to escape from this thunder and lightning hell.
Chapter completed!
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