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Chapter seven hundred and thirty fourth reasonable collocation

As the King of Skeletons said, the Skeleton Blade Hand is a military that focuses on range killing. Several of its skills are like this. The big sword sweep, half-moon slash, and flame slash are all range killing skills, and the buffering time is extremely short. With the sputtering damage of the Flame Blade, it is indeed very effective against a large number of enemies.

Although the Skeleton Sword Hand may not have much effect on the foreign ulph demons in the domain, Wu Yi was also satisfied. After all, in future battles, the Skeleton Sword Hand will naturally have a place to use, and it is enough to match the troops properly.

Later, the Skeleton King pointed out that another twenty-five skeleton soldiers were baptized and transferred to skeleton giant axe. According to the Skeleton King, this type of skeleton army is a kind of brute force, which is very powerful and can often force the enemy to retreat, with a good control effect.

Skeleton Giant Axeman: Health value 11500, ability value 600 points, defense value 2000 points, attack power 560-740.

Professional Skeleton Giant Axe Bonus: Health + (800+summoned Skeleton Skill Level * 30), Energy + (100+summoned Skeleton Skill Level * 5), Defense + (400+10*summoned Skeleton Skill Level), Attack + (100+5*skill Level). Obtain skilled giant axe heavy blow, flame blade, brute force slash, one knife and two breaks.

White Bone Armor: Thick armor formed purely from white bones increases the survivability of the Skeleton Big Sword Hand, with a defense of +300 points, and a reduction of 40 points of physical damage.

Flame Blade: After the transformation of baptism and the strengthening of bone powder, the skeleton giant axe players have the ability to control the Doomsday Flame. They can attach Doomsday Flame to their giant axes. Attack power + 150 points, causing 50% sputter damage to targets within 3 yards when attacking. Each attack comes with 400 fire damage. When using skills, the damage will double, consume 120 energy points for 60 seconds, and buffer time for 3 minutes. Targets killed with Flame Blade will increase the damage of Flame Blade, and each target is killed, it will increase 1-5 fire damage.

Giant Axe Strike: The skeleton giant axe swings its giant axe to launch a heavy blow skill. It causes 250% physical damage to the target and ignores the target's defense power. If the target's strength value is lower than the skeleton giant axe, it has a high chance of knocking back the enemy and causing 600 extra damage, consuming 70 energy, and buffering time of 5 seconds.

Brute force slash: The skeleton giant axe wield its giant axe to activate the brute force slash skill. Cut out a sword energy, causing 350% physical damage to the three enemies in front of you, ignoring the target's 60% defense, and knocking the enemy back, causing 800 additional damage. It consumes 100 energy and buffers for 15 seconds.

One sword and two breaks: After two seconds of accumulation of strength, the skeleton giant axe driver will activate the maximum force to slash towards the enemy. The target will be cut by one sword and two swords, causing 500% physical damage, ignoring all the enemy's defense. If the target's strength value is lower than the skeleton axe driver, or the current health value is less than 3,000 points, it will be killed instantly by the skeleton axe driver and killed by one sword and two pieces. 120 energy is consumed and the buffering time is 1 minute.

Molten Armor: The ordinary attacks and skills of the skeleton giant axe driver will constantly dissolve the target's armor and defense, causing 30% additional damage to the shield. If it hits the target's body, each normal attack will reduce the target's defense by 5 points. This effect lasts for 30 minutes and can be stacked infinitely. Each skill attack will reduce the target's defense by 20 points. This effect lasts for 60 minutes and can be stacked infinitely.

Joint Strike: More than two skeleton giant axe players can cooperate with the attack to attack the enemy. Each skeleton giant axe player causes additional damage (450* number of skeleton archers participating in joint strikes) and all trigger the giant axe heavy blow effect. Up to twenty skeleton big knife hands can participate in joint attacks, consume 60 energy and buffer time of 3 minutes.

Blade of the Dead: Attack power + 200 points, each attack will steal 40 health points to restore itself, and after killing the target, it will always increase the upper limit of health points by 1-10.

Death Curse: When the Skeleton Giant Axeman dies, it will convert its own death energy into a death curse, causing curse damage of the upper limit of the 40% of the life value to the enemies who kill the Skeleton Giant Axeman, and cause damage effect of a brute force slash. It can be released actively when the health value is less than 10%. The curse target must cause more than 30% of the damage to the Skeleton Giant Axeman.

Fighting ability: leader.

Note: Members with certain potential in the skeleton soldiers were baptized and transferred to their posts under the skeleton statue. They inherited various talents and skills of the Skeleton Giant Axeman, had strong single-body attack ability, and at the same time absorbed the flame energy from the Doomsday Demon's Bone Meal, and could tend to the Doomsday Flames and use Doomsday Flames in attacks and skills to attack.

The Skeleton Giant Axeman is a very tall skeleton creature, about one head taller than the Skeleton Big Sword Hand. It is a type of troops targeting a single target. The giant axe is hit hard and one knife is cut. Moreover, these skills can ignore the enemy's defense. Even for a very powerful enemy, the Skeleton Giant Axeman can cut normal damage. If a group of skeleton Giant Axeman besieged a target, the picture is too beautiful and unimaginable.

After all the skeleton giant axe masters were transferred, Wu Yi baptized and transferred 25 skeleton soldiers according to the advice of the Skeleton King. The troops transferred this time were Skeleton Sword and Shield Hands, a type of troops dedicated to defense.

Skeleton Sword Shield Hand: Health value 14,000, Ability value 600 points, Defense power 3,000 points, Attack power 400-480 points.

Professional Skeleton Sword and Shield Hand bonus: Health + (1200+Summoned Skeleton Skill Level * 40), Energy + (100+Summoned Skeleton Skill Level * 5), Defense + (600+15*Summoned Skeleton Skill Level), Attack + (50+5*Skill Level). Obtain skilled flame blade, heavy blow, shield protection, shield strike, bone shield, flame armor, shield wall.

White Bone Armor: Thick armor formed purely from white bones increases the survivability of the Skeleton Sword Hand, with a defense of +400 points, and a reduction of 50 points of physical damage.

Bone Shield: The Bone Shield of Skeleton Sword Shield Hand has been calcined by flames and becomes extremely strong. It has a defense of +500 points. It can actively block and offset 150 points of physical damage, and can only take effect on one attack within one second. After active activation, the resistance effect will double. Every time you successfully block, a shock wave will form a shock wave to cause damage to the surrounding targets within 5 yards, lasting for 60 seconds, consume 120 points of energy, and buffering time of 3 minutes.

Heavy strike: The Skeleton Sword Shield waving the long sword to launch a heavy strike on the target, causing 200% physical damage, and has a certain chance to knock back the target, consume 50 energy points, and buffer time of 5 seconds.

Shield strike: The skeleton sword shield hand raises the shield and launches a shield strike on the target, causing 150% physical damage, and comes with an additional damage of 0.6* defense point, and has a certain chance to stun the target, consume 50 energy points, and buffer time of 5 seconds.

Shield Guardian: The skeleton sword shield lifts the shield to protect a friendly unit, resists 1500 damage for friendly units, consumes 60 energy, and has a buffering time of 30 seconds.

Flame Armor: Make the white bone armor covered with flames, enhance the defense of the white bone armor, and double the defense provided by the white bone armor. When attacking melee enemies will trigger the flames on the flame armor. Each attack is subject to backlash from 200 fire damage, consumes 120 energy points, lasting for 3 minutes, and buffering time of 10 minutes.

Joint Strike: More than two skeleton sword and shield hands can cooperate to attack the enemy. Each skeleton sword and shield hands will cause additional damage (350* number of skeleton archers participating in joint strikes) and all trigger the shield strike effect. Up to twenty skeleton sword and shield hands can participate in joint strikes, consume 60 energy and buffer time of 3 minutes.

Shield Wall: More than ten skeleton swords and shield hands can work together to use shield wall skills to form a shield wall in front of them to resist damage for friendly parties and reduce 60% of the damage of themselves and friendly units. The shield wall will disappear after absorbing a certain amount of damage. The more skeleton swords and shield hands involved in using shield walls, the more damage the shield wall absorbs. It consumes 200 energy and has a buffering time of 60 minutes.

Blade of the Dead: Attack power + 150 points, each attack will steal 45 points of health to restore itself, and after killing the target, it will always increase the upper limit of health by 1-10 points.

Death Curse: When the Skeleton Sword Shield Hand dies, it will convert its own death energy into a death curse, causing curse damage of the upper limit of the Skeleton Sword Shield Hand to the enemy who kills the Skeleton Sword Shield Hand, and cause damage effect of a shield strike. It can be released actively when the health value is less than 10%. The curse target must cause more than 30% damage to the Skeleton Sword Shield Hand.

Fighting ability: leader.

Note: Members of the skeleton soldiers with certain potential were baptized and transferred to their posts under the skeleton statue. They inherited various talents and skills of the Skeleton Sword and Shield Hands. They have both certain attacking abilities and powerful protection abilities. They can protect teammates and attract firepower for them. As long as the Skeleton Sword and Shield Hands are there, it is difficult for the enemy to hurt their companions behind them.

The Skeleton Sword Shield Hand is not good-looking, holding a shield in one hand and a knife in the other, both offense and defense. But in fact, it is more inclined to strengthen defense. Several abilities can enhance defense or reduce damage, and the shield wall can even shelter the skeleton archers from wind and rain.

No wonder the Skeleton King said that skeleton soldiers still have a reasonable combination of troops. If there are only skeleton archers, if they are close to the enemy, they are a group of lambs to be slaughtered. With skeleton sword and shield hands, it is different, and can create a good output environment for skeleton archers.
Chapter completed!
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