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Chapter 123 The east wind rises like thunder(1/2)

The turn-based battle map of Goddess Asa is actually more beneficial to high numbers of weak units.

In turn-based battle maps, all the power of these weak units can be superimposed into one attack.

Moreover, some special skills of weak units will also be upgraded to rules with the blessing of the Mother Goddess.

For example, the harpy hag's stealing speed, and the mountain dwarf's chain.

In turn-based combat, these stunts can make a huge difference.

Entering the big battlefield mode, these weak units cannot even break through the defenses of advanced high-level creatures, not to mention triggering special skills and can only be crushed mercilessly.

Kedebo watched the world's most powerful heroes disappear on the battlefield one by one, laughing wildly.

These Yasha chosen gods really don’t know how to live or die!

It's time to give them a fatal blow!

Kedebo turned his attention to the hillside next to him.

There, the players of the world's hegemony gathered their marksmen together, preparing to focus on Kedebo's hell troops through the range brought by the highlands.

Kedebo sneered.

These Yasha chosen gods are more naive than he thought!

Don't they know that their Magg is a spell-casting unit that does not consume magic points?

Magog's blood is naturally engraved with magic patterns, and their normal attacks are fireballs that can explode!

The damage of this kind of fireball will not be affected by the height difference!

When the sharpshooters on the opposite side are gathered, Kedebo can use Mag's group attack fireball to annihilate the opponent in one fell swoop!

Kai Debo remained calm on the surface, but was waiting anxiously in his heart.

What he loves most is the feeling of watching the enemy's hopes instantly dashed in the flames.

The time has come!

Kedepo gathered his mages, opened the magic book, and released the magic advanced spell extension (fire system, which increases the casting distance of all troops within a certain range.)

Hahaha, I can’t believe it!

Mag's attack range can be affected by spell effects that increase range and increase casting distance at the same time!

Do you think you will be safe hiding on the hillside? Have your sweet dreams!

Accept the judgment, insect!

The moment the fireballs lit up in the hands of the Magos, huge stones fell from the sky, and many stone pillars and ground thorns appeared from the ground!

The ground shook and tore, and Mag, who was about to cast an attack, was interrupted. He was either pierced to death by stone cones and the ground, or was flattened by huge falling rocks!

Just a wave of attacks that lasted just 3 seconds, and all the Maggos were killed!

Kedebo's only long-range unit was destroyed!

The meteors on the hillside were extremely shocking. My own guild definitely did not have such means, it could only be the boss of Qi Ge!

He was very lucky that he had the video and would watch it again and again after the war!

————

"who?!"

Kedebo was shocked!

He never dreamed that someone would have the power to destroy his Mag in an instant!

Qi Ge and Keruo Ke are standing on a merchant boat in the river.

The fleet has all been deployed, and the decks and cabins originally used to carry cargo have been emptied.

But Ruoke has become a hero, and he has put all the goods into the package.

These emptied ships were filled with all kinds of goblins.

The effect of Koroko's special skill on the big battlefield map is that every goblin commanded by him will randomly advance to level 1 (maximum level 5).

A total of twenty-eight level 4 fairies have all been promoted to various level 5 troops.

With great luck, 12 giant stone-throwing goblins appeared!

Because it is a large battlefield mode, Koroko, who was originally unable to change jobs and cannot leave the battle, also appeared on the battlefield.

Level 6 miracle arms!

The redemption of fairies.

The saints and fairies are ok!

Created by the inspiration of the Holy Spirit, the joy of fairies, and the blessings of the four goddesses, this is a miracle that should not exist in the Yasha continent!

The Saint Goblin showed its terrifying abilities when it first stood on the battlefield.

7 random teams, each team has 20 goblins, a total of 140 goblins!

2 teams of level 5 fairies: Earth Fairy Mage and Fairy General respectively!

1 team of powerful level 4 spellcasting units: Apprentice Elf,

Team 1 has a level 3 unit that can increase the health of our city wall: Elf Protector,

1 team of Tier 2 troops that can attack from a distance: Big Goblin

2 teams of Tier 1 troops that can act cute: Goblins

This greatly enriches the diversity of the goblin team, and these summoned goblins are all summons that will not feel bad even if they die, the best cannon fodder!

Qi Ge looked at the stone-throwing goblins who had just accomplished great feats on the warship. These stone-throwing goblins were very large, and each ship could only carry 4 of them.

They have thick arms, with cyan blood vessels floating on the bulging muscles. They carry a basket on their backs, which contains stones that can absorb the earth element in the air and grow in size.

Stone-throwing Goblin

Neutral Level 1 and Level 5 Hidden Troops

Speed:6

HP:120

Defense:10

Attack:20

Range: 20

Ammo:10

Damage:40~50

trick:

Giant units: Occupies 7 squares. The damage caused by all non-giant units is reduced by 20%. When the enemy does not have giant units, its morale is -1.

Boulder attack: Use very huge stones as ammunition to attack creatures within 19 blocks at the same time (regardless of friend or foe).

Furious Throwing: It takes one round to charge up, doubling the range of your next attack and causing 50% damage.

Charge Burst: The stone-throwing goblin who enters the charge mode can spend additional turns to charge up. The range will not be increased, but for each additional round of charge, the damage will be increased by 50%, up to a maximum of 200%.

In the big battlefield mode, this charging becomes the consumption of extra time. As early as the beginning of the battle, Seven Pigeons have already ordered all the stone-throwing goblins to charge.

Until now, he finally seized the opportunity.

Using the stone-throwing goblin's long-range and large-scale attack combined with the magic of the Christmas goblin and the earth goblin mage, all the long-range power of Kedebo was wiped out in one fell swoop. It also killed many monsters and three-headed hounds protecting Mag.

Clarence, the Christmas elf, activated the perspective atmosphere magic, and the magic map showed that the enemy's red dots suddenly disappeared. He said excitedly: "Master Qi Dove! The first round of throwing stones successfully hit the enemy! The goal was achieved perfectly!"

Qi Ge held the binoculars and looked at Kedebo's furious look. He smiled proudly and said, "Continue to accumulate strength and prepare for the second round of attacks!"

Kedebo became vigilant. Although the triangular evil spirits and the four-cornered evil spirits had suppressed the castle forces on the frontal battlefield, the boulders and magic that came from nowhere were his biggest threat!

He waved his hand and activated the magic of seeing through the atmosphere and seeing through the earth at the same time.

Kedebo was surprised to find that there were several scattered red dots floating on the river outside the main battlefield!

The enemy has a warship!

The ranged attack comes from the ship!

Kedebo suddenly woke up, the commander opposite had a master!

This tactic restrained him!

The main force of his army is composed of evil spirits and three-headed hounds. There are not many long-range troops, and evil spirits and three-headed hounds cannot swim, so they can only be used as targets by the opponent's long-range troops on the warship.

Mag, the only one that can threaten the enemy, has been completely wiped out by the enemy in one attack!

Kedebo realized that the opponent's seemingly stupid death move just now was just to drag him into this battlefield!

From the perspective of the earth, this location is the most suitable location for enemy warships to play. The water surface is wide enough, and there are hillsides on the side of the land. The human forces also station a large number of sharpshooters on the hillsides.

Moreover, this location happens to be in the middle of the road along the river. No matter whether you are moving forward or retreating along the road, you will be chased by the opponent's fleet.
To be continued...
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