Chapter 537 A new starting point, the Hammer of Sequencing(1/5)
Chapter 537 A new starting point, the hammer of order
Author: Fierce Male Hamster
Chapter 537 A new starting point, the hammer of order
[System prompt: Your territory [Chosen City] has been upgraded.
All blocks in [God's Chosen City] have opened the county and city construction panel.
Added new basic buildings:
Hero Building: Altar of Apocalypse]
[Altar of Apocalypse: It can be built only by merging neutral cities with other forces’ cities. It can resurrect heroes from all forces.
Currently available to resurrect: Sir Mrak, costing 2,500 gold coins.】
[Start resurrection, remaining time is 12 hours]
[New buildings:
Economic Building:Parliament
City Defense Building: Base Camp
…
The magic guild can be upgraded to level 3.
The number of new buildings in the material warehouse is 2
Castle exclusive building: [Soldier Training Ground] unlocked
Exclusive building for the barrier: [Lucky Fountain] unlocked
Cemetery exclusive building: [Undead Transformation Field] unlocked
Tower exclusive building: [Wall of Knowledge] unlocked. 】
[System prompt: Territory command system is open.]
…
…
When Qi Ge came to the Great Temple and touched the newly born Yasha Fire Ring, a series of system prompts sounded like celestial music in Qi Ge's ears.
This means that the territory cultivation panel that has reached the county city [City of God’s Choice] is being activated.
The territory breeding system is divided into three parts.
Command: Consume the energy of the Yasha Fire Ring to activate it and provide some special buffs to the territory.
The gain of the command can be freely chosen to be turned on or off, but each time a command is turned on, the energy of Yasha Fire Ring will be consumed, which will affect the speed of upgrading the main city of the county.
The energy of the Yasha Fire Ring can only be provided by NPC units and players.
Therefore, population is very important to a city.
This is also the reason why [Guild City] in the previous life was always able to upgrade faster than individual cities.
Without him, there are many people.
There is strength in numbers.
Qi Ge has invited so many NPCs back from Brakada and Nigan, just to prepare the layout in advance for upgrading the main city of the county.
…
City type.
In the Yasha world, each city has a similar framework, but has a completely different development direction. This direction is urban technology.
For example, the defense buildings of fortress-type cities have extremely high armor damage.
The [Fortress of Sin] of the hell forces is a typical fortress city.
Agricultural cities greatly increase the production of surrounding food products.
[Potato City] is a typical agricultural city.
Fortress, agriculture, minerals, lair, commerce, research, exploration...
Various strange city types will bring powerful bonuses to the city.
The city type cannot be actively selected.
When a certain aspect of the county city develops to a certain level, it will automatically obtain the corresponding city type.
A county city can obtain up to three city types, that is, three different buff effects.
If you get a new city type later, you can only choose the previous city type to replace it.
The replaced city type will never be available again.
…
divided into cities and villages.
The territory that the county seat can control is about twenty times that of the acropolis.
Such a large area cannot be accommodated by one county alone.
Territories that have been abandoned for a long time and have no NPCs to survive will gradually be swallowed up by wild monster areas and degenerate into wild monster areas.
Therefore, dividing cities and villages is essential.
Players in previous lives found through calculations that, regardless of terrain, a county city should have six acropolis as sub-cities.
They are arranged exactly according to a hexagon, which is the same as the grid shape of the battle space.
In this way, all the territory of the territory can be utilized to the maximum extent.
Of course, in reality, due to terrain factors, it is almost impossible to complete such a perfect shape. It is inevitable that the control areas between sub-cities overlap with each other, and some territories do not have adequate protection.
This requires Npc villages to be filled in.
Under normal circumstances, the force type of the branch city must be the same as the main city.
The county town of the castle power can only build the branch city of the castle power.
But the territory of Seven Pigeons is different.
Although the God's Chosen City incorporates cities from other forces, it is neutral according to the rules.
No matter what force’s city, you can build it as you like.
It's more casual than the cheap ladies in the alley.
The neutral force's city has a difficult start, but once it passes the acropolis stage, it will quickly gain strength.
The branch cities around the county can only be built by the player's deputy hero. Instead of consuming the city building order, the energy of the Asa Fire Ring can be consumed.
In this regard, Seven Pigeons without a guild is at a bit of a disadvantage.
It is worth mentioning that the building tree in a normal city branch will have gray and white parts, and some buildings cannot be built and unlocked.
Only when the buildings on the corresponding building trees in the county city are completed, the building trees of these branch cities will be gradually unlocked.
But this restriction is not valid for seven pigeons.
[God's Chosen City] has no building trees in its main body, so naturally there will be no restrictions on the building trees in its branch cities.
These new systems have only one purpose - to assist players in farming better.
The city uses various auxiliary buildings to produce food and resources.
The accumulated resources and architectural drawings are used to build better military lairs, blacksmith shops, magic guilds and other combat buildings, ultimately enhancing the hero's total combat power.
In the world of heroic souls, Qi Ge's method of accumulating troops without damage is a high-end operation among high-end operations. Not to mention that ordinary players and even many great masters cannot do it.
Even in the previous life, only a handful of people at the top of the player rankings could do this.
But even this small group of people will fall over sometimes.
Players in the Heroic Soul World who have not been [whitewashed] simply did not exist in their previous lives.
[Whitewashing: All the heroic soul units carried are killed in battle, and the hero dies. 】
Especially in the late game, after chaos breaks out.
The chaotic monsters that players face are all kinds of strange, and all kinds of stunts are endless.
Sometimes there will even be enemies that cannot be seen through by identification effects such as reconnaissance, magic eye, and clairvoyant eye.
Without enough intelligence, how to fight against the opponent can only rely on the player's operation to test out the opponent's special skills.
Therefore, it is the norm in the Heroic Soul world to constantly suffer [battle losses] and then exchange [battle losses] for experience points, resources, and rewards to improve the hero's own strength.
([Battle Loss]: Heroic soul units lost in battle)
The three armies went ahead without using food and grass.
Since there are battle losses, troops must be replenished.
The fastest and most efficient way to replenish troops is to recruit troops from the heroic soul unit building in the city.
Players without a city can certainly gain experience points through medicine making, treasure making, etc. to achieve level growth.
But once one's own troops die in a wave, it will take a long time to build up again.
The soldiers cannot afford to die, which means that they can only choose some enemies that they can crush, and the efficiency of growth is naturally very low.
The later the game gets, the more the city's development is positively related to the hero's strength.
The great sages once said that the economic base determines the superstructure.
The development level of the city is the "economic foundation" of the heroic soul world and determines the lower limit of the hero's strength.
To be continued...