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The Corrupt Earl Chapter 2 A New Era

As the earth's population continues to rise in the new millennium, and as the population exceeds 10 billion, human technology is also constantly improving. In 2100, the 100th year of the new century, the era of smart computers is over. Now

This is a new era of virtual reality. New virtual reality connection devices are the beginning of this era. Anyone can enter the virtual reality world by spending tens of thousands of dollars.

The era of smartphones is nothing compared to the era of virtual reality. Virtual reality not only absorbs technology from the real world, but also develops new content for the virtual world.

Among them, virtual reality games are the most popular.

So game companies in capable countries and regions in the world do not hesitate to invest millions or even billions of money to develop these new technologies. Therefore, they can publish higher quality content than other game companies in the world.

At the same time, this is also the beginning of a war.

Because of their investment and preparation, their games are of similar quality, with no one being the best.

This was the beginning of an era of war.

Game companies tried new methods to increase their market share, and most of them went bankrupt. It was not a game company that ended this era of war, but an intelligent development organization jointly established by major countries in the world - World United E-Sports Development

Agency, (of course this is the Chinese translation, and will be referred to as the World E-Sports Agency below)

With the support of the world's major economies, it has completely occupied the monopoly of this industry, and it was their artificial intelligence program that created "Dispute".

"Dispute".

With a typical fantasy setting, this game isn't that different from other games on the market. In fact, it's not as good as Dissidia's battles of flying around in space or flying through the air with wings and being able to descend into the sea.

Compared to the game, it is much more docile.

It is the scale of its world and its stability that make it unsurpassed by others.

The secret of Dissidia lies in a management artificial intelligence program called π.

Simply put, this game is not controlled by the company, but an artificial intelligence program. Its initial development cost is huge, but the management cost is surprisingly low. This method is proven at a time when the price of VR game programmers is soaring

is particularly effective. Artificial intelligence does not require a salary.

Furthermore, it is easy to copy and mass-produce an AI. It would take at least six months to hire a thousand professional programmers, but only about a month to get a thousand copies of the AI.

Countless artificial intelligences are dedicated to controlling and managing the servers, and as a result, Dissidia is a game that transcends any other game in existence.

On June 14, 2100, the first day after the game debuted, the number of online users of "Dissidia" exceeded 10 million. After the first anniversary, the number of online users exceeded 100 million, which means that one out of 100 people on the planet has this

Game accounts. By the second anniversary, this number had risen to over one billion, worthy of the title of the greatest game in the history of this game.

One billion is not a small number.

To play virtual reality games, you need a virtual reality device. The World E-Sports Agency controls most of the virtual reality device market, and its cheapest virtual reality device sells for 20,000 yuan.

With such a huge demographic dividend, it is easy for companies to smell money.

Many companies and enterprises have become prestigious and influential sponsors of Dissidia. Famous rankers, especially the official world top 100 rankers, are walking advertisements, gods of the virtual world, and their bodies are worth at least 10

100 million.

Most importantly, Dissidia is fun.

Having superhuman strength and killing monsters with different skills and magic is more exciting than any movie, and the fact that Dissidia can die at any time makes this game more exciting than any sport in the world.

Someone once said,

"The proliferation of virtual reality games has the greatest impact on the sports and movie industries. No matter how exciting a sport is, no player will risk his or her life, but in the gaming world, everyone risks their lives to fight. No matter how exciting a movie is,

How well made, at the end of the day, a movie is a movie. It has a set scene, and Dissidia creates their own scenes. A game character is a second life for a person, and in this world, a movie is forever

Can’t beat a real life.”

In this era, a person can gain the wealth and fame of a professional football player or a major league star through games. Therefore, countless people seek to become the protagonists of this era.

Like other competitive sports, only a handful of players can enjoy a life of fame and fortune.

"Not to mention, VR games are completely different from PC games. You can't get better just by leveling up. It's a matter of talent. Even if it's an open world game, you can't become one just by leveling up and items

Leader. If you start playing with this mentality, you will give up within a month. You just have to enjoy it. Dissidia is the most unfair game in the world. If you compare yourself to others, you will not

Overcome your inferiority complex."

Yes, VR games are more unfair than other games.

Even in PC games, players have good guys and bad guys. In a virtual world, where everyone has superhuman powers, the difference is even more pronounced.

That's not all.

In the game "Dissidia", the best way to make money is through live streaming, and the strong ones will naturally gain attention.

However, only 100 channels worldwide are allowed to broadcast Dissidia-related content. In the past, when gambling and swearing on private broadcasts began to become problematic, most countries began requiring licenses to broadcast certain content. Eventually the world became legal

Only 100 broadcast channels have been retained. Of course, illegal live broadcast channels and candid photography have been repeatedly banned. Even though the impact is not significant, the authorities turn a blind eye.

This is how the first 100 guilds came into being. Through fighting, the guild that finally got the broadcast channel gained a lot of benefits.

In addition, these guilds use the money and influence gained through live broadcasts and live broadcast tickets to prevent other guilds from challenging their authority. Everyone wants to be one of the top 100 guilds in the world at the beginning.

Of course, all this…

"I can't believe this is happening to me."

So far it hasn't happened.

"I went back in time..."

Wang Yu, he returned to June 13, 2100.

All his memories are intact!


Chapter completed!
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