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Chapter 59 Neuromancer(1/2)

Time goes back a few days ago.

The alleys of Akihabara.

The blessings of the prehistoric world are the relief of the old days.

The Lord of God above ninety-one.

The great existence sinks into the deep sea.

In front of the White Light Shrine.

Hugo opened up the hidden mystery through the ceremony.

"What is this, it's so interesting!"

Hugo picked up Frankenstein's doll hanging rack and his eyes shone.

"The communication ceremony of ghosts and gods? This form is really rare. They have always been the old-fashioned ones, those secret messengers."

Hugo took the doll and returned to the store.

Return to your own small work workshop.

In the narrow room, all kinds of weird machinery, circuit boards, water-cooled radiators, and several monitors full of data were placed on the table, and eight keyboards.

Hugo took his tablet, clicked on a program, and a parsing ritual array appeared on the screen.

Put it flat and put the doll hanging rack on it.

Hugo blew the bubble gum in his mouth, stretched out eight robotic hands behind him, and began to quickly tap eight keyboards.

‘The source of code, the hand of cyber.’

The ceremony array on the tablet lights up,

The ceremony runs, lines of parsing and deciphering data streams are arranged on the computer screen.

"Oh, it can create the power of ghosts and gods that control the clone..."

Hugo stared at the computer screen.

Lines of complicated code that are not clear and sensible.

In the eyes of ordinary people, they look confused, but in the eyes of a hacker with a "smart system", they are extremely interested.

"Although the structure is simple, it can even copy the divine abilities of the user. It's interesting, it's simply too interesting..."

Hugo picked up the white light hanger and tried to control it.

Her Frankenstein.

The mechanical cyber girl wearing a leather jacket, the fluorescent green data flowed like blood.

Eight neon-flashing robotic arms emerge from behind, and digital virtual light screens are arranged layered on the side of the body.

Her divine ability, ‘Neuroman’.

Eight robots that can perform multi-threaded operations can also be used when manipulating puppets.

...

"Try to copy or imitate..."

Hugo typing on the keyboard.

In the knowledge of the "wisdom system", there is the ability to decipher ghosts and gods and divine objects, so that people can use it through other carriers.

"No... Encryption encoding is too complicated."

Hugo tried it several times, but failed.

This is at least the power of ghosts and gods that mysteriously reaches the light-free meme, which is beyond her analytical ability.

"But this thing is really interesting..."

Hugo has a few good ideas in his mind, which need to parse this ability and obtain its encoding to achieve it.

Hugo opened the virtual screen in front of him, looked at the account balance, and gritted his teeth.

"The brain in the tank, I want to buy a mysterious cracking tool with a light-free layer."

Ding, pay, ship, receive.

Hugo received a package sent by the server.

Put it gently, hold a particle program in your hand and cover it on the doll hanger.

The strange data ritual runs and begins to forcefully decipher the principle code of the Frankenstein doll.

The computer started to run at high load, and the water-cooled radiator made a lot of noise, and the mainframes mounted on the wall were heating up.

Hugo stood up from his seat while blowing bubble gum, pulled open the sliding door behind the main rack to make the room transparent for cooling.

Half an hour later.

A prompt for cracking completion pops up on the screen.

The temperature in the host house began to slowly drop.

The cracking result is 7%, which is barely qualified...

The mysterious cracking peak of the light-free layer is generally 20%.

The effect of cracking tools is related to computer performance, rituals, luck, etc., mainly computer performance.

She saved money to build this computer for three years.

...

Bubble gum blows.

Hugo sat down to view the cracked content.

It was still some complicated code, which she read with relish and searched for and intercepted from.

"The source code of the puppet control function that is most needed is cracked and unpacked... But unfortunately, it can read the human mindset, connect sensoryly, inherit and use its own abilities and other functions, and it cannot be parsed out at all."

Hugo checked for a long time and compiled and rearranged the parsed functions and made them into a small plug-in.

Open the editor on the computer, compile several plug-ins, and Hugo starts the program production.

...

Two days later.

"Strange Talk Game" beta version, completed.

Hugo installs and starts on its own phone.

A very rough and simple interface.

After entering the game, you will choose a scene, with only one scene, Electrical Street.

After entering, the rough modeling of the abstract style of the screen is full of abstract paintings, but you can see that it seems to correspond to the streets of Akihabara.

There are some weird abstract ghosts hidden on the street, controlling their characters to move forward, paying attention to avoiding ghosts, and even if the game fails when caught.

Finally, to the end, it was a cottage.

Hugo controlled the characters in the mobile game and walked into the cabin. At the same time, a white-light figure walked into her workshop.

Exit the game, the white light shadow dissipates.

...

Success.

Hugo blew a bubble to celebrate.

Although it is a castrated version, unable to speak, and ordinary people cannot see it... there are various problems, but she undoubtedly has achieved her initial goal.

Moreover, this game created by combining several plug-ins with other divine objects can also take into account several other functions.

For example, you can exit the operation at any time. The person and the role are not related, they are just an account.

For example, adjust the inspiration and assist other plug-ins, ordinary people can see images of ghosts and gods on the game interface.

...

Hugo packages the program.

Among the hundreds of tool groups of my social software, I found a game production communication group and sent it out.

"A recently developed game template, small-scale operational testing, if you are interested, try it."

Then, wait for a moment.

The backend server quickly popped up the first logged-in user, the second, and the three...

As time passes.

One by one, white-light figures walked into the workroom and disappeared. The beta version of "The Strange Talk Game" was very successful.

Hugo invests further repair and development based on data feedback.
To be continued...
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