Chapter 674 The Charm of Escape(2/2)
It’s so fast.”
David curled his lips and said, "Let's come again."
…
Even though Carmack and the others make games themselves, it is still easy to get addicted when playing games.
Just the Great Wall map took the two of them more than half an hour to play.
Carmack then proposed to experience several other maps, and David readily agreed.
By the time they had played all the maps, more than two hours had passed.
Carmack rubbed his sore wrist and said with a smile: "David, your fifteen minutes is really long enough."
David also laughed, "Has it already been fifteen minutes? I feel like only five minutes have passed. We can still play for ten minutes."
"Let's rest for a while."
Carmack put down the controller and looked at the Forbidden City screen on the TV. He couldn't help but sigh again, "The visual effects of this game are really good. The game looks simple, but it takes a lot of thought."
"Indeed." David nodded. "When Mikami was talking to me on the phone before, he also mentioned this game. He said something that impressed me a bit. He said that their new game cannot be used yet.
Best results.”
"What do you mean?" Carmack asked.
David shook his head, "He didn't say, but I guess it has something to do with the operation method."
Carmack said with emotion, "I have to say that Deep Space Company really has great ideas. I have also played several games they released after "Resident Evil", and they were very average. I thought they would sink from now on, but I didn't expect this."
Not long after, "Escape" was released. Not surprisingly, this game will definitely be very popular, and it can also be made into a series, with maps and characters constantly updated."
"Well, actually when I was playing just now, I kept thinking about a question, is there an end to these maps?"
"Theoretically, there must be an end. The key is whether the game creator is willing to let you see the end."
Technically speaking, a console game must have an end, but the end can be placed in a place where it is impossible for the player to complete it.
In the game "Escape", the character's speed continues to increase with the distance traveled. Later in the game, the speed will reach a very exaggerated level. It is difficult for human reactions to keep up, and you will die if you are not careful.
.
"Do you think we just reached half of the map?"
Carmack shook his head, "If I were the producer, I'm afraid it would be less than one-tenth."
"One-tenth." David said in surprise, "Is it such an exaggeration? If the farthest place we have traveled is only one-tenth of the entire map, can anyone complete the entire map?"
"Haha, don't underestimate people's potential." Carmack smiled, "Let's make a bet, David, if we get a few more game consoles, someone in our company will push our record forward today.
Double."
David thought for a while and said, "Okay."
"Well, I'll gather them."
…
"Escape" is a game with simple operation and diverse gameplay. The most important thing is that the game graphics are very beautiful, and it has quickly become loved by the majority of players.
As players continue to play, they also discover more and more ingenuity.
For example, on the map of the Great Wall, the sky is dark for 8,800 meters ahead, and until 8,800 meters later, a sun slowly rises from the distance. Such a scene is rare in today's games.
.
For another example, if you fall down inside the Mogao Grottoes, you will vaguely see a giant Buddha.
Some people say that "Escape" is just a landscape painting disguised as an escape game, but everyone just likes this tone and enjoys the beautiful scenery while playing the game.
Chapter completed!