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explain

Explain it

This chapter of Panda people is very difficult for me.

I really created a new race, designing hero settings, troops, and racial characteristics.

In a real game company, it takes several weeks for a planner to complete all the designs independently, and it also needs to be discussed and modified repeatedly.

This is equivalent to doing game planning while writing novels.

Very tiring, mentally consuming and energy-consuming.

I'm telling you what this game looks like to increase reality.

It is not that because the towers in the sky feel unreal, I don’t like illusory descriptions very much, so you can see that unless the games in this book are copied from the same reality, I will spend a lot of effort to create the rest.

It's really, really hard.

When we make games, we may publish one game a year. When writing this book, I will publish 3 or 4 games a month. For a gamer, it is undoubtedly a rapid brain consumption, and intensive creation is very uncomfortable.

So even if you feel water, you can respect the author's efforts to do it.

I didn't want to talk about hydrology, I set it carefully and created it carefully.

Another point is about narrative timing.

Because the Pandas should have been released in December 2006, but in order to make the previous plot coherent, it was not inserted halfway.

If you it back, it will cause readers to feel confused about time.

I ed the previous events through the competition, which is a relatively clumsy writing technique, but I don’t want to interrupt the consistency in the previous big plot.

Hope everyone understands.

I've missed a lot of things, so stop swearing me.

Thank you for your support.

I will try to update.
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