Chapter seven hundred and seventieth handheld game console
The 2004 China Star World Conference was later called a landmark conference of China Star Group. At the previous conference, China Star Group basically adopted the technology of catching up with international multinational giants, focusing on realizing innovative models in certain fields to attract the audience's attention. Otherwise, Yang Xing would not have to do an opening gimmick in person every time, or to demonstrate it in order to promote a new concept technology.
However, at this conference, although Yang Xing still used sea, land and air transportation props to start the opening, the "human machine exoskeleton" and "big data" technologies have shown that Zhongxing Group has begun to get rid of the shadow of its predecessors, allowing its major groups to embark on a path of having a unique style, actively turning new ideas into actual products, leading the technological trends in their respective fields, and already has the strength to directly challenge international competitors.
Zhongxing Group fully demonstrated its strength at this conference, and one of the benefits it brought was that it could discuss joint cooperation issues on an equal footing with many industry leaders. Just like in "Romance of the Three Kingdoms", Wei, Shu and Wu fought against each other, but because of their close strength, they found that no one could have the advantage of overwhelming the other two parties alone, and had to adopt the method of striving and joining together. With Zhongxing, it is closer to the previously relatively loose "strategic partners", and bringing in more powerful partners, gradually forming an industrial alliance with strong voice in their respective fields.
Just like the phone and spad that emerged from Nebula Electronics will definitely create a huge industrial chain, at this conference, Nebula Electronics jointly launched the new home game console wii2, which was like the handheld game console npb (nintendoplayblack), and industry insiders regarded as a revolutionary product that can change the entire game industry map.
When the first generation of Wii somatosensory game console was launched, it had a great impact on the top two strong players in Japan, Sony and Microsoft, the United States, which once dominated the gaming console market, so that both sides had to immediately bring the imperfect P3 and Xbox360 game consoles to the market. However, although the hardware performance of the two is slightly higher than that of Wii, the old-fashioned controller operating mode and frequent hardware problems made the sales of both far inferior to Wii. Moreover, the hasty game consoles made game developers unable to follow up in time, and the embarrassing situation of organic and without games has always been unable to make Wii game consoles feel threatened. As a result, Wii's sales successfully defeated its opponents and occupied a large market share of the third-generation home game consoles.
Of course, there is no such thing as a hundred days of red. Yang Xing, who has experience in his previous life, knows that although the market for gaming consoles is very rich, the competition is extremely fierce. Sony and Microsoft are both behemoth-like opponents. Therefore, the new generation of wii gaming consoles not only require the hardware level of ps3 and xbox360. They also incorporate the newly developed 3D somatosensory photography technology, that is, there is no need to use any controller, and only rely on 3D cameras to capture the movement of players in three-dimensional space, combining instant dynamic capture, image recognition, microphone input, voice recognition, community interaction and other functions. Use the system to distinguish various player activities. Provide corresponding program interaction functions to make the operation easier, so as to attract more players to "immersively" participate in the game.
This is a big step compared to the Bluetooth wireless body sensing operation of the previous generation Wii. The joystick is directly removed and the player only needs to aim at the camera. At the conference site, the staff invited many players to try it out, and the entire game booth became the favorite of children and game otakus.
There, players can kick footballs that only exist on the screen with their feet, and can try to stop tennis balls from the game console characters with their hands; or in driving games, turn the virtual steering wheel to control the racing car on the screen; or in painting games, players only need to say the color - "blue" or "light brown", and then they can swing their arms and splash out the corresponding color of oil on the digital artboard, drawing their own paintings.
This obviously liberates players' freedom more than the "Narclaw" operating controller of the first generation of Wii. It proves that even facing opponents like Sony and Microsoft, Nebula Electronics left them behind. At the same time, the npb game console launched by Nebula Electronics and Nintendo also demonstrates its ambition to enter the handheld game console market and compete for mobile Internet games.
The traditional handheld game market has always been dominated by Nintendo. From the first generation of black and white screen GB game consoles to the light colored GBA, similar game consoles from other manufacturers have failed. It is not that this market is not important, but because of the portable characteristics of handheld game consoles, it cannot be built-in chips that are comparable to home game consoles, and can only rely on game quality to enhance players' interest. Another game style has been formed. Manufacturers who only focus on improving hardware but cannot provide playable games can only fail. Sega, a famous Japanese game console manufacturer, was forced to sell part of the hardware to Nebula Electronics after the double failure of home games collection, and only focus on game development. Even so, they are still operating difficulties. Recently, they are discussing the overall sale with "Black Hole Software".
Nebula Electronics has changed its thinking to launch this handheld game console, because Yang Xing has long believed that simply developing handheld game consoles is not cost-effective. Nebula's strengths in mobile multimedia applications and Internet access should be included in a branch of smartphones for consideration. Now, although the phone is limited by CPU performance, it can only play Java puzzle games. Larger 3D games are for display at most. If you want to achieve the functions of Sony's first generation of PPS consoles, you need to implement the NPB game console.
Through internal channels, the group recently learned that Sony's successful experience in almost driving Nintendo out of the home console market in view of its successful victory in developing the PS2 game console, and has been preparing to launch a comprehensive performance handheld game entertainment terminal that takes into account both Internet access and multimedia processing, and wants to drive Nintendo's GBA game console out of the championship of handheld consoles.
It is precisely because of such a threat that Nintendo had to change the convention of not cooperating with external objects to develop handheld game consoles and agreed to cooperate with Nebula Electronics, which jointly developed Wii home game consoles. Nebula Electronics has always launched the "play" game mobile phone series, using side-sliding screen operation, which is similar to the pspgo handheld game console launched by Sony in his previous life. Although it is expensive and the users are a little bit niche, it has won many players because it is compatible with multimedia playback and Internet access. This time, after Nintendo proposed the concepts of novel dual-screen operation, StarDrive Network Social Interaction, Black Hole Software Online Games, NPB Games will definitely surpass Sony's psp game console's confidence.
The npb game console is divided into two modes: Wifi and 3g. The 3g mode is actually a smartphone. Its appearance is still a side-sliding appearance, but after pushing it open, there is only one cross button and a return physical key below. The remaining are two 3-inch LCD screens with a resolution of 480x240. Both screens of the 3g version are capacitor screens, while the wifi version only uses a resistive screen and requires a stylus, so the 3g version is $200 more expensive than the wifi version. Using these two screens, many unique control methods can be evolved.
To this end, Nintendo, Black Hole Software and Star Dynamic Network have specially developed music rhythm games, dance troupes, support teams, surgical medical games, super knife-holding games, cooking practice games, Miaochu Mom, super popular pet game Nintendo, and other games that make full use of the two screens of NPB, especially the brain training series for brain training and soft mind gymnastics. Even many old viewers can't put it down. Yang Xing even invited Nobel Prize winner Kao to personally show up and enhance the persuasion. Many experts believe that this kind of puzzle and brain life will be new popular games.
This time, the cooperation between various companies on handheld consoles attracted a lot of applause and played a 1+1>2 effect. Zhongxing Group made great contributions to the coordination and balance. This time, at the launch of Wii2 home game consoles and NPB handheld game consoles, the reporters also saw the president of Amd, the three giants of microprocessors, appearing on the scene, which immediately triggered more associations.
You should know that in the x86 microprocessor market, the core of personal computers, Intel has long dominated the market, and Amd and Nebula Electronics can only serve as supporting roles. In 2000, Nebula Electronics sold its own Tai Chi CPU and barely accounted for less than 5% of the market share. Amd is relatively better, but it only takes advantage of its cost-effectiveness to account for less than 20% of the market, which adds up to less than half of the Intel market share.
In recent years, computers have become popular on a large scale, and the DIY (hand-assembled) computer model has attracted increasing attention, which has led to the price of computers falling from the altar. In any large computer store in China, a skilled person can assemble an assembled computer with performance that is no less than that of mainstream brand computers in just ten minutes, and the price may be half that of the former. Therefore, DIY is popular among people in many developing countries.
Amd's CPU relies on this to gain a foothold in the market. But industry insiders with vision understand that the netbooks and spads launched by Nebula Electronics are undoubtedly an industry wake-up call. The prices of thinner and more portable laptops and personal data terminals with data processing and Internet access will sooner or later drop to prices that ordinary people can afford. They are the future of the IT industry. CPU manufacturers of personal computers must keep up with the situation, otherwise there will be a risk of being eliminated.
The biggest possibility of the appearance of amd president is to join forces with Nebula Electronics to fight Intel. After acquiring 3dfx this year, Nebula Electronics acquired the ** graphics card company ATI founded by Canadian Chinese He Guoyuan, and immediately divided the ** graphics card market with another Nvidia founded by Chinese. According to the heterogeneous computing concept proposed by Nebula Electronics, relying on the advantages of graphics cards to make up for the insufficient CPU performance, which has solved the problem of the performance shortcomings of netbooks and home game consoles. If Amd uses its excellent CPU design and manufacturing capabilities and the advantages of Nebula Electronics in computer memory and graphics cards, it can work together to challenge the position of Intel, the industry leader. (To be continued...)
Chapter completed!