Something to say about the game of stars changing (today's public beta wow)
I remember a few mornings ago, I was still sleeping and my phone rang.
The call was from the Shanda Games "Star Change" project team, informing me that "Star Change" is about to be open for testing, hoping that I will participate when the time comes, and asking me to share the changes in my mood that have accompanied "Star Change" over the years.
Write it down and share it with your dear players and book friends.
Being respectful is like disobeying orders, haha.
In fact, I have been looking forward to this day since the day it was announced that the novel "Star Change" would be adapted into an online game.
The specific time for the open test of "Star Change" is May 16th, which is more than three years since the contract was signed for adaptation. For me, these three years have been both stressful and "rushing to release";
Calm as a sword flying fairy; there has been a sense of urgency like a white horse passing through the gap; there has also been a calmness like a clear breeze and bright moon; of course, more often than not, what fills the depths of my heart is a desire.
Desire to have a wonderful game.
Therefore, I also work hard to make suggestions.
It can be said that I was fully involved in the development of "Star Transformation". When the project was still in the planning stage, I joined the planning team as the creative director.
For most of us, we only focus on "how to play" online games, and have no idea how online games come about. Even many so-called "hardcore" players often don't know much about online games.
But I don’t know why.” This is also the conclusion I came to after several months of working as a “creative director”.
Originally, I always thought that I wrote the novel "The Change of Stars" and that no one knew it better than me. Even if it was to be changed into an online game, no one would have more say than me. But then I discovered that the game did not
So simple.
Although writing novels and writing plans both use computers and keyboards and read the same words, they are completely different tasks. When I first created, everything served the plot and characters.
Although background setting will be troublesome.
But the setting in the novel is based on one person's thoughts, so the more treasures you get, the more you get, but it's not too exaggerated.
But skills, magic weapons, races, sects, elixirs, strength levels, etc., are completely different once they enter the game planning stage. Almost every system must be carefully considered and calculated to maintain the internals of the system.
The relative balance between the system and the system reduces BUG. In the plot of the novel, some of Qin Yu's battles will be very exciting, but in the process of realizing these plots or skills and moves, he needs to go through an extremely complicated production process, often a simple one
The special effects require countless revisions and adjustments.
However, whether it is game planning or art effect realization, it is only one of many steps for the development of online games, and product development is only one of many steps for the entire online game product.
That's all. When I witnessed "The Change of Stars" gradually transforming from words to vivid characters, when the scenes in my mind turned into scene maps, when those scenes that once made my own blood boil.
After the battle scene turned into a sound and video synthesis with overlapping light and shadow, I was completely shocked. I thought that I had used my imagination to depict a huge world, but many elites in the "Star Change" game were using each
Numerical values, original paintings, and musical notes present a game world that can truly be seen with the eyes.
The world of cultivators is "natural selection and survival of the fittest", but why is this not the case in today's online game market?
In the vast "continent" of online games, there are many sects and masters. If we want to survive in this "continent" and survive for a long time, our "cultivation practitioners" must constantly improve their strength.
Make yourself stronger.
"Three years of hard work, no one cares about it, but once you become famous, it will be known all over the world." Now "Star Change" is ready to go, and the sword in the sheath has been sharpened, and the light is soaring into the sky, piercing the world. At this moment, I
My mood was tense, as if the drumbeat of the ancient war was slowly approaching, and my heart couldn't help but beat wildly.
This is the result of three years of hard work by many elites.
I also have my expectations.
Only when you really participate in it will you know that designing games is not easy. Making games is like writing novels. Only by being serious can you produce good works.
The graphics of the Star Transformation game, just some of the special scenes, are a treat.
…
Chapter completed!