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Chapter 138 Improvisation

When Jester met Hu Weili again, this composer over 40 was completely different from when he saw him on the mainland. Although he was still a little restrained, this was a kind of restraint that his subordinates would naturally see his superiors, rather than the inferiority revealed from their bones when they saw him on the mainland.

"Are you still used to living in the United States?" Jester did not ask about work as soon as he met, but instead enthusiastically cared about the physical condition of Hu Weili, who was over 40 years old.

When Hu Weili heard that his boss cared about him so much, he nodded gratefully and said, very accustomed to it.

The two of them politely spoke to each other before Jester brought the topic to the right track.

He took out a large stack of blank manuscript paper from his desk and handed it to Hu Weili. When he saw Hu Weili holding the manuscript paper he handed over in his hand, he showed a look of confusion.

Then Jester smiled and said, "I hope you can improvise a few soundtracks. The backgrounds that these music need to be matched have the following characteristics. The background in the first music is a tense battle, the second is a quiet but boundless wilderness, and the third is a celebration of the crowning throne."

Hearing Jester's explanation, Hu Weili nodded with a sudden realization.

"You only need to write a simplified score. After writing, we will go to the soundtrack room we just built to make your song and listen to it. By the way, the style has a bit of Western fantasy color, similar to the style expressed in Western fantasy literature. It is best to be lighter and more romantic."

After Jester finished speaking briefly, he made a gesture to signal Hu Weili to improvise.

This creative method was actually a story that Jester later heard. When Nolan completed the filming of "Interstellar" and found Hans. At the end of the season, this super-class soundtrack master came to complete the later soundtrack, Nolan didn't even give Hans the script at the beginning. After watching it at the end of the season, he just told him what kind of music he needed. He also said what kind of film it was, and then gave Hans a piece of paper at the end of the season, without using musical instruments, just created it with his first sense.

Then, after thinking a little, the great master of Hans and the late season, burst into inspiration and improvised a soundtrack. After the production was made, Nolan was overjoyed when he heard it, because what he wanted was this style of music.

Afterwards, after reading the script and rough-cut mastering at the end of the season, Hans's understanding of the movie became more profound, and then he completed a soundtrack that was enough to be recorded in history.

As for Hans, the great god at the end of the season, there is no need to introduce it. Although he is mainly engaged in film soundtracks and a master of film soundtracks, the several game soundtracks he has completed are also praised by many players.

The most famous one is the Oscar-level soundtrack in Call of Duty 6. The height that this game's soundtrack can reach is in the mind of Jester, which is difficult for any other game to reach.

So, Jester wanted to use this method to test whether Hu Weili could control a fantasy soundtrack with a strong Western fantasy style based on his first impression. After all, Hu Weili had never received any influence on this aspect, and Jester was not sure whether he could do it or not.

If his soundtrack can satisfy himself, then he can serve as the main creator of the soundtrack of "Flame Emblem" this time. If he can't do it, he can only be a deputy.

While Hu Weili frowned and focused on improvising, Jester was not idle either. He was completing the script of "The Emblem of Fire".

A rpg game with huge content has a very large text capacity, while an epic rpg has a plot that will definitely not be inferior to an excellent novel, because the plot is the core of rpg.

However, Jester is obviously not an excellent playwright. He did not show his talent in this area in either his previous life or in this life, so he wrote several beginnings in a row, but was not very satisfied. Although he had played "The Emblem of Fire", it was too long after all. Moreover, the plot in an RPG game is complex and long, with many branches. After so many years, even if Jester's memory is good, it is impossible to remember all the details.

Besides, even if he could remember, he did not have the ability to create rpg plot scripts.

After more than two hours passed quickly, Hu Weili breathed, put down his pen, and signaled that the three pieces of music he had already completed, and he only needed to go to the music room to make a little modification, Jester had already written more than a dozen pieces of manuscript papers. He kneaded the pieces into a ball and threw them aside. The ones spread in front of Jester were still a snow-white piece, with no manuscript papers.

Jester had no choice but to sigh. Although he wanted to do it himself, he would not force it when he really couldn't. After all, he specialized in his profession, and making games is not a matter of one person.

Taking Hu Weili to the soundtrack room, Jester was waiting quietly outside the soundproof glass in the soundtrack room. Through the thick soundproof glass, Jester could see Hu Weili constantly auditioning and then constantly modifying the written simplified score. This soundtrack room has just been built not long ago. Although the equipment is not as top in the world and cannot be compared with those movie soundtrack studios, the soundtrack recording equipment with a scale of over one million is still no match for at least in the American game industry.

While waiting for the final production of Hu Weili's improvisational composition, Jester was still thinking about the play of "Flame Emblem". Although he had already asked the Japanese branch's Japanese branch to start recruiting at the same time by phone, it is very rare to be an excellent playwright and cannot be recruited just by wanting to.

But now it's useless to think about this. Jester also decided to deal with the matters in his hands as soon as possible in the next few days, and then fly to Japan in person to see if he could find the famous playwrights who knew his name.

At least you can have some preliminary contact with Enix and see if you can fight them out of Nintendo's camp. As long as Enix can join him, you don't need to worry about such a headache about DQ and ff in the future. After that, another legendary producer of Japanese RPG that is as famous as Hiroshi Sakaguchi, Yuji Okui, will also enter his camp.

But immediately Jester shook his head and showed a bitter smile on his face. He knew that this was very unrealistic. With the relationship between Nintendo and Enix, they could not have been able to instigate the betrayal by themselves.

Jester felt very, very sorry to think that Yuji Oui was such an excellent producer who could not be involved in his play.

Just as he was thinking about this, Hu Weili finally completed the overall production of these three soundtracks.

Then, Hu Weili, who completed the recording of these three soundtracks, knocked on the window in the recording room. Because the sound insulation materials in this recording studio were very powerful, Jester did not hear any sound of the window outside, but when he saw Hu Weili's movements, Jester also instantly understood what he meant.

Jester quickly walked to the soundproof glass, picked up a headphone and put it on his head.

Then he made an OK gesture to Hu Weili in the recording studio, and Hu Weili nodded inside and pressed the play button.

To be honest, Jester is still very much looking forward to Hu Weili's improvisation, because Hu Weili's reputation is so famous in the history he knows. He is a real master and good at creating soundtracks in almost all styles.

But just remembering the music, after listening to it for a few seconds, Jester's eyebrows suddenly frowned.

It’s not that Hu Weili’s soundtrack is not good. Even people like Jester who are not very knowledgeable can feel from this short improvised short music that the quality of this soundtrack is very high. But what Jester was most worried about before was still the incongruity of style.

If such a soundtrack was used in a movie or TV series, it might be OK, but if it was used in the game he was going to make, Jester closed his eyes and carefully experienced it, and finally shook his head. At least for this improvisational creation, Jester felt that Hu Weili was not suitable to be the main creator of "Flame Emblem".

It’s not because of level, but more because of style differences.

After considering it a little, Jester didn't want to disappoint the other party too much. After all, this was the first time the other party was brought to the United States to work for the company he really belonged to. Then Jester said, "Mr. Hu, if it's just about the quality of these three soundtracks, it's pretty good, but it seems that your music style is still a bit too mainland, and it's a bit implicit in expression, and it's not very suitable for the main style of the game I'm going to prepare."

Hearing that Jester had just finished saying this half, Hu Weili's pupils, which were already full of expectations, immediately showed disappointed eyes.

Seeing Hu Weili's pupils, Jester's tone suddenly changed.

"However, Mr. Hu, this is not a question of your level, but because you don't understand the style and type of the game I want to make." Jester said simply that he had thought about it before, "But it's not your fault. After all, you grew up in the mainland since childhood, so it's normal that you lack control over Western fantasy style."
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