Chapter 283 Carnival Ideas
"So……"
Jester saw a new engine before, and obviously Carmack completed the production of this engine.
Simply shutting off the machine of the running old algorithm engine, Carmack smiled carelessly: "I originally planned to find you directly and tell you that you either limit the maximum number of people online to eight, or this engine cannot be done according to your requirements, but on the night when I was about to find you the next day, I suddenly thought of a new method..."
Jester is much worse in programming than Carmak. As Carmak said more and more detailedly on the 3D engine and the content becomes more and more profound, he gradually becomes unable to understand.
In the end, Carmak was almost talking about his innovation, a very novel new algorithm.
However, in Jester's opinion, this algorithm is too far away from him.
He only needs to know that the 3D engine completed by Carmack was named Unreal i, which is the first 3D engine in the world, and it is enough to complete the fps game in his mind by himself.
Jester only told Carmack alone about the design ideas of this game, and even the two assistants who developed this engine with Carmack, Jester never said that Jester also solemnly warned Carmack several times that the new game he told him must be kept confidential.
"Can we develop the game right away?"
As the only person in this world except Jester himself, who knows what kind of game Jester is going to make, Carmack feels excited when he thinks of the game mode Jester talks about, and there is also the e-sports that Jester talks about - playing electronic games can make competition like sports?
Although he doesn't agree with this point, Carmack will continue to yell in private, because this is really a pleasure to him.
"By the way." At this time, Jester thought of something he had been thinking about when he arrived, and something he couldn't make up his mind. He remembered that Carmack liked to hold such a large gathering of players in the history he knew, so he wanted to ask the other party about his opinion. Of course, Carmack in this world is just a young child who has just graduated from high school and has not even graduated from college.
Carmack also saw the question on Jester's face, and he was also waiting for Jester to say something.
It seemed that hesitated for a while before Jester spoke: "I plan to hold a carnival in October or the end of November this year. A carnival that only belongs to our Mars entertainment players."
After hearing Jester say this, Carmack seemed to be suffocated first, and then his face instantly showed a look of surprise. He personally likes such large gatherings very much, especially this kind of big party that is exclusive to players. After the surprise, he almost didn't think too much and couldn't wait to exclaim: "I completely agree with this suggestion. This is really a great suggestion, Carnival! Mars Entertainment Carnival!"
Jester was also very excited to see Carmack supporting his idea so much. In fact, he felt that if he held a Mars Entertainment Carnival at this time, he would probably succeed. After all, he had Blizzard’s memory of the carnival - when he first watched the documentary of Warcraft Ten Years, the founder of Blizzard mentioned the idea of holding a Blizzard Carnival in the video.
In fact, it was very simple. He wanted to share this joy with players for the success of World of Warcraft. At that time, he was even worried about what to do if the tickets could not be sold and what to do if they did not have enough supporters. In fact, their concerns were completely redundant. After they logged out the news that they were going to hold a carnival on the client of World of Warcraft at that time. Within an hour or two, the tickets they sold online were bought by enthusiastic players.
"This is something we hadn't expected before." This is also the original words of the founder of Blizzard in that video.
It was precisely because of the unprecedented success of the first carnival that Blizzard tasted the sweetness of Shenghui in publicity and influence, and it was held again and again. Until the year when Jester was reborn, there was only one vacancy. At the moment when the carnival was released in the year of his rebirth, the tickets for the carnival were purchased within five minutes.
Thinking of this, Jester became more and more confident. After all, the influence of Mars Entertainment in this era is not comparable to that of Blizzard. As the world's largest game company, what he should do is not worse than Blizzard back then.
However, there are still many things worth learning from at Blizzard Carnival.
"I'm going to officially announce our game at the end of the year carnival. It's April and we still have half a year to October. To be honest, this little time may not be enough for the game we are going to make." Jester said to Carmack, and Carmack knew that Jester was going to make the game with Unreal i, so he nodded.
"And." As he said, Jester paused a little, and he continued, "I plan to hold a game competition for our own carnival, which is the esports I mentioned to you before. At present, I think only Street Fighter and Tour de Melbourne meet my definition of esports. The game we were going to make was also in line with, but it was too late to get up and we could only hold a friendly match on site."
"There are a bit fewer two games." Carmack frowned. Obviously, he felt that there were only a fewer games in the two games. Besides, there were so many games, why only two games matched? He couldn't understand.
In this era when e-sports had not yet appeared, Jester told Carmack that this was basically equivalent to playing the piano against a cow. As for what kind of competition he had seen and how to play, he would not ask such questions. Not all games can be regarded as e-sports games, so Jester avoided answering this question, and continued to talk about his previous topic.
"The bonus must be generous, otherwise, it may not attract enough players to participate, but it cannot be too high. If it is too high, let the competition be held directly, it will not be easy to increase the amount of the bonus..." Regarding the issue of the bonus, Jester frowned and thought about it. First of all, if the bonus is low, it will definitely not attract people who are interested in participating, nor will it have his desire to promote the development of e-sports. If it is high, it will not be conducive to the promotion of e-sports. After all, this is a gradual process.
Carmack has no experience in this regard, and he has no good advice, and Jester obviously doesn't want to listen to his suggestions on this issue.
"The championship is 50,000 US dollars."
After thinking for a long time, Jester said a bonus that is not high but definitely not low. The 50,000 US dollars in this period is completely different from the 50,000 US dollars twenty years later. The purchasing power of the 50,000 US dollars now can even reach 70,000 to 80,000, or even 100,000 US dollars in twenty years.
Even if the championship in a competition is worth 100,000 US dollars twenty years later, it is not a small amount.
Besides, this is just a champion. With other terms, the prize money required for the two competitions may be doubled and it will be much more than doubled.
The reputation of "Final Fantasy Ii" is useless. The most gorgeous scene in this era makes everyone who likes RPG games love it after seeing it, and they can't even believe their own eyes. Although many are fans of the "Dragon Quest" series, many people have never played games on Dreambox, and after watching "Final Fantasy Ii" purchased by their friends, they immediately fell in love with this extremely outstanding work.
The next day, the single-day sales of "Final Fantasy Ii" reached 200,000 sets. After playing the game cartridge of "Final Fantasy Ii" brought back by Itagaki, although he did not want to admit it, he was still attracted by the gorgeous picture, system, and grand plot. However, he once praised Nintendo in front of his friends and was used to belittle Mars entertainment, and it was not easy to go to his friends to play this game every day.
So, on the third day, he got up early and took a bus to Tokyo, bought a cassette for "Final Fantasy Ii", and also bought a dreambox specifically for it. Of course, when he rushed back, he secretly, for fear that his two friends would be ridiculed by them. Although he also knew that this ridicule was kind, he didn't want it.
"Final Fantasy Ii" sold 250,000 sets on the third day, and 300,000 sets on the fourth day. Even in just four days, dreambox sold 40,000 sets. Such a number made the Japanese branch of Mars Entertainment overjoyed. After the news came to the United States, Jester was also very excited. Although the sales volume in these four days was not even higher than the sales volume on the first day of North America, being able to sell so many home computers in a short period of time in Japan shows that this game has great potential. It is very likely that this time, relying on this game to greatly increase the share of dreambox's platform in Japan.
At this time, when I saw Nintendo and Enix, who were so popular in "Final Fantasy Ii", I finally couldn't sit still.
Chapter completed!