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Chapter 365 Will Wright's "Sim City"

It is hard to think about which game type has declined so thoroughly and made nostalgia so difficult after more than twenty years.

That's undoubtedly the old school act game.

For any other type of game, Jester can tell some works of the conservative school more than 20 years later. They inherit a kind of persistence that many people like, but the act of the conservative school seems to be less likeable.

Think about it, when I traveled to this time period, a new game happened to be released in the time and space where I was. This is a not so strict act game. To be precise, this game called "Midearth: Shadow Mordor" is not an act game we traditionally call it. This is the direction of this era - pure act has disappeared. Now this type of game has been called "action and adventure games". Even DMC Devil May Cry has abandoned its former Japanese act style and attached the characteristics of European and American action games - the smooth narrative mode and approachable difficulty. It is still a masterpiece, but it is no longer that act.

In 2014, when Jester traveled through time, he also saw "The Angel Hunter 2", but what else is there in 2015?

Jester thought carefully, but couldn't think of an answer. In the end, he found a less suitable right from the depths of his memory and used it as an answer. I don't know where such a news popped up, Capcom announced that they would make a replica of "Devil May Cry 4" in 2015, but that's all.

After putting down these memories before, Jester sighed. Now, it was too early for him to think about these things in twenty years. Moreover, the development of the game now is not exactly the same as the history he is familiar with. What will the future game develop and what kind of games will appear? It is something that no one can tell.

As for the old-school game, it is the most popular and fashionable game style in this era.

Thinking of this, Jester called the distribution company and asked about the promotion of "Civilization". Whether it is the distribution company or the Mars Entertainment side, they all know that Jester is very optimistic about the game "Civilization". Although many people think that this game will not sell much sales, of course, they must prepare things that the boss is optimistic about.

Therefore, in terms of promotion, the recommended resources occupied by "Civilization" are second only to "Thor Arena" among the games of the same period.

Although Jester likes "Civilization", the level of recommendation is enough. He used the recommendation resources of "Thor Hammer" to help Bullfrog's "God is Crazy" to make many people in the design team of "Thor Hammer". However, because he is willing to be the producer of "Thor Hammer", they don't say anything.

But it's not possible now.

However, Jester asked Fengxing Release to publish a game promotion plan for the next six months. There are too many new games in the company now, unless they are the most important ones. Others, even Jester, cannot pay attention to them in all aspects. What's more, he is focusing on the development of PC games during this period. After the 16-bit game console is released, he will inevitably develop several heavyweight games for the 16-bit computer.

There is no need to hurry to develop a heavyweight finale game for 16-bit computers, because on the eight-bit computer, Mars Entertainment has left so many games that are highly praised by players. At the beginning, it is the best, the most correct and resource-saving way to quickly open up the situation with just these trustworthy sequels of the game.

As for newly developed heavyweight works, they must be used until the sequels of these old-fashioned games can play a minimal role in promoting the new console.

Therefore, within the next year of release, Jester has no plans to develop a new work on the sixteen-bit computer for the time being.

He plans to put all his energy on the PC for the time being.

Fengxing Entertainment is still very efficient. Within an hour, information about their subsequent promotion arrangements was transmitted to Jester's office. He received a thick stack through fax. Then Jester quickly browsed it, making him know the upcoming games in the company. Inadvertently, Jester's eyes suddenly swept to a line.

"Will Wright's new game?"

Jester saw information about Will Wright's new game on the last few pages. The document says that Will Wright had requested Fengxing release before. They wanted to have a promotional right in June. This is also the special right of these most important studios of Mars Entertainment. They can inform the distribution company in advance that when they want to release the game, you need to reserve time for promotion with us so that after the development is completed, you can immediately enter the release process.

And third-party franchise companies or those less important studios cannot have such rights.

They can only submit their applications after their game is completed, queue up to get promotion opportunities - and this kind of promotion opportunities is not inevitable. Only when the reviewers feel that your game has the value of promotion and promotion, will they use promotion resources for promotion. After all, even Fengxing Distribution, the largest game distribution company in North America, their distribution resources are not endless.

However, Will Wright has not submitted any reports recently, saying that he has been developing games recently or what progress has been made in the game. However, this is also the right of an independent game studio. When Will Wright was not independent, according to the regulations of Mars Entertainment, they needed to submit their own development logs and development reports at any time.

However, since he went out to establish a studio independently, although Mars Entertainment is still wholly owned by Mars Entertainment, Mars Entertainment will give the studio founders great autonomy.

What kind of games should the studio make and how to make them? These studios only need to be responsible for themselves. All the company wants is games. Of course, if you want to continue to obtain R&D funds, you need to submit R&D results for review. Otherwise, you will be fend for yourself with the first investment from the company at the beginning.

Although this method has a lot of expenses and waste, from this fierce competition model, the studios that survived have real materials.

For Jester, it is worth it even if only one of the ten studios can achieve the kind of success he wants to see.

Jester and Will Wright discussed the development plan for "Simulation City", but this matter was delayed because of other games. In the end, Will Wright applied to set up a studio before he started research and development. "Simulation City" has never been mentioned again. He couldn't develop this time, right?

Thinking of this, Jester also contacted Will Wright's studio through administrative levels. His studio is in downtown Los Angeles. There are not many people, but they are all acquaintances of Jester. They used to be Mars Entertainment, and followed Will Wright's elites. When Will Wright took the people away, Jester was also extremely distressed. After all, it took a lot of time to cultivate so many excellent developers.

However, Jester also knows the principle of flow, and the same is true for the electronic game industry.

“My recent game…”

Soon Will Wright received a call from Jester. He also laughed when he heard Jester ask about the game he was developing recently.

"Actually, what you know about this game is "Sim City". All the ideas and ideas were discussed by us before. I just made a little change because I have troubled you several times for this game, so I didn't notify you at the beginning..."

Will Wright's voice was a little embarrassed.

It doesn't matter to Jester. After all, this game was originally a work by Will Wright in its original history. Now Will Wright has started to produce it again, so it can be considered as the original owner. Jester is also very happy, but according to Will Wright, he seems to have started the development of PC games. As far as Jester knows, Will Wright has always been responsible for the development of the Balotelli series, and he is engaged in development projects in console games, and his experience is also in this type of game, while PC games are another completely different field.

"Are you still used to it? You should know that PCs and home computers are different."

Jester asked casually.

"I'm pretty satisfied. At the beginning, it's quite difficult to change some ideas. However, you talked about the differences and similarities between them many times at the meeting, so after we spent the first period, the development process was quite smooth."

Will Wright continued to answer.

"Is the game about to be completed now? I read from the report released by Fengxing, you will start promoting it in June?" After a few greetings, Jester asked the main topic.

In fact, Jester is also a little unsure. Is it beneficial to let the two games that have many similarities in gameplay at the same time?
Chapter completed!
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