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Chapter 441 Now is not the time

Indeed, it goes without saying that if you want players to play such a game over 30 years later, you will find it quite funny if you think about it.

In fact, even if players of this era look at it, the Odyssey console they used to play happily, wouldn't help but smile, thinking that they were really stupid at that time. How could this kind of game continue to be played back then!

But in fact, they can really play such a game.

As the head of a game company, Claudia naturally knew about the Odyssey console. She heard that she used Odyssey consoles to compare the current game consoles, and used somatosensory consoles to compare the future game consoles. Although this metaphor seemed a bit exaggerated to Claudia, she still expressed her understanding.

However, she asked at the same time.

“Is there really such a big gap?”

Jester pondered for a moment again, and then said in a very affirmative tone: "In my conception of the future, the gap is much greater than that of the current games and the games in the past Odyssey. For example, in my imagination, in the console in about a decade, the game I want to make will become like this - like Hollywood movies, even more exquisite than the current movies. Really use movie-like lenses to capture the game, the movements of the characters in it are completely captured from the real person through motion capture. Not only that, but also facial expressions..."

It's not systematic and very scattered. Jester picked up some future game production methods to explain: "Claudia, you have to understand that through controllers such as controllers, players can complete many troublesome, complex, or dangerous actions that cannot be completed with somatosensory, no matter how the somatosensory develops, the controller is also developing."

“Make a game like a movie.”

Claudia repeated this sentence aside, and then she seemed to remember something: "It seems that you have a game producer under your hands that thinks this way!"

"Yes."

Jace nodded in a special way. He knew that Claudia was talking about Hideo Kojima, and making games like movies was Hideo Kojima's dream, and it was also a sentence he often said.

After he finished producing a movie called "Spy Dragon" and shocked everyone, he did not make the game alone for a long time. The production team under his command was disbanded and the personnel were dispersed into other production teams. He himself served as the audit director of the Mars Entertainment Japan Branch.

When a media reporter interviewed him, he might have deliberately provoked him. He asked a very offensive question, which is, why, Mr. Kojima, you don’t continue to make games? Did you have exhausted your talents after making "Spiritual Shadow"? You should know that no one of the colleagues who made games with you now have four or five games.

Unexpectedly, when faced with such a problem, Hideo Kojima said disdainfully: "The current technology is not enough to complete the game I want to make, what I want to make is a real movie-level game."

After that, making movie-level games became the label of Hideo Kojima.

Of course, different people naturally have different views on this label. Some people admire Hideo Kojima's persistence in the game he wants to make, and Jester's understanding and tolerance of him. Of course, some people think that Hideo Kojima is making noise. He has been talking about the so-called movie-level games, but who knows what a movie-level game is?

Things that no one knows are just excuses.

However, Jester understood Hideo Kojima very well. He knew how Hideo Kojima thought of a game designer, a person who was obsessed with his own understanding and his own world.

At first, he dreamed of being a director, but found that in Japan, a country with too strict status, it was too difficult to become an independent director. Later, he became addicted to the game world and eventually joined Mars Entertainment.

And with the help of Jester, he improved the original game settings of "Spinning Dragon Spy Shadow". Most importantly, Jester's help made him understand what kind of game "Spinning Dragon Spy Shadow" should be. And when discussing "Spinning Dragon Spy Shadow" with Jester, the movie-level game described by Jester was deeply fascinated by him.

And at that time he set his own ambitions, the next game he wanted to make was the game like a real movie described by Jester.

So, when many people said they didn't know what a movie-level game was like, Hideo Kojima said disdainfully in an interview: "You all think no one knows what a movie-level game is, but in fact, how to make a movie-level game is actually in the hearts of some people. They didn't make it. Just like me, at least the current conditions are not mature."

"Does Hideo Kojima have no plans to make new games on the new console?"

Claudia was also very curious about this. After all, the debate about movie-level games has always been endless. Some people support this view and believe that this will be the direction of future games. However, some people think that this is simply whimsical and that games cannot be made like movies.

However, no matter how supporters agree with Hideo Kojima's point of view, this kind of doubt and denial will definitely exist before the real movie-level game is truly released.

After hearing Claudia's questions, Jester nodded: "Kojima's game script has actually been completed. There is also a general direction for how to design the game. Before, when I went to Japan, he also talked to me about his new game. Maybe it was because of my indulgence with him over the years that made him feel a little uneasy. After all, he has not released a new game for so many years."

Speaking of this, Jester smiled indifferently: "Actually, it doesn't matter in my opinion, because I know Hideo Kojima's talent. Among so many people in the Japanese branch, in my eyes, Hideo Kojima is the most talented person. His understanding of games and his view of the future are beyond the reach of others."

This was the first time Claudia heard from Jester that he admired someone so much. She knew that in the Japanese branch of Mars Entertainment, there were many talents, such as Nakayuji, Hiroshi Sakaguchi, Yasuhiro Matsuno, etc., they are all super producers who are now world-famous.

But in Jester's eyes, it seems that these people are not as good as Hideo Kojima who made a game?

However, Claudia still heard something from Jester's mouth: "Oh? According to you, it seems that Hideo Kojima is about to start making his new game?" After all, Hideo Kojima has put the script and settings of his new game. Then when he comes to Jester, he must have wanted to come up with the idea of ​​starting a new game.

But Jester smiled and shook his head.

"He did ask, but I rejected it."

This made Claudia even more confused. Since Hideo Kojima has taken the initiative to make a new game, why should he reject you?

"It's very simple, because in my opinion, the current sixteen-bit computer functions can at most complete the internal architecture of the pseudo-3d game. Under such conditions, it is difficult to show that Kojima wants to have some very exciting interactions with the players in his expectation, so his request was denied."

Speaking of this, Jester wanted to ask something when he saw Claudia, but he waved his hand: "Don't ask this for now. This sounds a bit complicated. After a while, when I go to Japan with you, you can go to the island by yourself and see his game settings and understand it."

As he said that, Jester suddenly smiled mysteriously.

"I can guarantee that as long as you have read Kojima's set set, you will definitely be fascinated by his brain ability. To be honest, even I am inferior to him in this regard."

At this moment, the scene where he was still cheering was suffocating, and then a boo was no less than the cheers he had when he scored the goal. Jester, who had been watching the changes on the court, couldn't help but show a regretful expression on his face.

Just now, Liverpool scored a goal through a free kick in the frontcourt.

However, at this time, Jester looked down at the time on the watch. The game had entered injury stoppage time. Manchester United is still leading 2-1. Although football is like this, no one dares to say what will happen in less than the last second. After all, Rummenigge's prediction happened before, and black happened three minutes later.

However, this probability is relatively small after all.

After seeing Manchester United scored a goal by Liverpool, all the players retreated to the penalty area to defend. Before, there was a player circling in the frontcourt as a shock to counterattack. Now even the player in front has been saved. Liverpool seems to have no good idea for Manchester United's defensive tactics.

I could only helplessly go inside and walk backwards.

"The game is over." Although there are more than two minutes left before the injury time ends, Jester still said, "Let's go to the locker room to congratulate the players later."

"OK."

Claudia also nodded. As the chairman of a club, Jester defeated his mortal enemy and went to the locker room to congratulate his players. This was also a matter of course, but after nodding, she also asked casually.
Chapter completed!
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