Chapter 47 Banquet
"Sid Meyer." Carly's tone was very plain, which was certain, because she certainly didn't know how great the name in her mouth would be in the future.
After receiving Carly's confirmed reply, Jester calmed down. He is now the controller of a large holding company. It has a game development company, a display chip research and development company, a comic company, and a one-third of the shares of a future computer giant. In other words, he is now a successful person with a net worth of 100 million, and is not a small person.
Although I really want to get a small game company, and although his future will be great, they are not yet. It would be inappropriate to go there yourself if they go there.
So he said to Carly on the other end of the phone: "You send the game of this company and I'll take a closer look. If it's really good, I think I can let Mars Entertainment acquire them. We really need one or two companies that specialize in computer games to expand our comprehensiveness."
After hanging up the phone, Jester thought about it carefully. There seemed to be no department specializing in his Mars Entertainment.
Apart from some chores, only R&D personnel are left.
But it doesn't matter. His game company doesn't rely on acquisitions like EA, unless it's very heavyweight studios, and he doesn't care much about other things.
He called Adam Edgar directly and told the other party about his idea of directly acquiring Microprose.
Adam Edgar was still very surprised. After all, he had played several games released by this company, but they were not very good. However, their producers had a lot of ideas. However, he didn't think that just relying on these games that were not outstanding, he would impress his boss and want to acquire the other party. He had seen what kind of game he was developing now.
Compared with the games my boss is making, the models made by this company called Microprose are simply a slight witch and cannot be compared.
He didn't understand why his boss wanted to acquire such a small company.
"Haha." Hearing Adam Edgar's doubts, Jester just smiled and refused to say anything. He just said lightly, "Just do what I said, there are some things you don't need to know."
A game that can be passed down from generation to generation is not something you know that you can complete it with the technical ability to complete it. Every such masterpiece has penetrated the spiritual connotation of the producer, and their thoughts have been combined with their works.
Before becoming a game designer, Sid Meyer dreamed of becoming a taxonomist. He had been conceiving and perfecting this idea for many years before making Civilization. Then he showed his taxonomical ability beyond most taxonomists in this great game.
Why is Sid Meer's "Civilization" the best in this genre? Even if there is no similar work that can be compared with it? Because this game is full of Sid Meer's unique understanding of the game and his game philosophy, he believes that an excellent game should be like this, or rather, it is the game he dreams of.
Some games may not be much different from the original ones when they are made by changing individuals, but some games are full of a strong personal style of a producer. If they are changed, although the materials are still the same, the taste will be completely different.
You can't even imagine what would happen if this game was changed to a producer. Can you imagine that "Civilization" is not prefixed with Sid Meyer?
Anyway, I can't, Jester thought so.
There are not many such producers, but there are definitely many such games. Each one, each can be called a legend.
"Civilization" is one with Sid Mell, "Spy Sword" is the second with Hideo Kojima, "God is Crazy" is the third with Molynovice, "The Legend of Ninja Dragon Sword" is the fourth with Sulfur Face, and of course there are many more.
"Okay." Adam Edgar could only agree with some depression.
After finishing the call with Adam Edgar, Jester suddenly remembered that he had not sent the Apple computer he wanted to, and he really needed him to help him make several computer games to help his new distribution company practice.
It’s not that you can’t do computer games yourself, but that you really don’t have time. His entire team is busy carrying out research and development tasks. And no matter how simple a game is, it will take at least two or three days from drawing, soundtrack, writing code to DEBUG. With the later beautification, five or six days are short.
Time! Jester couldn't help but sigh again.
The game for Carmak does not need to be too difficult, but it must be interesting. It is best to be a minesweeper, which is more fascinating the more you play, and once you get started, you can't stop at all.
After thinking about it, Jester really remembered one.
This is a game that was released in 2014. The game is very simple, but very playable.
Pulling a piece of paper from the table, Jester wrote a word at the beginning, which is also the name of the game, "Threes".
The Chinese name of this game is "Little 3 Legend", which is basically a game of the same period as the abuser of "Pixel Bird". Although it is not as famous as "Pixel Bird", it is also a game full of educational fun and addictive game. There are countless players who are fascinated by it.
Jester is one of them.
The most important thing is that this skit-level game has a high profile and is very suitable for genius teenagers like Carmack.
Its gameplay can be said to be both simple and complex, both single and ever-changing. If you have excellent mathematical thinking, you can theoretically continue this game without limit until you don't want to play it.
It's really a powerful tool to kill time.
While thinking, Jester drew a 4X4 matrix on paper and wrote down the simple rules of this game below.
In this 4X4 matrix, five numbers will appear randomly at the beginning, and these numbers will only be small multiples of one, two, three or three. Players can move any of these five numbers at will, and the range is a grid of up, down, left and right. Note that when moving a certain number, the numbers of the entire matrix will also be moved, not just a single one. Of course, the premise is that other numbers have spaces for them to move.
Whenever the player moves a number, a new number will appear from the opposite position of the number that the player moves. For example, if the player moves a number to the left, the new number will appear on the right. If a number is moved upward, the new number will appear below.
Similarly, the emerging numbers can only be one, two, and three.
The rule is merger, but it is not a random merger, but can only merge one and two or multiples of three and three. That is to say, it can only merge one and two into three, then three and three into six, six into twelve, twelve and twelve into twenty-four... and so on, three and six cannot be merged. Of course, all other mergers are not allowed.
Like "American Square", the top of this matrix will also prompt what the next number will appear. Of course, the points system will definitely not run away.
When all sixteen grids of this 4X4 matrix are filled with numbers, the game ends.
While writing the rules, Jester also drew detailed matrix diagrams to prevent Carmack from understanding what he meant.
After writing all the rules, settings and gameplay of "Little 3 Legend", Jester was still a little unsatisfied. He also recalled a game that was developed by someone based on the gameplay of "Little 3 Legend", but the rules are simpler, more fun and more refreshing.
"1024".
Then, Jester kept writing about the gameplay and rules of "1024" and its advanced versions "2048" and "4096", but the difference from the original version is that he merged these three games into one, but divided it into three difficulties. The primary version is "1024", the advanced version is "2048", and the expert version is "4096".
In fact, Jester liked "2048" more than the ancestor of this type of game, "Little 3 Legend", nothing more than anything else, because he is simpler.
After writing seven or eight pages of paper, Jester stopped writing with an unsatisfactory feeling, and then sorted it out from beginning to end, modified the parts that were not very rigorous and easily ambiguous, and then added the explanations to the parts that were not clear enough. Then he wrote down what he wanted to talk to Carmack at the bottom of this game setting draft.
Of course, I must have praised him for his good completion of "Mine Sweeping", and then said that Apple's latest computer will send you with this letter, and finally encouraged the other party. Of course, there is also the above small task that you need to complete carefully next.
Of course, the reward is the same as minesweeping, which is equivalent to any item or cash on an Apple computer.
After writing it, Jester took out an envelope from the drawer on one side, wrote down Carmack's address, then put the letter into the envelope and sealed it. Finally, he picked up the phone and went to a phone call to an employee who was doing chores, asked the other party to come to him to get a letter, and then buy a brand new Apple's latest computer, and send a courier to the address on the envelope.
After waiting for a few minutes, after his employees took the letter away, Jester continued to play "Thunder and Lightning" in the system, which made him feel a sense of self-abuse. This time he persisted for more than an hour. In order to view the details of the level design of this game many times, Jester deliberately died a few times, and also recorded some reference places on paper and drew several sketches of the setting.
In fact, after countless death exercises, Jester also mastered the reason why this game is called "dodging bullets is more important than hitting a plane", at least it is much better than when he first played it.
Seeing that the time is almost over, Jester is about to go to Los Angeles.
A few days before he arrived, Shinosuke Nakayama invited him to hold a banquet on the night of his arrival, mainly to entertain some business friends. The invited senior executives of some multinational groups were either directors of companies like GE and MOTO, or heads of American branches like Panasonic and Sony. They were originally not qualified to attend as Jester, but because they were going to sign a contract with Sega this time, he was also among the invitations.
It is a kindness that Nakayama Hayao expressed to him.
We at Sega are very sincere in our cooperation.
Jester was not very interested in this. What he annoyed the most was this kind of social engagement, although the level of social engagement was very high.
Although I didn't like it, Jester couldn't refuse, otherwise it would be too rude.
Jester had never participated in such banquets in his previous life and in this life, and was not very familiar with it. However, he at least knew from the movies and TV series he had watched, at least he had to wear dresses to attend such banquets. Jester was envious of things like Zuckerberg that he could wear slippers to attend formal occasions, but he couldn't do it. After all, people are different from people.
Jester's soul is a Chinese who has received more than ten years of traditional Chinese education. In his eyes, this behavior of not caring about other people's eyes is free and easy, but it is also rude. At least this behavior is an extreme disrespect to the invitation party.
Jester couldn't do this.
The dress is from Armani. I bought it in a specialty store a few days ago. It was not handmade. First of all, there was not enough time. Secondly, Jester was not interested in it. He just chose a suitable one and was done.
The banquet is 7:30 tonight, at the Bauthier Hotel in Los Angeles.
Just as Jester changed into a brand new evening dress and was about to drive his Mustang muscle car to Los Angeles, he suddenly thought, would it be more appropriate to bring a female companion for such a banquet?
At this time, he couldn't help but think of the girl he met in a bookstore. More than a month has passed, and I wonder if she had finished reading the book "The Unbearable Lightness of Life"?
Of course, he was just thinking about it. Although Jester knew the girl's name and information, and the resources he currently has were enough to find the girl, Jester felt that this was not good. He invited a girl who had only one-time relationship to attend a dinner for no reason. This was so stupid that Jester felt like she was crazy.
Moreover, the other party is a traditional girl from the mainland, so I think she would not agree to her excessive and unreasonable request.
Jester thought so, who should I look for?
Then Jester thought about the person he could think about, and found that the owner of his body was a completely otaku. He usually went to the gymnasium to exercise, and as a man who had experienced a complete American high school career, he was still a virgin.
I know many female classmates, and many female classmates have teased themselves in various ways, but I am not interested in it. It seems that in my body's understanding, it is much more interesting to deal with those cold codes than with those passionate and charming beauties.
It's really a waste of resources.
Jester thought angrily, but he seemed to have forgotten that before he was reborn, he was just an otaku who was similar to this one.
Everyone is the eldest brother and doesn’t laugh at the second brother.
It is not difficult to find those female classmates to Jester now, but Jester is not interested in making too intimate actions with a woman she has never had.
In essence, Jester is still very introverted.
At this time, Jester suddenly thought of a candidate. After thinking about it, she seemed to be the most suitable person. Then Jester called Carly without hesitation.
"What? You asked me to be your female companion to attend a dinner with you?" After hearing Jester's words, Carly laughed exaggeratedly. She really never expected that a little boy who was so outstanding in her eyes, a young and rich man who had a net worth of billions would not be able to find a female companion.
A little annoyed by Carly's words, Jester said angrily: "Are you helping me?"
"Haha." After hearing Jester's words, this time Carly's laughter broke out a little louder on the other end of the phone.
Chapter completed!