Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 620: Flame Dragon Knights

The person who submitted the application for the egg incubator program is named Ye Mingzhang, and this name is Jester is no stranger to it.

If you contact his identity as a Wanwan person, it goes without saying who this person is. To be honest, although many people in later generations hyped the so-called three domestic swords...

Here we need to talk about the origin of the three domestic swords, also known as the three famous swords. It was first mentioned in the article in 1997. At that time, there were many players in "Xuanyuan Sword" and "Xianjian". It can be said that the players with status in China are at their peak.

Because Swordsman Love was just launched at that time, and although it was recognized by some players, it was still not as famous as the other two swords. In this case, Kingsoft's president Qiu Bojun personally wrote an article for Da Ruan. In this article, Qiu Bojun proposed the first statement of the domestic three swords, which ranked Swordsman Love with Xuanyuan Sword and Fairy Sword. This is the origin of the domestic three swords.

Why should I do this by looking for Bojun?

It's very simple, this involves the origin of Swordsman's love. In 1997, Qiu Xin brought his "Nine Swords of Dugu" to Jinshanxishan Mountain, which was highly valued by Kingsoft President Qiu Bojun. After the game was developed, it was officially named Swordsman Love. Although it had a good reputation after the sale, the sales volume was not high. In this case, in order to increase sales, Qiu Bojun's article on the domestic Three Swords was found.

Of course, at that time, such an article seemed a bit suspicious of boasting.

But now, Xishanju, who dared to make real-time arpg games at that time, and their "Swordsman Love" were indeed a game with a high level at that time. It is understandable to call it this way.

Of course.

One thing that needs to be noted is that after the title of the domestic Three Swords, especially after the Foreman left Shangruan and formed Zhulong, domestic players changed the title of the domestic Three Swords to a certain extent. Because the Swordsman Love Series has not released a new stand-alone work for more than ten years, gradually, when calling the domestic Three Swords, the initiator of the name, "Swordsman Love", was actively excluded, and the one who replaced him was "Arksman Love".

That’s all about the three domestic swords.

The reason for saying this is because many people think that the three swords of the domestic market are the pinnacle of domestic RPG game production, whether it is gameplay or something else.

Of course, everyone has different opinions on each person, and everyone is an independent individual.

However, in Jester's mind, there are also three RPG games, domestic ones, whether it is the so-called domestic Three Swords, whether it is the so-called domestic Three Swords.

Two mainland models, one curved.

One of the two models in the mainland is called "Sword and Demon Seal" and the other is called "Qin Shang".

And this one of Wanwan is called "Heaven and Earth Tribulation: The Fantasy Sword Record of the Youcheng".

Of course, the Heluo trilogy is also excellent, especially "The Legend of Jin Yong", which is the most playable work in domestic games. However, the disadvantage of the game is that the layout is not large enough, the production is not large enough, and it is far from other games. So I no longer consider it.

In Jester's memory, Ye Mingzhang is the producer of the "Heaven and Earth Calamity" series, and the structure of the entire story is completed by him.

Of course, the name Hantang is naturally very familiar to fans who are familiar with them, and Ye Mingzhang is also extremely familiar with him, because he has also completed another battle chess game that is much better than the "Heaven and Earth Calamity" series. It can be said that this battle chess game called "The Dragon Knights" is a domestic game. It is the only time in the history of 20 or 30 years that it can be in the same type, not inferior to the world's top similar war chess game.

And the similar game here is "The Knights of the Royal Family".

Although Jester is not considered a fan of Han Tang or Ye Mingzhang and several of his games, he has many friends and fans of this type of game have always been very loyal. As he has more ears and eyes, he has some understanding of this character.

For Ye Mingzhang, he had originally submitted an application for the egg incubator plan and planned to wait one more day before he rushed back.

In fact, he did not have much hope. After all, there were so many people submitting applications at the same time, and it would not be his turn. He still had this kind of self-knowledge.

As for the fact that others are plagiarizing creativity, Ye Mingzhang didn't care too much, because so many people are applying for this plan, so how can the reviewers have so many intentions to plagiarize your creativity? Do you really think that your creativity is the true destiny? Ye Mingzhang has never thought so. Moreover, for war chess strategy games, the most important thing is to look at the producer's understanding of this type of game.

Just looking at a simple development plan, you can't tell anything at all.

However, at noon, Ye Mingzhang suddenly received a call, which was called by all aspects of the incubator program, saying that his plan was valued and someone wanted to talk to him about his ideas about this game.

Ye Mingzhang asked who was the person who valued his game plan, and the organizer did not hide it, Matsuno Yai.

After receiving this answer, Ye Mingzhang suddenly became extremely excited.

Because the reason they had the idea of ​​"The Knights of the Dragon" was completely inspired by Matsuno Yai's "The Knights of the Royals". It can be said that although the two games have nothing in common except the same type, just like the diabol-like game, there will always be a game that triggers the emergence of a type of game.

That's right, after reading the development plan of "The Knights of the Dragon", Jester immediately called Matsuno Tai.

Because Matsuno Yasu is already the producer of "The Knights of the Royal Society", he has to use more say in this kind of game than himself. Although this plan is not detailed, Matsuno Yasuno has been watching it all the time. After reading it, he respectfully said to Jester: "I can only say that the idea of ​​the game is still a bit rough and immature. However, those who have completed this game design are very imaginative and talented. If he can give him a chance, he will definitely succeed."

When Jester arrived at Matsuno Tai had already commented on "The Knights of the Fire Dragon" and Ye Mingzhang, he also smiled.

"So are there anyone interested in meeting with me and submitting this project?"

Hearing Jester asks himself with a smile, Matsuno Yasuno nodded, and he nodded curiously, saying, "I'm very interested. To be honest, there are too few people who like to make war chess games now."

Tai Matsuno had already complained to Jester a few times.

However, Jester shrugged his shoulders indifferently and continued to smile: "It's not a big deal that no one is willing to develop this kind of game. It's really too core. It's difficult for your "Knights of Royal" to exceed one million sets, but if you spend so much manpower and energy to develop other types of games, plus a little promotion and promotion, it may not be considered difficult to exceed one million copies."

After hearing Jester's words, Matsuno Yasuhira was silent.

He also knew that Jester was right. War chess games have never been a work of the public. This type of game is Jester's original masterpiece "Flame Emblem" and the top three in Dreambox's historical sales. However, in "Flame Emblem", Jester only added a little gameplay of war chess strategy. In essence, this is still an RPG game.

However, after extracting the elements of war chess from it, he developed the "Knights of the Royal Family". Although the reputation is good, the sales volume is only more than 900,000 sets.

This is not the reason for his fame.

Jester later developed a war chess game called "Fantasy Simulation Warfare", which is the escort masterpiece of dreambox2.

But despite this, with Jester's incredible appeal, this game only sold 120,000 sets. You should know that Jester is a character who can sell 4 million sets in an American RPG in a week.

Ye Mingzhang came to the headquarters of Mars Entertainment with some anxiety.

Because the incubator program is still completely dominated by Mars Entertainment, most of the reviewers of the incubator program are now employees of Mars Entertainment. Of course, as more and more companies are joined later, the incubator program will also have its own separate office locations, but such review matters still need to be entrusted to major game companies for processing.

In the yard of Mars Entertainment, there are many statues of game characters, and in the corridors of office buildings, there are various posters about games everywhere.

Although he had fantasized about what the world's top game company was like before, now after seeing it with his own eyes, he still shocked him. The employee of Mars Entertainment took Ye Mingzhang to a lounge and pushed the door open.

On a sofa in the lounge, there were two young people in their twenties sitting.

Ye Mingzhang, who was standing at the door, felt a little dull when he saw these two people. He knew both of them, except for one of them, his favorite producer, Taii Matsuno, the other one was Jester Li.

And when the door of the room was pushed open, Jester also saw someone coming.
Chapter completed!
Prev Index    Favorite Next