Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 828: Shigeru Miyamoto's plan

The rest of the days are calm.

"Monster Hunter" opened very smoothly and the speed was very fast, which also surprised Jester.

Originally, he thought that this game could be completed only in the end of 1998, but in the middle of 1998, he had almost done everything, and it was at the point where the sale date could be announced at any time.

However, Jester is not in a hurry. When large game companies are playing games, they need to accurately schedule their heavyweight games. Just like movies, some heavyweight movies, especially those in their own company, should be avoided. If they are their opponents, they feel that they can win steadily, so they naturally have to rank.

However, according to Jester's popularity in the industry, his game, even if it is a niche sales, and even Jester himself is not optimistic that the sales of this game will be too high. However, there are still no game companies that dare to use their heavyweight products to sell them in the same period as Jester's game. In almost everyone's opinion, it is simply a self-defeating act to seek death.

In the end, Shigeru Miyamoto couldn't help but wonder and came to the headquarters to ask Jester what kind of game the next Balotelli series is, and why Jesterhu made it so mysterious - the reason why Miyamoto really wanted to make a Balotelli series game, because he was a fan of Balotelli. He mentioned it more than once that he felt that the game "Blotelli" can make many people think of their childhood when they were playing.

The purest game brings joy without mixing other magazine stuff.

This is what moved him the most.

Moreover, what he admires most about Balotelli's team is that they always believe that games should be of all ages, and the games they make should be able to make people of all ages feel the charm of the fun of the game, not just for people of a certain age.

This is also very similar to his opening philosophy.

When Miyamoto came to find Jester, Jester was reading an article interviewed by Miyamoto Shigeru Miyamoto. After all, Miyamoto was the winner of the Game of the Year in the previous year. He just won the Lifetime Achievement Award of GDC. He can be said to be the hottest figure in the gaming circle. The person who wrote this interview article was the gold medal editor of "Electronic Game Monthly". In the past two years, this brand new game media has gradually gained the influence of "Game". This gold medal editor has made great contributions.

The award for gdc's best gaming media of the year was given to "Electronic Game Monthly", and the gold editor-in-chief came on stage to receive the award.

The remarks he said when he received the award also won cheers from the audience. After he took the trophy, he said excitedly: "We know that making games is not a glamorous thing. Working overtime is time-consuming and laborious. After finally completing it, there will always be trolls on the forum or other places. I believe there will definitely be organizers asking, is it worth it? I represent thousands of players who have changed their lives because of your game tell you that it is worth it! Thank you! Thank you for your game!"

Because gdc is the Global Game Opener Forum, in addition to those game openers from all over the world, they are the game media, so they have a particularly similar feeling to the gold medal editor of "Electronic Game Monthly". It can be said that one of the warmest applause at the award ceremony that night was here.

"What's so good about it? They're all about dispensable questions."

Shigeru Miyamoto and Jester were quite familiar with each other, and they also had a sympathy with each other. After Shigeru Miyamoto entered Jester's office, he just glanced at the "Electronic Game Monthly" in Jester's hand, and saw his guessing photo that occupied the entire page. He immediately said something dismissively. When Shigeru Miyamoto said, Jester smiled.

"You told them that you have plans for your new game? Why don't I know? You haven't told me about this beforehand..."

Shigeru Miyamoto shook his head: "I just said casually that I did plan before, just to make a 3D "Level Balotelli". I got a lot of activations when I opened "Zelda", but because I didn't know that your next game was also "Level Balotelli". Now that I know, of course I can't continue this plan."

As he said that, Shigeru Miyamoto showed a curious look and he took the initiative to ask Jester.

"Can you tell me about your new game? You know. I was a little bit heartbroken by you this time - I actually thought of itchy with you..."

For others, Jester may keep it secret for concealment, but for Miyamoto, the pioneer of the Mario series in history, the more the producer of the Galaxy series he wants to produce, no one is more qualified to help him examine his own Balotelli Galaxy plan.

So Jester didn't even think much, so he nodded directly: "Of course, if you don't come to me, I'll think about going to Japan to talk to you for a while. I have a lot of ideas about this game, but after thinking about it, I still think you are most familiar with this type of game." As he said, Jester took out a thick stack of manuscript paper from a folder.

The above are all about the content planning he completed this time in "Level Balotelli" Bank. He also completed intermittently, as well as some very classic level design sketches.

Miyamoto Shigeru was also a little flattered to be so trusted by Jester.

After he took the large stack of bound project handed to him by Jester, he nodded and looked at it seriously. At the beginning, his expression was relatively relaxed, but after turning over the first few pages of the project, his eyes immediately became different. He even secretly glanced at Jester, his eyes full of uncontrollable shock.

It’s not because of the content of the game, he has only read a few pages now, and he hasn’t even seen the content of the game.

What shocked him was that in this project, Jester was revealing something, that is, the next generation of Mars Entertainment consoles will add somatosensory elements, and the reason why Jester said that the next generation of "Ballotelli" will be completely different is that this will be a somatosensory game. And it is very likely that it will be the first somatosensory game on a real home game console.

Even, it is a promotional game for somatosensory games.

The previous part of this project was added later, but apart from Shigeru Miyamoto, Jester has not been allowed to be read by anyone else. Including several core developers of the "Ballotelli" team that he had discussed several times before.

"Our somatosensory technology is really as good as this project?" Miyamoto Shigeru was still a little disbelief because he was the director of Nintendo's department. They were the first to play somatosensory on home consoles in the world. They played light guns in the FC era. There were even flight simulators, including later energy glove plans, which were all the eyes of this kind of thinking.

He also advocated this kind of thinking at that time.

However, due to technology, these things did not cause any waves. To be precise, they were the players' bad comments.

Later, the competition between Nintendo and Mars Entertainment for home consoles became fierce, and Nintendo had no time and energy to spend energy on these miscellaneous items, so these physical sensations were put aside. However, I didn't expect that many years later, I left Nintendo and came to this company that was once the biggest competitor of Nintendo. After reaping the biggest honors in his game history, I actually saw it with my own eyes.

The game they had imagined at the beginning had actually been completed by Mars Entertainment. Moreover, judging from the news revealed in this opening plan, Mars Entertainment's current level of opening somatosensory games is much more perfect than they originally thought.

"Somatosensory?"

After several hesitation, Shigeru Miyamoto asked these two words.

Jester also nodded: "Yes, it's somatosensory. When we imitated your light guns as our own light guns, I realized that using the somatosensory technology to play games is likely to become popular in the future. So, I formed this somatosensory team at that time. It has been twelve years now."

"Can I see with my own eyes how far our current somatosensory technology can reach?"

Shigeru Miyamoto knew that this question was incorrect. After all, he was one of the highest-ranking employees in the company, but even with his authority, he did not know that there was such a department in their company before.

However, he was too eager to know the term somatosensory, but he didn't expect that Jester still nodded indifferently.

"I can show you the opening project, just want you to help me with my advice... It is natural to see the opening of our somatosensory equipment. I have never seen our somatosensory equipment with my own eyes, I'm afraid you can't help us with our advice. However, this matter is still in a confidential way. Except for those involved in it, the entire company knows very little, so..."

These words were not needed by Jester to say, Miyamoto Shigeru knew them well. He nodded before Jester could finish his words.

"I understand everything you said."

A week later, "Game", called the official media of Mars Entertainment, released a piece of news that surprised many people. Miyamoto, who just won the annual game title and became the lifelong achievement award of GDC, officially announced his plan for his next game, that is, he will participate in the opening of Jest's Balotelli's new work as a co-producer.

In this regard, "Game" also interviewed Shigeru Miyamoto, although the content was very short.

But Miyamoto Shigeru still revealed a lot about this new game of Jester: "I know many people will find it shocking or even incredible. You, Miyamoto Shigeru, just reached the peak of your life, how can you do this? Go to a group that is not absolutely dominant. Don't you feel sorry for the judge who voted for your vote?"

"But the fact is that I was asking Boss about his new work with a curious idea. After all, I had planned to apply for a new work from Balotelli before. However, when Boss gave his completed plan to me without any concealment, and after I watched it seriously, I realized that Boss had gone too far for what I had thought about before."

"Believe me, any designer with dreams, who has seen this project and is particularly sexual about this type of game, will definitely make the same decision as me - and, at that time, Boss rejected me because he thought it would be useless to let me be his deputy - I was a little embarrassed to say that at that time."

"But I was really attracted by the opening plan of this game. I had no way to calm down and think about other things. I told my boss without hesitation that what Pardo and Poss said at the time. If I didn't let me participate, I would resign. Then Poss was convinced by me and I successfully became the co-producer of "Level Balotelli Galaxy."

"And, Boss took the initiative to tell me that he and I have the same power position in this game, and there is no problem with any deputy. However, I think Boss, as the conceiver of this game from scratch, deserves to be the dominant player of this game, which is what I always think."

Although this interview is short, there are too many news leaked out.

Shigeru Miyamoto's talent is recognized by the entire industry.

Many people even say that Shigeru Miyamoto's talent may not be inferior to Jester, but because Jester is too dazzling, and Shigeru Miyamoto looks a little unpretentious, but his contribution to the entire electronic game industry may be second only to Jester.

However, according to Shigeru Miyamoto, he was impressed by Jester's game just after seeing the launch of the Balotelli Galaxy, and even joined as Jester's deputy.

You know, if producers like Shigeru Miyamoto make them a person's deputy, if they hadn't insisted on doing so, it would be harder than killing them, because they have a high reputation in the industry and you are not treating others well. After they leave, countless game companies will be welcomed immediately. Even if they open their own studios, there will be many tycoons who will invest. (To be continued.)
Chapter completed!
Prev Index    Favorite Next