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Chapter 1112 Full level is the beginning

The reason why these two maps of East-West Plague Land are so deeply rooted in people's hearts is that they embody too much of Azeroth's history and feelings.

Many players will feel this kind of emotion when they see the Tomb of Uther: "Ah, Uther! I know him, isn't this the Paladin in "Warcraft"? I heard that he was killed by Arthas and buried near Andorha, it turned out to be here!"

This feeling is the unique magic of World of Warcraft.

...

After a long battle, the first batch of liver emperors finally reached level 60.

Looking back at the time I spent on this game, it is really hard to describe.

Many people remember that they were thinking about buying monthly cards at the beginning?! It’s really Shi Lezhi…

Moreover, do you think that the game will be almost over when it reaches its peak? Haha, it's so clear.

Players only realized how many things they had to do until they practiced to level 60...

Although everyone has reached the level, the mission is not yet cleared at all. There are still many tasks waiting for everyone to complete in the East and West Plaguelands, Winter Springs Valley, and Silitus. There are also many classic tasks that give good rewards.

Moreover, in order to improve their equipment, they also have to brush various level 60 dungeons, such as Stantam, the Spiritual Academy, the Black Stone Abyss, etc. Many players formed a fixed group to brush the dungeons in order to get a blue t0, and they almost vomited.

Money is also a big problem. Many players have to save money to buy a thousand gold horses, which is also a considerable expense.

The main reason is that the game itself has not been open for too long. The first batch of people have just reached level 60. Everyone is waiting to save money to buy horses. Now if you want to buy money, you basically have a price but no market, and no one is really willing to sell it in large quantities. So these players start to think about making money, such as practicing professional skills, selling mines and herbs, making bags and equipment, etc.

Warlocks and Paladins were very happy because they didn't need to buy horses and could directly obtain their own exclusive horses through the mission. But this process was also painful. Take Warlocks as an example. They had to go to the Burning Plains to receive the mission, then go to the Feywood Forest and Winter Spring Valley to kill monsters, and finally go to the Spiritual Academy to talk to Les Frost and finally go to the Hammer of Doom. Only after this series of complicated operations can you obtain your own exclusive mount.

At this time, everyone is still in a very difficult state to fight Stantam and the Spiritual Academy. The top players can do it, but it is very difficult. Whether many bosses can pass depends on luck. Maybe this time, they will be wiped out next time.

Moreover, the Spiritual Academy is not just about to go, it needs a key. This key is even hard to describe. You need to run from the Plagueland to Gakisen, then to the Angolo Crater, and finally to the Andoral ruins to kill Alaki before you can get the skeleton key.

It's okay not to do the task, but there must be a thief who unlocks 300 yuan in the team...

Well, many players have thought about it, I'll do the task...

The thief's lock-opening skills are also very difficult to practice, because when you first level up, there will basically be no thief who will pay attention to practicing lock-opening, and they are busy rushing to level. When you realize that you need to practice lock-opening skills before practicing, you will have to run around Azeroth.

From Lakeside Town to the western wilderness, to Atahaka Temple, to Zulfarak, to Black Stone Tower...

Some thieves think it’s troublesome, so they buy boxes from players who are studying engineering, which is another considerable expense. Even players who are particularly good at playing have to practice lock-opening skills for five or six hours.

However, thieves who really practiced lock-opening skills to 300 are popular everywhere, because in the 1960s, most advanced dungeons needed keys to get in. Whether it was Stantam, the Spiritual Academy, the Doom, or the Black Dragon Princess and the Black Wings Nest in the later stages, considering the complexity of the Spiritual Academy's tasks, most players are lazy to run around.

At this time, as long as there is a thief who unlocks 300, you can basically enter most locked dungeons without any obstacles. This convenience has been increased by several levels at once. Moreover, for thief players, their hard work in practicing lock-opening skills has also paid off, which is a great feeling.

This is also one of the best elements of World of Warcraft in the 1960s, which is the differentiation of careers.

This differentiation is not only reflected in the skills of professions, but also in the irreplaceability of some professions.

For example, the thief's lock unlocking, the hunter's epic bow mission, the priest's epic staff mission, the warlock and paladin's tribe of the golden horse mission, etc.

Even the shamans learned about the Feng Shui and Fire Totem of Earth at that time, they still needed to do tasks. The tasks of the water totem needed to span three maps and go into the sea, which was simply miserable. Of course, during this mission, players' sense of identity with their professions also increased sharply. They would think that my profession is unique and other professions cannot be replaced.

...

At this time, Qian Kun was crazy about shooting monsters in the Black Stone Abyss.

"I just said, how could this mission be cut off for no reason? If I hadn't secretly looked at Zheng Hongxi's mission list, this mission might have been wrong..."

In fact, Qian Kun has already brushed the Black Stone Abyss several times and has not much equipment required, but why has he run back again...

This is a long story.

Although Qian Kun is responsible for the game's battle and level parts, he knows nothing about the plot and tasks. Because the entire mission system is under the responsibility of Zheng Hongxi and is strictly confidential, Qian Kun himself does not know how the various mission lines develop and what rewards they give.

When he was leveling up in the Burning Plain, he accidentally asked him to kill the Black Dragon. After completing it, the NPC started to run errands frantically. He ran from Lakeside Town to Stormwind City, ran back to Lakeside Town from Stormwind City, and then ran back to Burning Plain...

Qian Kun almost vomited. If this mission hadn't seemed quite complicated and might have had a good reward, he wouldn't have run around so much.

Simply put, the Burning Plain is threatened by the Dragon Man and the Black Iron Dwarf, which may endanger the safety of Red Ridge Mountain. So the mayor of Lakeside Town asked him to send a letter to Stormwind City for help. As a result, the Earl of Stormwind City rolled him up and blasted him out. The Duke said that since the Earlwind is not happy, you can solve it yourself.

After much trouble, Qian Kun's legs broke, and finally locked in a key figure, Marshal Windersol. As a result, after Boss Fei found him in the prison of the Black Stone Abyss, he found that he seemed to be crazy and his mission was broken.

Qian Kun was confused, what was gone?

Qian Kun said that this is unacceptable. My legs broke. You didn’t give me any tasks, and then the task line was broken??

He didn't believe in evil, so he secretly looked through Zheng Hongxi's task list, and then found that there were still follow-up tasks behind him, but he needed to kill the monsters in the Black Stone Abyss to drop them randomly...

Qian Kun said MMP, so he had to call out another group of people from the meeting and enter the Black Stone Abyss again.
Chapter completed!
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