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Chapter 392: Chen Mo overplayed?

The finals will not start until November 5th, and there will be less than a week left. While the finals are in full swing, the Three Kingdoms game collection activity is also in progress.

During this period, some Three Kingdoms theme games have begun to emerge on the official application market, basically all of which are mobile games.

There are also some designers designing PC games, but it is obvious that most designers know that PC games are not easy to win awards.

Because the PC game has evaluation standards for the PC game, and mobile games have evaluation standards for the mobile game. Unless the PC game reaches the level of "Yizha Three Kingdoms", it is difficult to appear on the best-selling list of PC games.

These mobile games are basically the same, nothing more than rpg or card gameplay, with some innovations, but mainly micro-innovations in gameplay and plot.

On November 2, many designers suddenly discovered that there was an additional mobile game on the Thunder Game Platform: "Rutuzhibin".

Chen Mo did not post on Weibo or did not make any promotions, so he silently threw "Rutuzhibin" into the Thunder Game Platform and the official application market, and it was done.

He was very calm, but these designers were not calm.

"Damn, what the hell, why did Chen Mo suddenly make a mobile game? "Rutuzhibin"? Judging from the original painting of the general in the screenshot, it seems...the theme of the Three Kingdoms?"

"Damn, isn't this just to participate in the Three Kingdoms game collection event of the Tourist Committee? Chen Mo would not participate in the competition after he agreed?!"

"Yang, your "League of Legends" is so popular, and the World Finals are being held well. Why do you suddenly come back to do mobile games? Are you sick?"

"I'm so angry! Chen Mo, can you give us a way out? Can you? Is it easy to participate in a game collection? Do you have to win this first prize? I'm so angry!"

"That's right, you can play your PC game and VR game well, and do your world finals well! Don't compete with us weak chickens here, okay?"

"I'm so angry! I've just made half of the game! Then will I still be online if I'm still using this game!"

"Strong protest! In order to ensure that this game collection activity has suspense, Chen Mo is required to be disqualified from participating!"

Although these designers were very disappointed, there was nothing we could do. After all, this game collection event was for all designers. If Chen Mo wanted to participate, it would be impossible to stop him!

After calming down, these designers downloaded "Rutuzhibin" one after another, wanting to see how this game is doing, and have a clear idea.

All designers are very clear that there are many Three Kingdoms games, but they are not easy to make. Chen Mo has long been praised in the domestic game circle for "Chen Mo produces it, it must be a fine product". So, what kind of innovation will he have in Three Kingdoms games?

But after playing for a while, these designers were a little confused.

I don't understand how to play this game.

"What's the situation with this game? A type of game I've never seen before?"

"It should be considered a strategy game, slg, but... I have never seen this gameplay before."

"I lost after playing for less than ten minutes. I don't understand!"

"Yes, the map of this game is made up of grids one by one. Players have their own city and their own generals, but they don't understand other gameplay at all."

"I'm also puzzled. This game has no dungeons, no plot, no player level. What the hell is this? Without mainstream gameplay, how can this player's game rhythm be stuck? Play around with it?"

"It seems to be just a land attack. Each land has enemies, and the levels are different. I start from level 1. I only hit the third level and retreated because each land monster seems to be random and I don't understand it."

"It seems that you can beat players here, but it's not interesting."

"And, is this game really considered a Three Kingdoms game? There is not even Wei, Shu and Wu! The birthplace is to directly select various states, and players in the state can fight each other. What the hell is this?"

"There are so many innovations! Chen Mo has made another type of game, and he has nothing in common with mobile games on the market!"

"I feel that Chen Mo is taking too big steps. This must be a big blow, right?"

"Players can't accept it, right?"

“It’s indeed hanging.”

"I think with Chen Mo's reputation and the number of users of the Thunder Game Platform, there are definitely many players who can play it."

"It's useless. The game itself is not of good quality and the platform cannot be promoted."

"Look, wait for the game data to come out."

Many designers have expressed their dislike for this game after playing "Rutuzhibin" because the changes are too big!

It can be said that "Rutuzhibin" is very different from any mainstream mobile game on the market and has no similarity at all.

Not only that, it is also different from the traditional Three Kingdoms theme games in packaging.

There is no difference between Wei, Shu and Wu, but the entire map is divided into different states. Although the setting of "state" exists in the Three Kingdoms, it is not particularly clear, because the territory changes during the Three Kingdoms period, and a state may belong to two or three lords.

Moreover, the gameplay of this game is really unfriendly for novices. Without similar games as a prelude, players are completely confused after entering "Rutuzhibin", and all gameplay must be learned from scratch.

What's even more terrible is that the game "Rutuzhibin" is an SLG game with relatively high learning costs, and it is difficult to understand. It is too unfriendly for players.

The reason why card mobile games like "My Name is MT" and "Onmyoji" are popular is because they are easy to get started. Whether it is fighting or various gameplay, you can understand it at a glance, learn it at a glance, and add some plots, so it is easy to play it.

But "Rutuzhibin" is different. Whether it is a combat system, daily gameplay is relatively complicated and there is no plot. What's more serious is that its core fun is hidden very deeply.

Therefore, for ordinary players, it will be very puzzled when they first come into contact with "Rutuzhibin" and have no idea what is fun about this game.

However, having said that, these designers still dare not make a conclusion, after all, they have been slapped in the face by Chen Mo too many times.

Almost every game made by Chen Mo is a successful work. Before, "Minecraft", which was a building block game, was popular on mobile phones, PC and VR platforms. Before, "Diablo", which felt like it was about to be cold, could all be reborn through a DLC, let alone the mobile game field that Chen Mo first entered?

Originally, many people thought that Chen Mo took action and this Three Kingdoms game collection activity was no longer suspense. But after playing the game "Rutuzhibin", many people ignited a glimmer of hope.
Chapter completed!
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