Chapter 1269 Project bonus? (Happy New Year to everyone!)(2/2)
…
In the business car, Pei Qian looked at the scenery outside the window and was in a good mood.
Ah, traveling is so hard.
Go back to Jingzhou quickly and have a good sleep.
Zhou Muyan suddenly remembered something, leaned over a little and said, "By the way, Mr. Pei, there is one more thing I forgot to mention."
"We have simply determined before that after the game production is completed, the net profit of the game will be divided according to the ratio of 35%, 35%, and 30%. Even if there are subsequent fine-tuning, the range will not exceed 5%."
Pei Qian nodded, not taking it seriously.
This share ratio was actually negotiated between Longyu Group and Tianhuo Studio from the beginning.
The two 35% are shared by Longyu Group and Tianhuo Studio, while the 30% are shared by Tenda Group.
In fact, logically speaking, Tengda’s share shouldn’t be so high.
On the one hand, R&D funds and publicity funds are provided by Tianhuo Studio and Longyu Group, so Tenda does not need to bear any risks; on the other hand, this cooperation was originally for Zhao Xuming, and Tenda should have
Take less.
However, after discussion between Longyu Group and Tianhuo Studio, they still felt that they should give more, mainly for three reasons.
First, Mr. Pei was worried about giving Tengda too little of a share, which would lead to the game not being able to make any money after it was produced.
If you can't make any money, why do you want to share it?
Give Tengda a little more share and let Mr. Pei pay more attention. The more he earns, the more he will get. There is no point in getting hung up on the specific ratio.
Secondly, ideas are the essence of a game, and finding the right direction is sometimes more important than execution.
Thirdly, the promotion of this game is inseparable from the reputation of Mr. Pei and Tengda.
When the game comes out, it will definitely be branded as "jointly developed by Tenda and Tianhuo Studio", and it will also be slightly promoted that this is a game designed by Mr. Pei.
This is not false propaganda, it is completely true.
Just by getting Mr. Pei's name out there, there will be a lot of buzz, and this will save a lot of publicity funds.
This is just like when many companies buy copyrights, they either give a large amount of royalties at the beginning or a high commission. Anyway, they have to show something.
So overall, both Tianhuo Studio and Longyu Group feel that giving a 30% share can slightly increase Mr. Pei's attention and make him pay more attention to this project.
However, Pei Qian felt nothing about this.
He doesn't care at all how much he gets from the game. Anyway, it goes into the system funds and cannot go into his own pocket...
Zhou Muyan continued: "But apart from that, our Tianhuo Studio should also show some expression."
"After every game makes money, the project team will receive a bonus commission, and "Bullet Marks 2" is certainly no exception."
"The current bonus for the project team is 15% of the net profit after sharing it with other companies. I am also a designer myself, so I respect talents. To be honest, this bonus share is higher than that of most game companies outside.
It’s almost too high.”
"Of course, it can't be compared with Tengda."
"Among them, the most important core positions such as chief designer, chief artist, etc. can be allocated to about 2%. Basically, they are relatively leading in the industry."
Pei Qian nodded. He probably knew these numbers, but he didn't understand why Zhou Muyan told him this.
Generally speaking, there is no overtime pay in game companies, and most employees can only hope that the project will go online and make money, become popular, and receive bonuses.
The more popular the project, the greater the proportional bonus. Many newcomers are lucky enough to get into the right project and can get bonuses of tens of thousands or even higher per month after working for one or two years. This is also normal.
Of course, the specific internal division will also depend on the importance of the position. Core employees like the chief designer will definitely get the most.
Many game company bosses are not designers themselves, and often don’t pay much attention to their employees. The median bonus is only about 5% to 8%. There are also many stingy bosses who don’t even pay a penny in bonuses if their projects make a lot of money.
Zhou Muyan himself is a designer, and he attaches great importance to talents. The bonus share is 15%, which is already very competitive in the industry. It is no wonder that his reputation in the industry is actually good.
Players evaluate a company mainly based on whether its games are bad; but people in the gaming circle evaluate a company mainly based on its welfare benefits.
As long as the wages are sufficient, it is a good company for employees.
Zhou Muyan continued: "So, as the chief designer, Brother Min, the bonus for this piece will definitely be in accordance with the regulations, and it will not be less than a penny."
"Mr. Pei, you are the inspiration and producer of this project, so of course you should get a bonus."
"According to our ratio, whichever is higher, Brother Min should get 2%, Mr. Pei you should get 4%."
Roughly speaking, the total project bonus is 15%, of which the producer gets 4%, the three or four core members such as the chief designer and the main artist get about 2%, and the remaining 4% to 5% is for the entire project team.
Share together.
Don't think 2% is too small. If a game can make a net profit of 10 million per month, 2% can be upwards of 200,000.
As a part-time worker, I can get a bonus of 200,000 yuan every month, which is already a quite dreamy figure.
Moreover, a lot of money will also be given out as year-end bonuses and other forms. As long as a successful game can be made and the company is not very stingy, the rewards will be relatively generous.
Of course, this is based on the extremely low success rate of the game.
As for Zhou Muyan and the company's leadership... their bonuses are of course divided from the company's overall profit.
Only 15% of a game's net profit is used for bonuses, and the remaining 85% is obviously used for the company's various expenses, daily operating expenses, additional performance bonuses, etc.
Pei Qian's expression instantly became serious.
4%?
Damn, that’s a lot!
If the net profit of this game is 10 million a month, wouldn’t I get 400,000 a month?
Calculated based on six months, wouldn’t it be 2.4 million?
Of course, you have to consider tax deductions and other circumstances, but no matter what, is it equivalent to losing 24 million or making 2.4 billion at settlement?
Ah this...
Pei Qian was momentarily confused.
Zhou Muyan quickly added: "Of course, the money is certainly not important to you, Mr. Pei. It is just a thought, and the procedures that should be followed still have to be followed."
Not to mention that Tenda has so many profitable games, but for the game "Bullet 2", Tenda can also get a 30% share, which is actually not much different from Tianhuo Studio's share.
How to divide Tengda's income is not a matter of just a word from Mr. Pei?
Therefore, this matter is a little unnecessary. If it were someone else, such as Lin Chang, they would not mention this.
But Zhou Muyan is also a designer himself, so he looks at the problem from a different perspective.
He feels that he actually has two identities, one is the management and the other is the producer.
As a gamer, receiving a project bonus is an affirmation of your work and design. The money is not much, but this link cannot be omitted.
My two cents, but of a different nature.
Since Mr. Pei is also a designer, this extra money is an affirmation of his work and should be regarded as the icing on the cake.
Of course, Zhou Muyan didn't think this matter was very important. Yesterday's meeting was in a public place, with so many people watching. It was not appropriate to discuss this kind of issue openly, so he didn't get the chance to say it until he sent Mr. Pei to the airport today.
.
Pei Qian froze on the spot.
Because he found that the system did not warn him. In other words, the system's attitude towards the issue of whether Pei Qian was qualified as a producer to receive this commission was relatively vague. At least it did not prohibit or object to it.
The sudden happiness made Pei Qian a little dizzy.
But at this time there was only one thought in his mind.
Why the hell didn’t you tell me earlier!
You said before the meeting, I don’t mind spending more energy to help you design the design carefully, think of some fun ideas and so on!
Now that things have happened, it’s impossible for me to look back!
From Zhou Muyan's perspective, Mr. Pei decided to go to the airport, but when he heard about the 4% project bonus, he went back to the meeting on the spot to redesign the game?
Isn’t that ridiculous?
I have finished pretending and am ready to go to the airport in style. Now I can only continue to pretend with tears in my eyes...
Pei Qian felt very melancholy, and his mood suddenly changed 180 degrees.
Originally, I didn’t really want the game to make money. After all, there is a 30% share, and this is an attempt to lose money. After success, you can learn from experience and continue to lose money.
But now that he heard that he could get a share of the bonus from Tianhuo Studio, Pei Qian became uneasy.
If you lose money in this game, the bonus share will be gone. Although you have gained failure experience, it is hard to say whether the failure experience can be realized!
Pei Qian was sitting on the seat of the business car, looking at the scenery passing by quickly outside the window, and suddenly became speechless and choked.
Chapter completed!