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The first thousand three hundred and eighty-three chapters of the dilemma of the American emperor

Vitoria is already a household name in Yuannan. Basically, people who have been on the front line of Yuannan have heard of this female warrior who is even greener than green. One hand has extremely violent shackle technique and the other hand is precise and skilled shield blocking technique, which makes her often fight ten on the battlefield.

Vitoriya's power points have reached an exaggerated 23 points. The legendary [Slaying Charge] has now gathered three ferocious attack heads. Each sweep hit will not only cause basic heavy damage, but also cause three elemental attacks with different attributes.

Except for a few elite players who can be called a name, Vitoria is like a superman on the battlefield here, known as a one-hit woman.

Vitoria has gained some of the Amazons' respect through her personal style. She now serves in her squad with five Amazon warriors, two of which are simply her followers.

Two indigenous warriors from Wangxiangcheng joined her team. A warrior from Anthony Dagang has been following the samurai, trying to absorb her into a new believer of the warrior.

All the logistics supplies of Vitoria are the New China people. Although the female warrior has been in a state of free movement, she is indeed lying on the rank of New China lieutenant. This is not the first time the New China military has absorbed outsiders. Most of these have shown a respectable professional attitude.

But Vitoria is different. This female warrior got the rank of lieutenant entirely through her personal strength.

The battle between New China players and EU players in the far south is basically a team of dozens of people who mainly encounter battles in the forest. Large-scale conflicts rarely occur because they are too easily covered by the opponent's long-range firepower.

Both sides have arranged large-caliber artillery behind their backs, and the existence of a caster with flying ability, which is too fatal for ordinary players.

Of course, this war model is also in line with the positioning of the Loess Zone in the far south. The minerals are developed in the rear, and the front line continuously trains troops in the form of small-scale conflicts to train players to adapt to the extraordinary war model of this world.

For new players joining the US imperial examination, this is not very fun.

The American imperial players led by Colonel Abraham Duncan were frustrated on the first day of landing in Far South and warmly welcomed players from New China.

These American imperial players who have no experience in fighting in the south are still slowly building large camps. The sudden shelling spread around the camp as the center, covering the entire landing ground.

The shelling lasted for more than half an hour. The Americans were busy with a daytime camp and almost all of them turned into bubbles. There were corpses and players screaming after being injured. The attacker's figure was hidden among the dense branches and leaves of the black forest. The Americans didn't even know whether the person who attacked him was a New China or an Eu.

It was originally necessary to hold on for a month, but by the day the various medical items arrived by the next fleet had consumed one-fifth of them. What's worse was that their plan to set up a camp was completely failed.

No one knows whether there are pairs of malicious eyes waiting for themselves to get a shot when they are working hard to log and build houses.

The Americans didn't know that even the eu people who were far away on the West Bank had now given up their plans for large camps, miniaturized their camps and scattered them in the Black Forest. The eu people at least have Ganges players in the West Bank, which is the basis for some locals.

On the east coast, the Americans are surrounded by scattered New China players teams, strong orc warrior tribes, Silver Moon City elves, Iron Elle, and the indigenous cities controlled by New China.

It is said that there are fewer enemies around the world. At this time, the Americans are like paratroopers airborne behind the enemy, with enemies everywhere.

So when the Americans blew the cold wind on the shore for a night, the next day, the charge of the heavy orc warriors was ushered in. The player team was dispersed on the spot. In addition to more than 200 people killed, fifty players were actually missing.

These missing players escaped into the Black Forest and lost their way in the forest. Although they could contact Colonel Duncan, they could not get out and were constantly attacked by elves and new Chinese players in the dark. Except for a few captured, the last one was killed about eight hours after the attack of the powerful orc warrior.

Colonel Abraham Duncan was already considering calling the fleet to take them back. They were depressed here and were in no better position than being suppressed by the Witch King on the New World.

From a global perspective, the average level of the American imperialists is almost the lowest. When the New China players in the Loess Zone are brave enough to pull the emperor off, the Eu people are playing the role of a alliance, making a fuss to build a country with nothing, and the Russians are openly splitting Kisliv, the American imperialists and the Afiliga people are each playing the PlayerUnknown's Battlegrounds game on their own territory.

It's just that one was hunted by the Witch King's slave hunting team, and the other was living a life of a silence under the army of undead who feared the dead.

The latter has received some support from New China, and it is considered a way out. The American imperialists have lost their power this time. No one in this world likes the American imperialists, including the traditional ally EU. Their political system and technological routes are full of strangeness. As long as they are civilized creatures, their natural favorability towards the American imperialists is reduced by 50%.

Of course, what is more important is that although the fear of the deceased is strong, they will not interfere too much in the external environment. They seem to be like the ancient Roman Empire, and are within the limits of some rules. However, the Witch King is different. These super-spec casters act completely based on their personal preferences. They travel thousands of miles to hit you with legendary spells when they come back to sleep. They are normal operations.

No one wants to be filthy with the witch kings because of helping the US imperialists, and they can't afford to be offended in the true sense.

Just as Colonel Duncan was preparing to retreat, the pioneers of the American imperial player finally contacted them. The pioneer player avoided the greenskin's pursuit and escaped Alex's blockade, and almost crossed most of the far south before seeing his reinforcements.

When Colonel Duncan learned the real situation in Far South from the pioneer, he felt a little disappointed. According to the pioneer's narrative, New China has mastered almost all valuable areas in the Far South. All cities established by indigenous peoples are under the protection of New China, and most of the indigenous tribes have chosen to cooperate with New China.

Currently, more than 50,000 players in New China and Eu have just ended their previous battle and are in a truce. Hundreds of experienced players are rushing to their side from the West Bank. Not only are the leader missing, but most of them are under the control of traitors?
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