Chapter 106 Porting the Host Edition
Zhao Hao did not participate in the negotiations with Amd and the female IIDA. The current studio is not like the newly established one, and needs to do it yourself.
Whether it is an online store, a studio, or even other industries in the future, the scale continues to expand, and Zhao Hao cannot do it all by himself.
There are people who are suitable for this aspect in any place.
"Brother Zhao, I want to tell you something." Li Hua, who was standing beside him, walked to Zhao Hao and said.
"What's the matter?" Zhao Hao looked at Li Hua with a strange look.
"Brother Zhao, have we changed the content background of the game? Although it has not been stated explicitly, I am afraid that this will not be reviewed at that time." Li Hua said with some concern. Although the "Fallout" did not name the country, a discerning person could see it at once.
Even if there is no slander or distortion of the facts, this is how the national conditions look like.
"If there is no change, the domestic review cannot be passed, so it will not be sold in China. If someone really makes things difficult for us in terms of policies, at worst I will transfer the studio's headquarters abroad." Zhao Hao couldn't help but remain silent for a while when he heard Li Hua's words, and shook his head gently.
Don’t talk about the plot about ‘Fallout’, there will even be various games in the future.
However, there is no perfect game rating system in China, so sales will be banned and cannot pass the review. These factors are expected by Zhao Hao.
However, Zhao Hao had no idea of changing his mind. The plot of castration is good, or the sale is banned.
Zhao Hao never thought of changing, and sold it if it is given, and went to those countries that are given for sale if it is given for sale.
Zhao Hao’s idea is very simple. Even if your policy is difficult, at worst, you can transfer the industry directly overseas. Can you still manage the territory of other countries?
Zhao Hao never worried.
Although there will be a lot of losses.
When James was a little surprised when he heard the words of Zhao Hao and Li Hua.
"Okay, don't talk about these things, continue to develop games, don't think about external factors. We just need to remember one thing, create the most perfect quality and create the most perfect game, that's enough." Shaking his head, Zhao Hao smiled and said to the two of them.
After talking about the issue of "radiation" with Li Hua and James, Zhao Hao found Liu Dong and the others.
The porting of the host platform has been completed. Now I will wait to pass the review of several major host platforms and it can be sold.
"Brother Zhao, are we going to take advantage of the console version of "Minecraft" to release the "Twilight Forest" touch d?" Liu Dong and others, who were a little excited, said to Zhao Hao.
They have been waiting for a long time this day, can they finally be released now?
You should know that a few days ago, the news that Lego Group was going to sue Space Door Studio, and the news that Warner and Lego Group jointly developed the "Lego World" made Liu Dong and the others frightened, fearing that "Minecraft" would change its previous hot state and become sluggish and no one cares about it.
Now it's finally done. Not only is the "Minecraft World" still hot. The recent Million-Bonus Creative League, coupled with the upcoming console version of "Minecraft World", can be said to have made this topic extremely popular.
Almost just by surfing the Internet, you can see promotional news about ‘Minecraft’.
Of course, Zhao Hao also spent a lot of money to do this.
There are more than four million publicity funds, which are just domestic publicity funds.
Zhao Hao knew clearly that although there is a population of 1.3 billion in China, and it seems that the authenticity is not very high so far.
But you have to know that the 'Minecraft' has sold up to 5.8 million copies so far, and it is only a matter of time before the 6 million copies have exceeded.
Judging from the sales of domestic physical online stores on steam, more than 2 million copies have been purchased in China alone.
Although it is not large compared to the domestic population, this is already an amazing achievement.
No game can sell 2 million copies in the domestic market.
Of course, piracy is also a very important reason.
Although there are now some cracked versions for "Minecraft" on the Internet. Multiplayer games are played by cracking off-line and then LAN.
Zhao Hao was not surprised by this, it is normal to crack piracy.
There are even pirated games, which are not just cracked by hackers who are interested in games.
It's more of a competitor's game company, spending money to let them crack it.
After all, cracking a game is not as simple as imagined.
Even a huge cracking team is needed.
The funds for promotional games have exceeded the development funds of ‘Minecraft’, and I don’t know how many times it has.
But Zhao Hao believes that this promotion will be enough to bring more returns.
As for foreign publicity, Zhao Hao naturally did not fall behind, but it was not like in China. Zhao Hao’s focus was on the island country and the US imperial country. In fact, the PC version occupies a large proportion of residents’ lives in these two countries, and the sales volume is not particularly high. The combined PC sales of the two countries only just reached about 2 million, and it is not even as high as that in China.
Because they prefer to play games on the console rather than a PC that looks very tired.
Of these two million sales, the island country only has 300,000.
So this is also the reason why Zhao Hao wants to launch the console version as soon as possible.
The market has not yet been completely extracted.
In foreign publicity, Zhao Hao does not have so much money or so many channels, so Zhao Hao just contacted a game rating website abroad.
ign.
Although ign has always been fair, it is undeniable that there is still a saying of public relations.
Zhao Hao doesn't know if there is any trick in the Nobel Prizes, but Zhao Hao has some knowledge about some awards and various movie awards in the game industry.
Public relations is a very important technical task.
Of course, if you want to get a good review on the world's largest game rating website, ign, in addition to public relations, you also need your own works to be excellent enough.
Otherwise, no matter how much money you get, unless you can afford the PR fee you buy from their website, they should give you as many points as possible.
Regarding the console version of the game, Zhao Hao and the others have successfully completed the porting, just waiting for the review of the console platform.
Moreover, Zhao Hao has already mailed a copy to rate the ign website.
Chapter completed!