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Chapter 145: Fate production completed

Since the news that Hideo Kojima officially joined Zhao Hao's Space Door Studio has spread, the number of reporters coming to interview has obviously increased compared to before, and the Space Door Studio has become more famous than before. △

However, what really makes Zhao Hao care about is the update of the engine in the studio now.

The main thing is to improve rendering to improve picture quality. After the game engine produced by Li Hua and others has improved, both the effects of the physics engine or the ai effect will be good.

If there are any flaws there, then only the picture quality is a flaw.

Although the radiated picture was already good before, it could not be considered good, it could only be average, and the modeling of characters and movements were not very good.

It's just that the high degree of freedom and the gameplay covers up its flaws.

Games with excellent graphics are not necessarily good games, but no matter any game maker or game player, without considering the gameplay and funds, they will never choose to make pixel games like ‘Minecraft’. This is undoubtedly a matter of course.

Every game maker hopes to create a perfect game and make all the ideas in his mind.

The game players want to play is definitely not likely to be a pixel-screen game like ‘Minecraft’ from the beginning.

If there is the same game, the gameplay is the same but the picture is like a movie-level picture, then there is no doubt that everyone will abandon "Minecraft" and devote themselves to the embrace of another game, as long as their computer configuration is sufficient.

What Li Hua and the others need to do now is to improve the engine's effect on picture rendering, which is the most difficult point.

Moreover, in addition to the porting of the console version about "Fatuation", the dubbing of Fate has actually ended. Although the plot and text of Fate's game are as long as ten hours, the dubbing can actually end soon. After all, most of them are still static pictures.

But what really makes Zhao Hao have a plan is to make fate into an anime.

Of course, this depends on the market's reaction. If no one is interested, then even if it is made into an anime, there will be few people watching it and will not attract much attention.

Even if the protagonist comes from Zhao Hao's own prototype, the divine power he invested a lot of money was not proportional to his efforts.

And this is certain about the commercial sale of fate. However, Zhao Hao did not sell the same expensive games as Minecraft.

USD 2.9, RMB 15.

This is the price Zhao Hao is preparing to set.

It can be said that for stand-alone games, the price is almost the same as that of a cabbage.

However, because the production of this game does not have much technical content and does not have much playability, I just bought a light novel.

And it is different from other works that specialize in this type of game company.

In Zhao Hao's game, there is only one plot line from beginning to end, there are no other side plots, and players have no extra options. They can only continue to enjoy the plot step by step.

The ending was already planned early in the morning. Tragedy is tragedy, comedy is comedy, and there is no room for change.

This is also one of the reasons why Zhao Hao sets so cheaply, and there is another key point, that is, this game was made by Zhao Hao alone from beginning to end, so the benefits of this game are naturally all Zhao Hao alone.

Although the revenue of the two games in the Space Door Studio is almost 70% of the money they earn from.

But this fate is different. The copyrights belong to Zhao Hao completely, while the copyrights of "Fallout" and "Minecraft" belong to the Space Door Studio. Instead of Zhao Hao alone, it can only be said that Zhao Hao also owns part of the copyright.

Copyright is very important. For example, if the copyright of fate is only in the hands of Zhao Hao in the future, then the games, animations, movies and figures derived from fate will all be Zhao Hao in the future.

When he received the perfect fate, Zhao Hao submitted his article to Steam's email.

However, although there is nothing gorgeous about this fate, it is at least full of sincerity and the production is excellent, at least in terms of subtitles and dubbing.

Zhao Hao spent a lot of money on purpose and hired a translator and voice actor.

There are three language dubbings, Japanese, English and Chinese.

Then there are three subtitles, Japanese, English, and Simplified Chinese.

Just asking for translation and voice actors' money actually accounts for almost two-thirds of the game's funds.

There are a total of 1.1 g of game main files, including dubbing and high-definition pictures, which account for about 800m.

So it can be said that this is a light novel with its own dubbing.

Almost as soon as Zhao Hao just said that the fate email was sent to steam, the news of the game review had already appeared on his platform and he officially logged into the platform.

Because it is not an online game, Fate does not use any server, but because the game of Space Gate requires an account, Fate is naturally no exception. After downloading Fate, you also need to log in to the Space Gate account and activate the game.

Even if you can cut off the network while playing the game, you must log in to the network for the first time and bind the offline mechanical code.

Fate logged on the steam platform. Zhao Hao only posted an announcement on his scarf and the official website of the Space Gate, and did not promote anything like the previous radiation.

Liu Chang looked at the news on Zhao Hao's scarf, was there any unexpected text adventure game?

In fact, Liu Chang doesn’t like the “Fallout” produced by Space Gate. Compared with “Fallout”, Liu Chang prefers casual games like “Minecraft” that do not require much operation. Of course, there are exceptions, such as stealth-type games produced by Hideo Kojima.

Rather than saying that Liu Chang is a fan of Zhao Hao’s Space Sect, Liu Chang is a fan of Hideo Kojima. Even Zhao Hao’s scarf was something that Liu Chang only paid attention to after hearing that Hideo Kojima was about to join the Space Sect.

"Text adventure game? Can anyone in China make that feeling?" Looking at Zhao Hao's scarf, Liu Chang was a little confused.

Text adventure games, which are alternatives to light novels, are not optimistic about domestic anime and comics.

Even though Zhao Hao and his team produced masterpieces such as "Minecraft" and "Fallout".

But the style is completely different. The main thing in the text adventure game is the character creation and plot.

Although he was a little confused, Liu Chang still clicked into the steam interface and prepared to see what it looked like.

No matter what, it is made by Chinese people at least.
Chapter completed!
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