Chapter 279 This game is such a big pit!
In the following period, Lin Xiaoguang inexplicably found that he clicked on this game more and more frequently.
On the third day after the game started testing, the [Rebels Crisis] activity officially started. There is another new activity every afternoon at 2:00 and 9:00 every day, which is to follow the legion to select a map and challenge the rebels.
As the legion with the fifth place in the entire district server, the range of options available to Lin Xiaoguang is actually not large, because there are 8 small maps in the whole world. The higher the level, the better the rebels refresh.
But there seems to be some tricks to choose from where to fight.
If the map level is regarded as map 1, map 2, map 8, then with the strength of their legion, it is most appropriate to play map 5, which is equivalent to giving map 1 to 4 to other legions, so that stronger legions will not come to compete with them for rewards, they only need to deal with weaker legions.
But this is just the most basic strategy. If you really fight this activity, you will find that it is not the same thing at all.
The rule of the rebels is that winners take all, there are a lot of small monsters and a little elite. The monsters randomly drop props, and the things they pick up are directly owned by the legion. After the event is over, the legion will be auctioned together. The rules of the auction are still the same as [League Trial], where the rich pay and others share the money.
But this means that the strategies players can adopt are very diverse.
Lin Xiaoguang discovered that the officials of their legion were really busy.
In addition to constantly reminding members to participate in the activities every day, they also need to formulate strategies and strategies for related activities, such as the [Rebels Crisis] activity:
First, find players who are very stable online and already have the role of "Zero" to act as scouts. Because the rare character "Zero" has special stealth ability, you can hide yourself, reconnaissance enemy situations, and master the dynamics of other large legions.
This group of scouts were scattered on various maps to search for the rebels' refreshed positions, and determined the movements of other large armies and reported to the officials at any time.
Among them, the movements of the four legions that are stronger than their own legion were focused on. In principle, they would not compete with them because the gain was not worth the loss.
After determining the movements of other legions, the large army began to dispatch to quickly clean up the highest level of rebels that their legions could defeat. At the same time, a group of players had to be specially divided. They all used characters with range skills to seal some key intersections on the map, or randomly "scan the map" to see if other legions control the character "Zero" invisible nearby to prepare to steal chickens.
There are also some situations where they will use special fighting styles: first quickly destroy the rebels with lower levels in the seventh or eighth picture. Because these rebels have low levels, they want to fight some weaker legions, so the speed will be faster. After the fight, quickly turn the previous pictures and find the weakest one to fight out in the middle, with the goal of grabbing the drop of the elite monster.
At this time, the battle will be very exciting. The two legions collided head-on on the map, and the attacking players changed into characters suitable for team battles in advance, especially those rich rich people who changed into the strongest characters and rushed left and right in the crowd. The whole scene was extremely chaotic.
The entire legion was so excited that they screamed. This feeling of robbing was indeed exciting.
As we fought, hatred appeared.
However, in this kind of game, hatred is usually temporary. Today, the A and B army unite with enemies, but tomorrow they may shake hands and make peace and fight the C army together.
After hatred is established, the previous strategy will no longer work. Often, the legion that has a hatred against us will fight a rebel, so we will fight that too. If we don’t have the reward, we will fight you!
Immediately afterwards, there were [Intellectual Machinery Breaking] and [League Battle]. The two activities have different ways of playing, but they are all gvg activities. The players who are gradually ignited become extremely enthusiastic. As more and more gvg activities, they are becoming more and more severe.
Moreover, these gameplays themselves have a very clear guide to players and legions.
In the four major events, the better the rewards, the better, but the fewer and fewer rewards.
[League Trial] is unlimited and all legions can participate.
[Rebels' Crisis] One is to brush one for each map, with a total of 8, and the levels and rewards are different.
[Intelligent Machinery Breaking] Only 4 to 5 bosses are refreshed in the entire server.
In [League Battle], there is only one super-large energy mine.
In other words, the gvg activity is constantly narrowing the focus of players' competition, from more to less, gradually making players' fighting more and more intense.
In this process, various legions began to merge continuously, but not unlimitedly.
Each legion determines the upper limit of the number of people that can be recruited according to the level, so in the early stage, there must be a situation where there are many small legions, and they will slowly fight. The small legion cannot get resources and start to be poached by the big legion. However, the big legion cannot absorb players infinitely, so the number of legion will go from a few hundred at the beginning to dozens, and a few over time.
In this process, hatred has been established, so the possibility of everyone synthesizing a large legion is almost 0. Hatred drives different waves of people to fight each other, but there is also the possibility of cooperation. As long as no legion is allowed to dominate, the ecosystem of this game can be maintained for a long time and will not collapse.
In this case, most backbone players need to play more severely, while legion officials need to participate in the event very severely.
Is severe a good thing? It depends on two aspects.
Many people are very repulsive of heavy games, the reason is very simple and tiring. Take "Age of Dawn" for example. It has been an absolute heavy game since its design, because if an ordinary player wants to participate in all activities in the game, he needs to go online about 7 times a day: 2 legion trials, 2 rebel attacks, and 2 intelligent equipment explosions, respectively, at 12 noon, 2 pm, 3 pm, 6 pm, 9 pm, and 10 pm. In addition, there is a legion battle at 7 pm the next day, as well as the daily basic game activity time (copy swipe, card drawing, enhancement, etc.), which also takes at least one hour.
In this way, the player's daily game time is at least about 3 hours, and it is scattered to different time periods, which is undoubtedly very severe.
Of course, for casual players, if they don’t participate, they will not have much impact, just fewer rewards and dividends. However, there are many dividends in this game. A regular event can get dozens of star diamonds even without special drops. If there is special drop, they can get about 200. In other words, if all activities are participated, the basic income for a whole day will be about 400 star diamonds. If you are lucky, more than one thousand star diamonds will be.
It is converted into real currency, which is about 40 yuan to 100 yuan, every day.
It can be imagined that if you don’t participate in these activities, you will inevitably be able to gain the combat power of other players.
This is the bad aspect of heavy games, and it is also the reason why many bracelet games dare not make the game too severe, because they are afraid that players will be tired.
However, there are more aspects of heavy games.
First, lively.
A relatively relaxed and casual mobile game is often a deserted mobile game. Maybe there are tens of thousands of people and tens of thousands of people in the same district server, but they randomly go online and brush single copy every day and just finish it. They don’t talk on the World Channel, nor do they interact with other players. It can easily give people a feeling of “no one playing this game” and “cool”.
On the contrary, a new player feels very good after entering the game like "Age of Dawn". The officials of the Legion are enthusiastic, and a large number of players are fighting wildly when they go out. In addition to recruiting people, the World Channel also has people who scold and chatting. Ask a random question and a large number of people will help you answer...
The meaning of online games is instantly reflected, and the first feeling given to players is different. "Our game is very popular", probably this is what it means.
Secondly, it is conducive to cultivating player habits.
Players are actually relatively lazy creatures. If you don’t think of playing a game for three days, then it has a high probability that it will lie on your phone for a long time and be removed one day in the future. This kind of laziness generally exists in the player group and belongs to a state of black and white.
In other words, for many players, there are only two types of games in this world. One is a game that makes you crazy and addicted, and the other is a game that can be played or not, and you forget it when you get busy. There is no intermediate option.
In this case, if two games are snatching the player's attention, the heavy game will infinitely squeeze the living space of the other game and tie the player to himself.
Finally, it is more conducive to retaining core players.
Just like Zhong Ming had planned before, players were classified according to the degree of liver krypton, and in the game "Age of Dawn", both liver and krypton can get the greatest profit. The only less friendly are casual players who are light liver krypton, but they cannot play a role in energizing the game atmosphere, nor provide a large amount of income, and they can only feel sorry for their sacrifices.
However, even for these players, even if they don’t participate in the event, they can still play. As long as they don’t blindly compete with other players, they treat "Age of Dawn" as a card draw game, brush dungeons every day, and play stand-alone players, there is no problem at all.
For those krypton players, the happiness brought to them by "Age of Dawn" is not comparable to ordinary krypton gold mobile games.
After playing for a week, Lin Xiaoguang unknowingly found that he had already charged more than 2,000 yuan in this game.
At first, on the third day, he bought a double gift package of 98+30 and received a first charge reward. This is the most cost-effective way for every paying player. The monthly card plus a lifetime card, plus the only limited character for the first charge. For rich people like Lin Xiaoguang, this more than 100 yuan is simply a drizzle.
Then on the fifth day, he was really itchy about the second rare follower that the Legion dropped. He spent 800 yuan, that is, 8,000 star diamonds to take a photo. Compared to the first one, it was 200 yuan cheaper, and this thing could actually be used until the late stage, which made Lin Xiaoguang feel very worthwhile. The people in the Legion worshipped the boss and made him feel good. At the same time, after this consumption, the importance of the Legion officials of the Legion increased significantly, which also made him feel that he had a sense of existence in this Legion for the first time.
The third time is on the eve of the start of the Legion Battle. The legion urgently needs a large number of players with "Natalie". This is a rare character, which can only be obtained by drawing cards. Her unique skill is that it can summon powerful electromagnetic fields and cause double blows of electromagnetic fields + lightning storm to enemies within the range. It can be said to be one of the strongest aoe characters in the game, and it is also the only strongest aoe character that players can quickly obtain in the early stage.
Although this character has little effect when brushing dungeons, in large-scale team battles, as long as there are a large number of other players protecting her, giving her enough time to read bars and summon electromagnetic fields, then her lethality can be described as horror.
In order for the Legion to benefit from the Legion battle, under the instigation of the Legion officials, Lin Xiaoguang resolutely drew out a Natasha, spent more than 400 yuan, and then spent several hundred yuan to destroy her to the highest combat power she can currently increase.
In that legion battle, although Lin Xiaoguang's legion lost, Lin Xiaoguang won the first place in the murder list with Natalie. In the battlefield of thousands of people, Lin Xiaoguang's character ID continued to flood the screen, leaving a deep impression on the entire server. After the legion battle, the top three legions all sent a invitation to poach Lin Xiaoguang, which made Lin Xiaoguang satisfied.
It was not until one night after Lin Xiaoguang played for a week that he suddenly regretted: he was finished, and he was trapped by Zhong Ming!
Before he knew it, he had spent four or five hours on the game "Age of Dawn" every day, and he had spent more than 2,000 yuan in total, but he had no idea.
What's even more terrifying is that he seems to have formed a habit now, just like having to drink a sip of water before going to bed every night, or having to go to the toilet before turning off the lights, which has become a subconscious behavior.
Every day from 12 o'clock, I subconsciously turn on my bracelet to fight the Legion Trial.
When I have something to do or not, I like to go to the game to watch it, which completely fills all his free time.
Lin Xiaoguang even joined the game group and met many people, from all over the world. When the army battles came, the group would send messages to rule everyone online to fight activities. Sometimes some tycoons would not have time to go online, and would hand over their accounts to trusted officials and ask them to help fight. It was not for rewards, but simply for the legion that they could not lose!
"Teacher Zhong is so awesome. He has a good control over the players' psychology. I'm afraid this game is really going to explode..."
Chapter completed!