Chapter 365 The price of the somatosensory suit (for the flying mountains and snow
"Somatosensory conscience???"
"...Fuck, I guessed wrong again!"
"Is the body-sensory suit okay? Yunuo Technology is playing around again!"
"I remember that there seemed to be a company that made this thing before? Didn't you believe it later?"
"Well, I guess I'm dying..."
The main products of this press conference have been displayed on the big screen: x-suit somatosensory suits, and everyone can see the full picture of this somatosensory suit.
This outfit looks a bit technological, which is quite similar to the protective suits in the game from the outside, but it is much lighter than the bloated protective suits in the game. The inside looks made of elastic materials, relatively tight and has good elasticity, but there are also some extra decorations on the outside, which overall looks a bit like some special Os suits.
Yunuo Technology released a set of somatosensory suits, and many people on the scene guessed it wrong.
The somatosensory conscience thing has been done by other companies before. Because this product itself has technologies, including electrical stimulation somatosensory, temperature control, etc., it is not difficult to do.
But the biggest problem facing the somatosensory suits I made before... is that no one buys them.
Somatosensory service is just a kind of peripheral device in the final analysis. No matter how easy the peripheral device is to use, games without support will be useless.
Putting aside the question of quality control and whether it is easy to use, the biggest problem with the previous somatosensory server is that there is no particularly reliable game that shows its purpose. Although there are several supported games, the game and somatosensory server are not well matched, and it is just a very stiff and simple touch and temperature changes, and the gimmick is far greater than the actual experience.
It is precisely for this reason that the first reaction of the audience was that they were not optimistic.
There were also cheers at the scene, but it was not too high. Obviously, most people were still waiting for the introduction later.
Lin Xiaoguang didn't care, and the next thing he did was his job: to make a splash on the technical content of this set of somatosensory suit.
Although some people have made somatosensory clothing before, they are basically small workshops. Although the techniques used for somatosensory clothing are all existing technologies, the effects of different manufacturers are completely different.
"There are thousands of touch points in this set of somatosensory suit. These touch points are like a large net that can cover all parts of the entire somatosensory suit. When the player is hit, the system will emit an electrical stimulation signal to the corresponding electric shock..."
"…In order to realize a constant temperature control system, we have specially made more than 20 heat source points for this somatosensory suit. These heat source points are also distributed throughout the body. Through special thermal conductivity materials, the temperature of the entire somatosensory suit can be changed."
"…Depending on the different environments of the player, the somatosensory server will also simulate the surrounding ambient temperature for the player, thus creating a more immersive feeling."
Lin Xiaoguang blew up the x-suit somatosensory suit technique.
For Yunuo Technology, this set of somatosensory suits basically use all the mature technologies at present, which is indeed worth bragging about. The main purpose of this link is to allow the audience on site to establish a concept: the x-suit somatosensory suit is not a test item, it uses very mature technologies now, so please feel free to buy and use them.
After talking about the technical content of this set of somatosensory suit, the next focus is on the coordination of software and hardware.
No matter how good the body sensor is, the game cannot provide enough support to this peripheral, which is useless.
"In "Star Fire 2", an ambient temperature system similar to "Ink and Wash 2" is adopted. Players must always pay attention to the temperature of their environment. When the player is in an overcool or overheated environment, the protective suit will automatically operate, consume energy to maintain the constant temperature in the protective suit, so as to ensure that the player will not be burned or frostbite."
"Through the feedback from somatosensory suits, players can truly feel the changes in ambient temperature."
"At the same time, when players engage in gunfights with enemies, the somatosensory server can accurately inform the player of the shot, allowing the player to have a more immersive feeling..."
The coordination between "Star Tinder 2" and x-suit somatosensory suits is mainly in two aspects, namely touch and temperature control.
The touch is mainly used in combat systems. When players are attacked from both sides, they can clearly feel that they are being shot by enemies from all directions. This feeling can be reflected very intuitively with touch, rather than using blood lines and bullet trajectories on the screen like traditional mode.
Players' perception of "enemy shooting" has changed from vision to touch, which is more intuitive.
The concept of "ambient temperature" runs through the entire game. Whether it is the initial planet surface scene or later space scenes, players must always pay attention to the surrounding ambient temperature.
The ambient temperature will also have an important impact on the gameplay and affect the player's next game goals.
For example, the time is afternoon, and the surrounding ambient temperature is suitable. The protective suit only needs to consume very low power to maintain a constant temperature. But it will soon usher in the late night, and the surrounding ambient temperature will quickly drop to minus 60 or 70 degrees Celsius, and the player's protective suit is not much energy left. At this time, the player must immediately stop and advance the main task, use a special search system to find nearby scene materials that can be used for energy supplementation, and prepare for the coldest night in the following night, otherwise it is very likely that it will not last long night.
"Star Fire 2" continues the setting of ambient temperature in "Ink Clouds and Smoke 2", and further complicates it. In "Ink Clouds and Smoke 2", players only need to wear cold-proof clothing and eat cold-resistant food. Anyway, these are all in their backpacks and can be used when needed. However, in "Star Fire 2", players must plan the use of energy and make careful calculations.
After listening to Lin Xiaoguang's explanation, many people at the scene showed very expectant expressions.
This set of somatosensory suits have both somatosensory and temperature control functions, which has indeed improved the gaming experience a lot.
Moreover, the game obviously also made some special settings for this somatosensory suit, such as the temperature difference caused by alternating day and night, the different temperature requirements of different environmental scenes, and the set battles are often affected by both sides and back...
On the one hand, these settings make the game more complex and fun, and on the other hand, they also allow the advantages of somatosensory patriarch to be displayed to a greater extent.
In other words, the game is also played without somatosensory conscience, but that will make you less fun.
Just like a movie, there are 3D versions and 2D versions, and the content of the 2D version is exactly the same, which is not a minute, but there is a little visual difference, and the changes brought to the experience are very huge.
"The next one is the second product of this press conference, a stand."
After talking about the somatosensory suit, Lin Xiaoguang continued to explain the bracket specially prepared for the full-view monitor.
The appearance of this bracket appears on the large screen, which looks a bit like a tray and can be installed directly on the gs1 simulator's universal treadmill. After jamming the full-view monitor on the bracket, the two devices can be perfectly combined.
The audience: "…"
Let’s hold a press conference and release this???
The somatosensory suit in front is indeed quite interesting and worth buying, but I’m afraid that ordinary DIY enthusiasts can make this broken bracket? Is such a gadget worth mentioning at the press conference?
Lin Xiaoguang smiled: "This is not a simple bracket. Yes, it does not have any technical content, but when we connect the bracket and the full-view monitor, these two devices can display different game contents respectively. The full-view monitor will use holographic projection to display the small maps in the game to players, and at the same time play a role in dispersing key information..."
The trial screen next to it appeared on the big screen. The trial player was having a fierce gunfight with the enemy. In the left position in front of him, the full-view display shows a three-dimensional map, accurately outlining the surrounding terrain. Behind the cover, there are many scattered red dots, which are the detected enemies.
Through this three-dimensional map, players can see the surrounding enemy situation at a glance.
If there is no full-view monitor, the small map will be displayed on the large screen and can only be displayed in a flat manner, which has a much worse performance.
Moreover, the full-view display can display many other elements. For example, when the player is driving the mecha, the health status and damaged parts of the mecha can be displayed. When communicating with the commander, the commander's virtual bust will be displayed here...
In short, as a sub-screen, the full-view display will play a very critical role in supplementing the game content. At the same time, the full-view display content is separated from the main screen, which will bring players a better sense of imitation.
This principle is similar to the external function of the Ps4 controller in Zhong Ming’s previous life. In the GTA of Ps4, when NPC calls the player, it will use the Ps4 controller to play. The ambient sound and telephone calls of the game are displayed with two audio devices, which gives the player the illusion of being really making a call. The full-view display can also achieve similar effects, except that the auditory elements are replaced with visual elements.
Seeing this, many players who bought GS1 simulator and full-view monitor were happy at the scene.
If these two devices are connected, not only "Star Fire 2", but other games will inevitably adopt this design, and the game experience can be said to be a comprehensive improvement.
Moreover, after this set of equipment, the whole family went into battle, giving these people a feeling of "the money is really worth spending".
Finally, it is the price release process.
Somatosensory suits are divided into three versions, each version can be customized with different sizes and colors, and the same version has the same price.
Pure somatosensory version (no motion capture, suitable for ordinary players): 3999
Normal motion capture version (with basic motion capture): 8999
Advanced motion capture version (with high-precision motion capture): 15999
The original action collection server will be discontinued. Customers who have purchased the action collection server of Yunuo Technology can enjoy a half-price discount when purchasing the somatosensory server, and purchase one piece is limited to purchase.
The price of the bracket is 29.9, and will be provided with the full-view monitor in the future.
Seeing this price, a burst of cheers broke out in an instant.
Although many people on the barrage are "disturbing", for those who really want to buy, the price is still lower than they expected!
Yunuo Technology has sold motion capture suits before, and it is expensive. Most people are also very clear that motion capture technology is basically used in commercial studios at this stage, and the cost is difficult to reduce, so the price of this set of somatosensory suits with motion capture technology is not very optimistic.
But this time, Yunuo Technology once again impressed the audience with its superb knife skills.
The pure somatosensory version 3999 is still expensive, but for those players who like somatosensory very much, this price is already considered good, and it is cheaper than the somatosensory servers that have appeared before.
Although the price of the motion capture version is expensive, it is much more cost-effective than the motion capture servers I sold before.
What’s even more sarcastic is that those who have purchased the action collection server can buy a body-sensing server at half price. If you buy the highest version, you can directly save 8,000 yuan...
The more expensive you buy, the more you save, which makes it difficult for many anchors to resist temptation.
As for the price of the bracket, it is basically free, and you will also get a free gift when buying a full-view monitor in the future. This means...
Brother, is the full-view monitor easy to use? I'll give you a bracket, remember to buy the gs1 emulator!
I gave me something 29.9 and then tempted players to buy more than 10,000 simulators, and the routine was also very deep.
...
After the Yunuo Technology launch conference, these two new devices quickly sparked widespread discussion online.
"I thought the equipment that Yunuo Technology is going to release this time is related to visual capture, but the result is a somatosensory suit?"
"It seems that the completion rate this time is very high. The rich people who want to try it out can experience it!"
"When other manufacturers are studying bracelets all the time, Yunuo Technology still does not forget its original intention, I am very pleased!"
"I really have to spend a lot of money on "Star Fire 2" if you want to play it. The gs1 simulator, plus somatosensory server and full-view display, and even the cheapest version is enough to be more than 20,000 yuan... It's a rich game."
"So it's right for Yunuo Technology to buy the whole family, because now I buy it, I will definitely use it in the future."
"Yunuo Technology is really 'buy early and enjoy it', and you will never suffer any loss if you buy it early. I bought the action collection server before, but now I can buy the somatosensory server at half price. Where can I find such a good thing!"
Among the hardcore players, Yunuo Technology's press conference can be said to be far beyond their expectations!
The popularity of the alpha6 bracelet has made the bracelet related information crazy, and has completely occupied the headlines of recent technology media. From bracelet games to the latest visual capture technology, players are already tired of watching it.
Yunuo Technology did not follow the trend at all, but just worked hard on the supporting hardware of its own games and created a set of somatosensory suits, which once expanded the boundaries of game hardware.
Many ashes players in the Glimmer Game have begun to make reservations online, and buy them directly with "Star Fire 2". In addition, the gs1 simulator and full-view monitor that they have already bought, so the whole family has completely gathered.
Chapter completed!