Chapter 367 The opening of the game
The prologue ended in the endless war.
The mecha controlled by Tang Ying shot the last particle cannon at the thunder beast in the distance. The Zerg army was defeated, and humans began to launch a full-scale counterattack to clear the battlefield.
The mecha driven by the protagonist consumes all his energy. In the cut scene CG, the protagonist gets off the already broken mecha, and his helmet mask is also stained with a lot of Zerg's green mucus. The mask's self-cleaning function is activated to clean up the field of vision again.
At this time, the camera flies past the protagonist, constantly rising, overlooking the entire vast battlefield.
The war between humans and Zergs left indelible traces on this planet. On the vast battlefield, there were explosions and burning black smoke everywhere. Large areas of Zerg corpses closed down in the craters. In the trenches, the Zerg's limbs and shells were completely burned to burn black, as if emitting a burst of foul stench.
Although humanity has won, it has also paid an extremely heavy price.
The camera continues to rise, and the interstellar fleet stranded by humans in the distance can be vaguely seen in the interstellar fleet stranded on the surface of the planet. These large spacecraft are severely damaged, and some of the spacecraft have even been unrecognizable in appearance. Generally intact spacecraft can see various incomplete defects, and none of them are intact.
In the middle of the spacecraft, there are still many Zerg corpses. These Zergs suddenly appeared from the ground, causing serious damage to the human star fleet.
In the voice of the internal communication channel, the team members and more senior commanders who perform missions are still reporting on the situation or conducting on-site commands, but gradually, the voice of the internal communication channel is getting smaller and smaller, replaced by the unique bgm of "Star Tinder 2".
In the background melody, the lens continues to rise, and finally freezes the crimson planet in the sky, like dim blood. The crimson color also symbolizes its lifespan. It is a star that is close to the last year, and it is possible to turn the entire star system into purgatory at any time.
The final shot is frozen in the distance. The high place is a huge star with deep red blood, and below is a reddish-brown land and a battlefield where the smoke has not yet stopped. The protagonist stands alone next to the huge mecha, looking at the stars in the sky, and there is an indescribable sadness and loneliness in his back. I don’t know if he is missing his hometown.
The title of the game appears on the screen: "Star Tinder 2: Rebellion"!
...
Although it is a sequel, "Star Fire 2" and the previous work do not have a direct continuation relationship on the timeline, but more like two different perspectives under the same timeline.
The former is the perspective of a commander, while the latter is the perspective of an ordinary warrior.
In any case, the function of this prologue is to enable players to be familiar with the operation, put themselves into the game background, and show the grand scenes of this war from the perspective of an ordinary soldier.
All of these goals have been exceeded.
With the close cooperation of the GS1 simulator, somatosensory suit and full-view display, "Star Fire 2" completely elevates the FPS game experience by several levels, allowing players to obtain a completely different gaming experience.
The audience in the live broadcast room also enjoyed it.
Although there is no 360-degree wraparound screen and somatosensory suit, the quality of "Star Fire 2" itself is not inferior to the 3a masterpieces on the market. Even if you watch it in a traditional form, you will be shocked by this big scene.
...
The prologue ends, seamlessly connecting the main content.
The big words in the title of the game gradually disappeared, and the camera still maintained a downward view. The red sun in the sky slowly sank, and the night sky was covered with stars.
Because the atmosphere on this planet is very thin, the galaxies in the sky also appear particularly bright.
The camera moved down, the chaotic battlefield during the day was being cleaned up, and the corpses of the Zerg were not thrown away, but were collected by humans as a special resource.
On this planet, humans are always in a state of extreme scarcity of resources, and all materials that can be used cannot be wasted.
Humans used some warships that could still operate normally as their bases, and also expanded out of the warships, building some relatively easy-to-build buildings and building simple buildings as the bases of humans on this planet.
The base is brightly lit, and many unknown facilities are working all night long, which may be smelting plants, resource collection sites, etc.
Small spacecraft shuttles shuttled near human bases. The functions of those spacecraft were different. Some were for investigation and some were for collection of resources. They performed their duties like hard-working bees, seemingly busy but orderly.
The camera flew towards the human base and eventually followed behind a small spacecraft as it landed on the ground.
A tired human squad emerged from the spacecraft and used roller skates to march towards the nearby military camp.
In this team, Tang Ying recognized the protagonist's back at a glance. The protective suits worn by the protagonist are subtlely different from those of others, and his figure is also taller. In fact, the protagonist's identity is the chief sergeant. Although the rank is not very high, he has extremely high prestige in the entire fleet.
"Squad leader!"
"Squad leader!"
The protagonist enters the military camp and walks through the usual passage. Many soldiers are busy doing their own things, but after seeing the protagonist, they still stand attentively and salute.
"Squad Leader" is not a military rank, but a respectful title. Soldiers will call veterans older than themselves "Squad Leader". This can also indirectly reflect the protagonist's position in the military camp.
Dragging his tired body back to the barracks, the protagonist took off his helmet, took off his roller skates, hung his protective suit next to him, sat down on a chair, took the portable kettle next to him, and drank a few sips of water.
There are special airtight methods in the military camp that prevent oxygen from leaking out, so in these buildings, humans can take off their protective clothing and relax themselves.
There were a few not very deep scars on the left arm of the protagonist. After resting for a while, he took out the bandage from the medical box next to him, disinfected it and bandaged it.
The game scenes of the whole process are real-time calculations, and Tang Ying is watching all this like a bystander.
At this time, the player knew the protagonist's name through the nameplate at the head of the protagonist's bed: Luo Zhou, a first-class sergeant.
Among the previous interstellar science fiction themes, most of the protagonists were Westerners. The first time I saw the names of Chinese people and the faces of Chinese people, Tang Ying and all the audience were slightly excited.
After taking off his helmet, Tang Ying finally saw Luo Zhou's appearance. He was about 35 or 36 years old, with a standard yellow face, with some fine stubble on his face. He was more than 1.8 meters tall and his weight was difficult to judge, but his figure was the same as most Chinese soldiers. He was not a strong and muscular man like the West, but a thin and flexible body shape.
However, if his combat effectiveness is underestimated because of his size, it would be a very wrong judgment.
Luo Zhou had a pendant on his neck, and a small photo inside the transparent high-hardness material was a family photo, with his father, mother, mother-in-law, wife and daughter.
The picture only gave the pendant a relatively short shot, and it flashed quickly.
"Brother Luo, is your operation going smoothly today?" Another soldier came over and asked while cleaning up his gun.
Luo Zhou said lightly: "A large energy mine was found, but there were a lot of traces of Zerg activity around it."
The soldier was silent for a moment: "In other words, there will be another fierce battle soon."
Luo Zhou didn't say anything. His left arm had been bandaged. After moving for a while, he felt that it was not serious. He also joined the soldier and cleaned up his gun.
The four soldiers in the military camp lived in the same compartment, with very small space, and the spacing between the upper and lower bunks could only be guaranteed to not touch the head when sitting up.
It is not easy to build enough military camps in such a short time to allow most people to have a place to stay, and there is nothing to complain about.
The soldiers finished their day's mission and chatted while trimming.
During the conversation, a lot of information was revealed on the side, such as concerns about helium flash.
Humans have discovered signs of aging of this star, but the sudden attack of the Zerg caused heavy losses to the human fleet, and they were already trapped on the planet.
Now, these soldiers have heavy tasks every day. On the one hand, they are to fight against the Zerg army that will appear at some time. On the other hand, they also have to undertake survey and exploration tasks, cooperate with the expedition team to find nearby energy mines, and ensure that the entire industrial system can be rebuilt as soon as possible.
Whether it is repairing a spacecraft or escaping through other means, the primary prerequisite is to gain a foothold on this planet.
Although the situation was extremely serious, many soldiers remained optimistic. From the conversation, Tang Ying learned that this group of people had been invaded on the earth when they had completely collapsed, and their homes might have been completely destroyed. When the entire fleet decided to start drifting into the endless universe, many people's mentality completely collapsed, and a large number of people committed suicide in the craze of despair.
But slowly, the people on the fleet reversed this mentality, so although they are now in a desperate situation where it is almost impossible to survive, most soldiers have learned not to worry about these problems, but to focus their attention on what is happening in front of them.
After cleaning his own gun, the protagonist wiped his face with a limited-edged cleanser and turned over to bed to rest.
the next day.
Luo Zhou got out of bed and dressed neatly, and Tang Ying officially took over control of the role.
The soldiers around each had their own things to be busy with. Tang Ying's screen showed the next mission goal, guiding her to start the official game content.
There are workbenches in specific areas of the military camp, which can modify and repair their guns, and at the same time consume some specific materials. Of course, as the game progresses, some outside strongholds will also have similar workbenches, which will facilitate players to modify guns before fighting.
The gun system in the game is similar to "The Legend of the Armor Plan". Luo Zhou has three guns, two long guns hanging behind the back, and a pistol at his waist. There are many types of guns, including shotguns, automatic rifles, sniper rifles, heavy machine guns, etc. Different accessories can also achieve different reinforcement effects, but each time you can only carry two long guns after leaving the warehouse.
Injection of potions, shooting throwing objects and other functions are all integrated into this multi-functional auxiliary pistol. At the same time, this pistol also has certain combat capabilities and has excellent power after being equipped with enough accessories.
Wandering around in the barracks, you can talk to many NPCs. These NPCs have their own personality traits. Some have special functions. The other part is to reveal some intelligence and combat skills in chatting.
There are weapons merchants in the barracks, and all weapons and accessories are exchanged with merit points. In this very tense wartime state, all the distribution of materials is based on military industry, and in most cases it is strictly distributed according to work.
Kill the Zerg, collect special supplies, explore and discover new mineral veins, discover Zerg nests, and complete specific tasks. These "benefits to humans" behaviors will increase the points of merit.
In the barracks, Luo Zhou mainly came into contact with some functional officers (such as selling weapons, posting tasks, collecting materials, etc.), as well as members of his team.
The team is composed of many different races. Luo Zhou is a Chinese, with Westerners, Africans, etc. Because of the existence of a real-time translation system, everyone can communicate without any barriers.
Everyone in the entire team is responsible for different functions, in charge of different tasks such as assault, sniper, blasting, logistics, etc.
For example, the sniper in the team is a taciturn Westerner who is very proud of his words, but occasionally he will teach the protagonist some special skills to use sniper rifles, etc.
At present, the main task of these teams is to explore. In the background of the story, the main goal of human beings is to open up territories on the planet, find resource veins, build bases for construction, find nearby Zerg threats and eliminate them.
When performing some large-scale tasks, such as attacking Zerg nests and eliminating this type of task, humans have to mobilize heavy troops to launch large-scale battles, but other activities, such as collecting resources, exploring, and solving a small number of Zergs, are carried out in small teams. Because the manpower is limited now, in order to use existing human resources most efficiently, it must be carried out in this "scavenger" model.
The first part of the game is to explore the vast scenes around the base, which is a semi-open world gameplay.
In this part, the protagonist and other members of the team will perform tasks nearby, including collecting resources, rescuing other teams, eliminating Zerg troops, etc. In the battle, the other team members are controlled by Ai, and they will work closely with the protagonist to complete the task.
In the semi-open world, the protagonist can explore at will, and will encounter some emergencies during this period, and may be injured. Once injured, you need to buy medicines, and the seriously injured members will miss the battle for a certain period of time.
Of course, this part of the content also has a main plot. As players continue to explore, Zerg activities will become more and more rampant, and eventually end with the discovery of a large Zerg nest.
During the game, Tang Ying also discovered some special features of this game.
A very significant feature is that the game controls the UI very restrained, and the mission target is displayed on a full-view display; the lighting system (flashlight) is integrated on the gun, but it will need to be charged after use for a period of time. When charging, the small screen on the gun simulator will display the charging progress; the line of sight may be blocked by Zerg's mucus or wind and sand, and has a special self-cleaning function, but it needs to be used manually; protective clothing and metal arm guards may be damaged and require special materials to repair...
In short, the game highlights a sense of reality as much as possible. Although this is a science fiction game, various details in the game are still reminding players that it is very difficult to survive in this world.
At this stage, the main goal of the game is still to guide players to adapt to the rhythm of the game. The difficulty during this period is not very high. The enemies you encounter are all scattered Zergs, and materials can be purchased at any time in the barracks. As long as you brush more tasks, you won’t be too short of resources. With the help of your teammates, you rarely encounter dangers in battle.
When the player fights the Zerg in a difficult way, the teammate (ai) who is responsible for sniping in the distance suddenly shot the Zerg who is fighting with the player. Many players have a feeling of gratitude and gratitude, and experience the benefits of teamwork.
Moreover, the semi-open map also gives players higher degrees of freedom.
Chapter completed!