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Chapter 719 Game Creativity

This is a general development direction he has made based on the current situation of Star Game that Xia Jinshu just told him.

"From the current development of Star Games and looking at the development of the entire Chinese game, I think we should start with mobile games first. After all, large online games are still very popular now, and it is not suitable for head-on confrontation with Tengsheng Games.

So based on the current situation, we can first develop three such games, two of which are universal and the other is a game for female players. Never underestimate women's consumption ability.

Let me first talk about the creativity of the two national games. A small game is called Happy Xiaole. The principle is very simple. Three small animals with the same color block shape can be eliminated by connecting them into a row. Four or more small animals with special effects can be formed by connecting them. Within the specified number of steps, you can pass the level by completing the specified conditions.

It sounds like the game is not creative, but it has many different gameplay, and it must pass a certain number of levels to unlock new gameplay. Although this game does not make much money, we can reach an agreement with the company so that users can log in with their accounts, so that they can play with friends and compete with who has passed the more levels.

I said that the purpose of this game is to quickly open up the market and popularity of Star Games. Once this game comes out and is linked to the account, it is a game for the whole nation. After all, in China, almost everyone has an account! As long as it is simply promoted, a large number of users will definitely enter the game. At that time, as long as the game can retain players, are you still afraid that Star Games will not be well-known?

Another national mini game is called "Jump", which is even simpler to operate. In the game, players need to play a black villain and jump between different springboard blocks.

In operation, players need to hold the screen to control the jumping force by themselves. The longer the pressing time, the farther the villain will jump. Moreover, the spacing between each springboard is not fixed, so this game sounds simple, but it is difficult to master. You can also set different Easter egg bonus points in the springboard blocks in the game to increase playability.

With these two games, the market for Star Games will definitely open, but these two games are almost free, not for making money, but for opening the Star Games market."

Speaking of this, the other three of them had the idea of ​​these two games in their minds. Although Li Wenze didn't know what the market reaction would be if the finished product of this game was finally made, it sounded very playable.

Lu Weiming also seemed quite interested in the two games Su Yunshu mentioned, and Xia Jinshu also thoughtfully considered feasibility. However, for now, the creativity mentioned by Xiaotu seems to be a very good choice. With creativity and a small game, it is probably a very fast time to go on the market. Their Star Game can't wait for too long. If they can really rely on these two games to gain popularity, it would be the best.

After hearing this, Xu Leyi had no doubts and expressed his feasibility.

Then he asked.

"What should I do with another game for women?"

Speaking of this, Su Yunshu raised a confident smile on the corner of his mouth.

"This is the real game of making money, but I need to ask Wei Ming first, do you Aisha have many fashion designers?"
Chapter completed!
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