Chapter 596: Black Island and Obsidian
Compared with most game crowdfunding projects on Beghetto, the crowdfunding promotion of Igarashi's "Blood Stain" can definitely be regarded as a big deal.
First of all, the live broadcast of publicity lasted for quite a long time. In the live broadcast of crowdfunding publicity, players not only could see the crowdfunding promotional video shot by Koji Igarashi himself, but he also talked with many enthusiasts in the live broadcast room. Among these enthusiasts, there are many well-known game editors - some of them are fanatical fans who "grow up while playing your game".
Of course, there are also rising stars who have passed all kinds of metrovania games on site.
Here you may need to explain what the metroidvania game is.
For those who don’t know much about the historical development of video games, metroidvania games may be really not familiar with or know about them.
Even if you translate the dictionary, you may not be able to translate the word.
The reason is very simple. This is a biographical word specifically used in electronic games. If you understand the history of electronic games, you may remember "Metropolis", one of the three treasures of Nintendo's family before the appearance of PM. The name of this game is "metroid", and a legendary game "Castlevania", by Korami, will also be very familiar with it. The English name of this game is "castlevania".
The metroidvania game is a new word that is produced and synthesized using the English production of these two games.
It can be understood as a game like Metroid - Castlevania.
It means similar to the dark game that many players often say, which means that this game has created a brand new game type. Of course, this is just an example to understand. Dark game, that is, diablo-like, has nothing to do with metroidvania games.
This is a proprietary term in the gaming industry.
To put it simply, it is an act game that collects the elements of development with a little exploration. To put it more specifically, it refers to a special type of game that adds 2D sand table maps, equipment, props and ability upgrades that can be freely explored based on traditional horizontal action pass games. This type of game is extremely rare in the game market.
In the promotion of "Blood Stain", Igarashi shared in detail his ideas and ideas when designing "Castle of Devils" and gave a detailed forward-looking description of the game content of "Blood Stain" - this series of actions not only aroused the memories of many old players, but also made everyone feel full of confidence in this game and attracted widespread attention.
Since the first day of the project was launched, the amount of crowdfunding on the beggar website has increased rapidly. In the evening of that day, even Sony personally sent congratulations wallpapers on its official Twitter and announced that this game will be logged into psn.
Large-scale investments have great benefits, because of the rich early rewards, clear crowdfunding goals, and high expected game quality. "Blood Stain" finally raised $5.55 million - in fact, this is still one of the largest game crowdfunding projects on kickstarter until now.
As a crowdfunding goal, this game will log in to almost all current platforms, with extremely rich modes, even including roguelike dungeons. Multiplayer online mode and the three-player mode that Igarashi promises to do. Even so, many people think that the amount of crowdfunding is still too rich for a Castlevania game. For this doubt, Jester can only say that since the feelings are so valuable, then the feelings with sincerity obviously have a higher value.
In fact, it was Jester who recalled the two successful independent new IP crowdfundings by Keiji Inafuri and Koji Igarashi that made him decide to really build such a crowdfunding website. This not only helps many new producers to complete some of their creative ideas, but of course, it can also allow those top producers who want to be truly independent to get the best source of funds.
After all, no matter how you invest, investors need to share the share or copyright ratio.
There is no need to worry about the funds obtained through crowdfunding, because this is just a big discount group purchase similar to an early discount. Players participating in crowdfunding can only get a game at a lower price, without sharing the profit sharing after the successful game development and the share of the IP version of this game.
This is of course very tempting for any ambitious producer, and Jester thought of it more than that.
Game development is a commercial behavior after all.
If you need investment and pay employees, just like other R&D projects, if the products you manufacture do not receive the previously expected returns, the subsequent project may not continue.
At that time, game development was completely different from other product development.
A game is a child for the designer. The designer naturally cares about the future of this game.
Crowdfunding sometimes gives some niche games and a way to survive.
Sometimes, the failure of a game is not only due to quality problems, but may lead to the final failure of a game due to the audience, the market, and various reasons. However, the quality of this game may be very high. There are too many such examples in history, such as Jester's current copycat "Exotic Soul-Sheng Song" and the studio that made this game.
Black Island.
It is precisely because of this that Jester's determination has added a second heavy code distribution to the scale of the crowdfunding website. Because crowdfunding can also make the game series that players want to play very much for many years, which has died for various reasons, resurrected again.
Among them, this is crucial for American rpg.
Because, in a few years, with the launch of the new console, Japanese RPG will unstoppable American RPG without leaving any films. Even masterpieces like "Bad Gate" and "Exotic Soul-Supering Song" cannot save this. This is the choice of the times, just like the 3A-level 3D sandbox game will eventually replace Japanese RPG to dominate the world of electronic games.
They are all choices of the times.
However, there are still many fans of this type of game. They are extremely eager to play "Bad Gate 3", but unfortunately, Black Island is gone.
However, when everyone gave up on this, Beghetto.com was born.
Many people are talking about the feelings of "Shenmu 3" on the beggar website. In fact, American RPG sells feelings on the beggar website much earlier than Japanese producers. Their feelings began before Keiji Inafuki, Igarashi Takaji, and Yu Suzuki sold their feelings.
In addition to the crowdfunding legend Ouya, a mobile-based console game development plan, the three former crowdfunding giants of the game project are these three projects: "Suffering: Tide of Newmonra", "Eternal Plan" and "Wasteland 2". All of these three games are American RPGs, that is, three major American RPGs such as "Genesis", "Witchcraft", and "Magic Gate", as well as American RPG games such as "Bad Gate", "Exotic Soul-Supering Song" and "Ice Wind Valley".
Speaking of these three games, we naturally have to talk about Black Island Studio and Interplay, and the era when the heroes of European and American RPG emerged.
Whenever we talk about the demise of Black Island, we always sigh for a while, and sighed that in the golden age of that year, although Europeans and Americans seemed to be behind the Japanese in making games, European and American RPGs that inherited the core spirit of trpg were already amazing and shocking. Many works at that time still have no younger generations to surpass. The combination of bioware and black-isle almost represents the highest peak of European and American RPGs.
Although they lost to the Japanese in the market at that time, without the extremely creative games they had at this time, there would be no European and American manufacturers who would have completely defeated Japanese game manufacturers.
Of course, how Black Island left behind "Fallout: Van Buren" ended with hatred, how interplay was embarrassed and irritated to seek medical treatment at that time, this story is not within the scope of Jester's memories. The protagonist here is another company established by its core personnel after Black Island: Obsidian Entertainment.
Many people may still remember the game "Alpha Protocol".
This is an early experimental work of Obsidian Entertainment, in which the exploration of the RPG performance model affected the New Vegas. While showing ambitions, the Alpha Protocol also exposed the shortcomings of Obsidian technology, and these traits continued to the New Vegas. However, Jester would not have in-depth memories of Obsidian Entertainment's displaced.
It can only be said simply that for a long time, Obsidian has continued its sequels. Although it has been a long time since its excellent works, it only has its own independent brand, the experimental work "Alpha Agreement", which always seems a bit displaced. Most of their games before 2010 were related to bioware. It was not until 2010 that Bethesda took out their technology and allowed Obsidian's immortal Black Island Soul to make "Fallout: New Vegas", which made a bunch of RPG old guns foam at the mouth, which was truly straightened up.
It is worth mentioning that Obsidian's "Fallout: New Vegas" is a work that is even better than B-Social's own "Fallout 3", which is beyond doubt.
The quality of this game is terrible.
You can even say bluntly that this game is the pinnacle of wrpg games.
Chapter completed!