Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 1212 Who stole the Dragon Saber?

The SARS epidemic gradually faded after May.

A sudden outbreak of epidemic has changed people's already formatted online life. It seems that overnight, online shopping, home office, and electronic trade are rapidly popular, making browsing news, chatting, sending and receiving emails, the three surfing online, and SARS inadvertently created a temporary prosperity of the Internet economy.

SARS has become a catalyst for China's network application. On March 17, officials from the Ministry of Information Industry announced that the CN second-level domain name was officially opened, and users can directly register domain names under the top-level domain name CN. This is the first major change since the domestic domain name system has been established.

At the same time, Nasdaq began to favor Chinese concept stocks. The stock prices of major portals on Nasdaq have risen strongly. The Internet economy illuminates the list of rich Chinese people. More than a dozen chain Internet cafe companies have been approved. Internet cafe development is standardized. The global Internet has been attacked by viruses. The first viruses such as worms and shock waves have been attacked first. Internet users have suffered huge losses, and online games have continued to be popular, becoming the fastest-growing Internet-related industry. The first case of online games in China in 2003 has led to new problems in virtual property.

The Supreme Martial Arts World. The sword slays the dragon and commands the world. No one dares to refuse to obey.

Novels are novels after all, and they cannot replace reality. If someone tells you that you want to sell you a dragon-slaying sword, you will definitely sneer. But in the world, there are all kinds of wonders. Some people are really buying and selling dragon-slaying swords, and the price is quite expensive, and some people even have biological and chemical weapons.

Of course, the so-called dragon-slaying sword and biological weapons are just virtual weapons used in online games.

In the past two years, game player Li has spent thousands of hours of energy and tens of thousands of yuan in cash to accumulate and purchase dozens of various virtual "biological weapons" in a certain online game. These equipment made him invincible in the virtual world for a time. However, one day in February this year, when he entered the game again, he found that all the weapons and equipment in Curry were gone.

After verification, these equipment were stolen by a player on February 17 this year. Li asked the game operator to negotiate, but the company refused to hand over the real information of the player.

The matter was not over. After a while, the game company restricted his game account and deleted all equipment without notifying Li in advance. Immediately afterwards, the company deleted all equipment in his other account, and some of these equipment were bought by Li for over thousands of yuan.

After several unsuccessful negotiations, Li sued the company on the grounds of infringing on his private property. During the trial, whether these virtual things that Li lost were considered property became the focus of dispute between the two parties.

Online game player Li believes that the accounts and equipment he lost are personal property. First of all, these equipment took him a long time and effort to obtain. And as the game operator, the defendant also publicly sells such equipment to players.

Game operators believe that game equipment is an invisible thing. In the final analysis, it is just a set of data in the server. The plaintiff is a player of virtual items and he cannot completely control these things.

Li’s experience is not an isolated incident. In the online game world, disputes and disputes arising from virtual items are heard from. Due to the lack of relevant laws and no precedent to follow, the court often refuses to accept such cases, resulting in many players whose items are stolen or whose accounts are deleted have no way to appeal.

Xiao Wu finally rose to level 32 Taoist priest two months ago, which meant that his character had a high combat power, and he was really happy for a few days. But not long after, he discovered that the Taoist priest's Taoist robe was gone, and his combat power was greatly reduced.

What made him feel distressed was that it took him a lot of time to become a level 32 Taoist priest, but also spent a lot of money on it. Including the cost of purchasing game point cards and the Internet access fee, it would cost more than 1,000 yuan to be raised to this level 32 Taoist priest. He found the game operator and asked for investigation, and the reply he received was to report the case first, but the public security department refused to accept it on the grounds that he could not find the legal basis.

The police's first reaction was that they didn't understand first, and then when they explained it to him, they said, if you throw a wallet, a kitchen knife, or something, I can get it back for you. If you say you lose these things, you can't see or touch them, you will have no way to start.

Players are all confused about this result. On the Internet, although players can work hard to earn grades in the virtual world, some people use RMB to buy grades directly. A dragon-slaying sword can be sold for more than 2,000 yuan, and equipment priced at tens of thousands of yuan has not appeared.

Most players believe that some people are buying and selling things like equipment, and the players are trading themselves, so this is also a real RMB transaction, which should be a real thing, not a completely virtual transaction.

When talking about this issue, Shen Ying also felt it was difficult. Fan Wubing originally proposed that she set up a chain Internet cafe in cities across the country. This suggestion was very good. In just one place in Beijing, the Internet cafe invested and built by Shen Ying has tens of thousands of computers. The managers of the chain Internet cafe have also reported that people who play online games rarely have no experience of stealing weapons or having their accounts blocked, and players have different attitudes towards theft of virtual items.

"Some players think this is a personal business. The police are very hard-working and busy, and they can't control these things. After all, these things belong to them, which is a kind of entertainment and games, so you can't care too much about this issue." A department director of Shen Ying said to Fan Wubing, "It's useless to find a policeman. Since you want to play this thing, don't be afraid of losing it or being banned. You are purely willing. If you look for a policeman, the police can't do anything. He is not an online company or a GM of a certain game, and he can't control these things. But the online game company also feels very tricky. Because there are many private transactions, it is not necessarily completed through our internal server. If it is a personal transfer, the company is not aware of it, so it cannot do a fair arbitration. But as the players said, if the game mechanism can be more sound, there are many obstacles to operation, and it is not as simple as speaking."

At the same time, he also said that why the loss of weapons or account blocked happens frequently to players. Industry insiders have two explanations for this. One is that some online game experts illegally purchase computer hacker programs. Then they install them into Internet cafe computers to obtain other people's game password numbers and accounts, and enter other people's games to uninstall equipment for their own use. Regarding this method, he said that as the manager of Internet cafes, there is no other good way to do other than to take confidentiality measures.

The director explained to Fan Wubing, "Our Internet cafe mainly uses some related software, such as network elves and recovery elves, so that the system will try to avoid this game when another player comes next time. At present, the effect is good, but it is just a little troublesome. However, some players really lack the necessary computer network security awareness, so the phenomenon of account stolen still occurs from time to time, which is inevitable."

Fan Wubing nodded. This problem has always been plaguing the online game market. Behind the prosperous online game market are players who have invested a lot of money and time. In the game, the players are presented with a virtual small society, where players can get a great sense of accomplishment and satisfaction.

For example, in a certain game, you are the leader of the two thousand people. Although your two thousand people are virtual, behind each virtual warrior, there is a living player sitting in front of the computer.

Players are not really sabers in front of the computer, but the sense of accomplishment and satisfaction in online games still make them enjoy it. There is a siege battle in the game. You can command one or two thousand people alone, siege the city and fight one after another, and then occupy a city, and you will feel that especially when everyone is caring together and long live the mountains, you will feel that you are great, and you will have an indescribable sense of satisfaction at that time.

But just when you are addicted to the heroic dream and gain a great sense of satisfaction, unexpected situations occur, your game account cannot be found, and the heroes you have worked hard to create are destroyed in this way. The more than 2,000 troops you lead no longer exists.

If this happens, anyone will go crazy.

"At present, there are more than 70 million netizens in China, and nearly 10 million people play online games. The annual revenue of online games is as high as 2 billion. The prototype of a huge online game market has emerged. The prosperity of the game market has given birth to the online virtual property trading market. Many websites have set up special areas to trade virtual property. Virtual props, property, etc. are often found on major auction websites. There are also professional gamers who specialize in practicing qigong for people or selling virtual treasures and game accounts to make a living. The existence of the online game market and various trading markets derived from it has become an indisputable fact, but in contrast, the lag and lack of current laws." The director said to Fan Wubing very seriously, "Mr. Fan, for the sake of his wife's career, should you also mention it to the above to speed up legislation in this regard?"
Chapter completed!
Prev Index    Favorite Next